Falcon/Asmar

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Asmar

Asmar styled himself a great warrior in the manner of the shaped world's martial artist, even devoting the greater part of himself to the study of their shaped combat styles. He served his maker without flaw or complaint, for Nengaldo had kept a firm hold on his Heart following his Creation. Thus, when Cangiri announced to the court that he intended to acquire both Asmar and his sister Sesamairi from this upstart commoner who had so evilly enslaved them, he practiced his katas with more diligence, knowing for certain that he would have need of them soon.

Indeed, Nengaldo quickly moved from his workshop in the Wyld. While his master strengthened his will against possible assault, Asmar kept a wary eye out. Sesamiri had been sent away for another purpose, although Asmar knew not what.

The first attack came quickly. There was a hint of music as Cangiri used his great bow Harmonium, and Asmar and Nengaldo found themselves wandering through a pastoral country where people were forbidden from owning slaves. Clearly, said the natives, Nengaldo had to hand Asmar his Heart back. Nengaldo dimissed the people with a scowl. He cared nothing for those beneath him.

Asmar moved swiftly then, following the fading echoes of Harmonium's song back to their originator. Cangiri stood before him, and Asmar displayed his clearly superior martial prowess on the helpless raksha, who was swiftly crumpled before him.

Unfortunately, in his haste to reach Cangiri, Asmar had stepped in his own shadow and so the noontime battle demonstrated nothing. Apparently Asmar was supposed to feel shame that he had cheated so, but his warrior spirit would allow no such emotion. Cangiri bade Asmar a cheerful farewell and left, Sesamairi in chains in his entourage.

Filled with fury, Asmar chased his sister's kidnapper and ran into a careful trap. His haste had led him this time to cross by a toll booth, and the silver giants who operated it demanded a sacrifice of value. Searching inside himself, Asmar brought forth Dirahza, the Unfire. Everybody was surprised, for not even Nengaldo had known that such a thing existed inside his creation. Asmar sped onward, the landscape charring beneath his furiously running feet.

He found himself in a city of black-skinned naked dwarves, whose buildings were made of the calcified remains of their dead. Here, a dwarf assassin caught him by surprise and almost slew him, but Cangiri - who ruled here - stepped in and ordered the assassin away.

"In exchange," Cangiri said, "you must swear fealty to me."

Asmar, cunning as well as mighty, swore his oath into the fire where it burned away. In exchange, the fire returned Dirahza to him. Asmar turned to batter Cangiri with his fists again, but the cunning fae had drifted away on the nighttime wind.

he stayed in the city for a while, confident that Cangiri would return to this place where his social manipulations were most useful. To draw him back, Asmar raised an army of insectile warriors to wage war against the city. True enough, the drama brought Cangiri back to the black city. Sesamairi and Nengaldo followed in close pursuit, but Asmar found him first.

"My warriors batter at your walls," Asmar said, "just as my hands shall batter your body. You should leave here, and never bother us again." And as he spoke, Asmar was speaking Nengaldo's words.

"I'm afraid that I shall not be battered today," said Cangiri, rhythmically striking a pair of bones together. "It is in the nature of warriors to serve bureaucrats, after all, and we can't have servants going around inflicting violence upon their betters."

In that moment, Asmar knew that Cangiri was right. The sound of the striking bones echoed to the very core of this world, and his words were indelible truth. Asmar knelt and allowed Cangiri to bind his hands. His martial prowess was now only to be unleashed at the behest of both his masters.

Continued...


Asmar appears as a tall and righteous warrior. His head is shaved in the manner of the monks of Creation, and his body is lithe and powerful. He wears only red clothing, because he favours that colour above all others, and his perfect beauty is clearly inhuman. In combat, he moves with such speed and grace that bystanders sometimes go mad with awe. This satisfies him immensely, while he likes to wage one-person war on everything from behemoths to butterflies, he gains far greater joy from displaying his prowess than actually using it.


Caste: Xia (Warrior/Entertainer)
Concept: Fae Wu Xia Kung Fu Master
Nature: Bravo
XP: 0

Attributes
Strength 7 (base 6)
Dexterity 7
Stamina 7 (base 6)
Charisma 6
Manipulation 5
Appearance 5
Perception 4
Intelligence 3
Wits 6

Virtues and Graces
Compassion 3 (Cup 3)
Conviction 2 (Staff 1)
Temperance 1 (Ring 1)
Valour 4 (Sword 4)
.... (Heart 3)

Abilities
MARTIAL ARTS 7
DODGE 6
PERFORMANCE 6
Melee 4
Presence 6
Larceny 3
Athletics 4
Archery 3
Endurance 2
Ride 1
Resistance 2

Caste abilities.
FAVOURED ABILITIES.

Backgrounds
Artefact 1
Birth 2
Freehold 1
Gossamer 3
Style 3

Charms

Assumption

  • Assumption of Elemental Shape: Fire (Assumed)

Feeding

  • Ravishing the Created Form
  • Banquet of Crumbs

Defence

  • Ill-Approving Eyes

Cup Combat

  • Heart-Cutting Style

Sword Combat

  • God-Humbling Victory Sword
  • Scattering the Foe

Body Strengthening

  • Knife-Hand Dream (Assumed)

Mutations

  • Root of the Perfected Lotus (Permanently Assumed)

Martial Arts

Combat Stats

Base Initiative: 12
Shaping Initiative: 7
Attacks:
  Punch: Spd 12, Atk 14, Dmg 7L, Def 14
  Kick: Spd 9, Atk 13, Dmg 9L, Def 13
Dodge Pool: 12
Soak: 7B/3L/0A
  (With Dirazha in effect: 14B/9L/0A)
Willpower: 7
  Mutation: 6
Health Levels: -0/-1/-1/-2/-2/-4/Incap
Essence: 2
Essence Pool: 19
Committed Essence: 1

Artefact
Dirazha, the Unfire (Waking Circle Spell, Artefact •)
When summoned forth, Dirhaza bursts into a firey radiance about its caster. Unlike normal fire, however, Dirhaza does not consume. Rather, it adds and protects, healing wounds instead of inflicting them, and casting off leaves and twigs that it has unburned into reality. (Uses the charms Assumption of Elemental Shape: Fire, Opalescent Gossamer Raiment, Inviolable Presence, and the Wyld Afflictions of Inexhaustible and Regeneration.)

"I shall increase my efforts until the secrets of martial arts are mine to command." (Samhara Oath, Artefact •)
This gives the effects of Glorious Hero Form, +1 Strength and Stamina.

Shaping Weapons
Heart thorn (Cup-shaping)