JesseLowe/Monkey1e

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For a Second Edition version, see JesseLowe/Monkey

Monkey

Character Type: Solar Exalted
Player: Tony Chen
Caste: Dawn
Concept: hot-blooded, happy-go-lucky pirate
Nature: Thrillseeker
Anima: A giant albino gorilla

Attributes

Physical: Strength 3, Dexterity 5, Stamina 4
Social: Charisma 3, Manipulation 2, Appearance 5
Mental: Perception 2, Intelligence 2, Wits 3

Abilities

Dawn: *Archery 2, *Martial Arts 5, *Melee 5, *Thrown 3
Zenith: Endurance 1, Presence 1, *Resistance 4, Survival 1
Twilight: Lore 1, Medicine 1, Occult 1
Night: *Athletics 5, Awareness 2, *Dodge 5, *Larceny 3, Stealth 1
Eclipse: Linguistics 3, *Sail 4
Note: * = Favored skill.
Note: Languages spoken: Seatongue (native), Low Realm (expert), Skytongue (basic), Old Realm (basic), Firetongue (basic), Riverspeak (basic)

Virtues: Compassion 2, Conviction 4, Temperance 2, Valor 5
Backgrounds: Artifact 3, Familiar 2, Resources 3
Willpower: 10, Essence: 4, Essence Pool: 22/51 (committed 4)
Virtue Flaw: Foolhardy Contempt (Valor)
Limit Break: X X X O O O O O O O


Merits: Ambidextrous (+2)
Flaws: Wanted (for piracy, -2), Known Anathema (-2)

Charms

Combo: Irreverent Monkey Humbles The Tiger: Obnoxiously Loud Shriek, Distractingly Lewd Gesture, Poo-Flinging Strike, Shadow in Noonday Sun, Shadow Over Water, and Reed in The Wind. ("Irreverent Monkey Humbles The Tiger" combo visual effect is a tropical jungle scene. Verdant, lush, and rife with an army of monkeys.)

Equipment: Ultimately Useful Tube, 10 knives, 4 flame pieces, 2 dresses, a good luck charm, a seagull ward-talisman, and one traveling cloak in Lookshy style.

Base Initiative: 8
Attacks:
Clinch: Speed 2, Acc 10, Damage 3B piercing, Defense 10, Rate 1
Fists: Speed 8, Acc 11, Damage 3B, Defense 12, Rate 5
Kick: Speed 5, Acc 11, Damage 6B, Defense 7, Rate 3
Knife: Speed 8, Accuracy 11, Damage 5L, Defense 8, Rate 4
Thrown Knife: Accuracy 8, Damage 5L, Rate 3, Range 15
Flame Piece: Accuracy 7 , Damage 8L, Rate 1/2, Range 8, Ammo 1
Staff (Ultimately Useful Tube): Speed 16, Accuracy 13, Damage 10B, Defense 12, Rate 2
Blow Gun (Ultimately Useful Tube: Accuracy 9, Damage 1L, Rate 2, Range 100 (choice of lethal or paralytic poison) Dodge Pool: 14, Soak: 4B/2L/0A (unarmored)
Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4/ Incapacitated

Total awarded XP & BP: 203XP & 37 BP
Unspent Bonus Points: 0

Character Description

Monkey's a young man, a bit short (5'4"). Short black hair, usually stylishly messy. Not muscular, but fit. He usually goes around barefoot wearing a red jacket. On hot days, he wears a light-colored bandanna. Monkey almost always has a knife tucked in his belt, but when he's expecting trouble, he'll wear a bandolier of knives and have at least two pistols around. No, no straw hat.

History =

Monkey grew up Lapping Water, one of the many small islands of the West, so insignificant that most cartographers would not include it in their grand maps. His childhood was not remarkably different from others of his village. Perhaps slightly quicker to learn, perhaps better at swimming and sailing, but not enough to attract the notice of the rich and powerful. (not finished)

Expanded Backgrounds

Familiar: Monkey's Familiar is an extraordinarily intelligent monkey, Master Jaff, who was practically given to him by "this weird old man" during one of the shopping expedition.

Other Notes

Limit Break 3
Willpower 10/10
Personal 22/22
Peripheral 47/51 (4 committed to artifact)

Comments

7/4 Updated to reflect stats at the end of campaign.