Dorchadas/BlossomCharacter
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NAME HOMELAND
Evanescent Blossom Yu Shan (formerly Great Forks)
CASTE ANIMA BANNER
Chosen of Serenity Abstract blue ripples
NATURE EXPERIENCE
Hedonist
--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL SOCIAL MENTAL
Strength 2 Charisma 4 Perception 4
Dexterity 4 Manipulation 3 Intelligence 3
Stamina 3 Appearance 3 Wits 4
--------------------------------ABILITIES-----------------------------------------------
--JOURNEYS-- --SERENITY-- --BATTLES--
□Endurance **** ■Craft **** □Archery
□Ride *** ■Dodge **** □Brawl
□Sail ■Linguistics *** □Melee ***
□Survival * ■Performance ***** ■Presence ****
□Thrown ■Socialize ***** □Resistance **
--SECRETS-- --ENDINGS-- --SPECIALTIES--
□Investigation *** □Athletics *** (Making People Happy + 1)
□Larceny □Awareness **
□Lore *** ■Bureaucracy ***
■Occult **** ■Martial Arts *****
□Stealth ** □Medicine **
LANGUAGES: Rivertongue (Native), Old Realm, High Realm, Firetongue
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BACKGROUNDS
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BACKGROUND RATING DESCRIPTION
Acquaintances *** Various people in Great Forks, Elegant Cherryblossom
Artifact ** Hearthstone bracers
Artifact **** Love Lost, Serpent-Sting Staff
Connections *** Gold Faction connections
Connections ** The Threshold
Salary ** Gold-faction member
Savant **** +4 dice to rolls involving the First Age
Sifu ***** Taught by Hayako
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TEMPERS ESSENCE **** VIRTUES
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Willpower: 7 Personal: 15:15 Compassion ****
O O O O O O O Committed: None Conviction **
Peripheral: 32:43 Temperance ***
Committed: 11 Valor ***
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COMBAT STATISTICS
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Initiative: Soak (LDorchadas/[[BlossomCharacter/B]]): (1/3) Mobility: 0
ARMOR: None wDorchadas/[[BlossomCharacter/Armor]]: (1/3) Fatigue: 0
HEALTH LEVELS
-0 -1 -2 -4 Incapacitated Negative
O O O O O O O O O O O O
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COMBAT ACTIONS
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ATTACKS
WEAPON SPEED ACCURACY DAMAGE DEFENSE RATE
Fist 9(+0)* 11(+1)* 4B(+0B)* 12(+2)* 5
Love Lost 14(+5)* 12(+2)* 12L(+8L)* 13(+3)* 4
--
*added one to these because of Hearthstone bracers, and two to damage
Dodge: 8/12 (+4 Permanent Essence)
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ASTROLOGICAL COLLEGES
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NAME RATING ASSOCIATION
The Gull ** Travel for its own sake
The Ewer **** Partnerships based on affection
The Lovers ** Lust and uneven relationships
The Musician *** Contentment with living
The Pillar *** Partnerships tested and found stable
The Key ** Knowledge discovered through study
The Sorcerer *** Tasks accomplished through Essence wielding
The Crow * The end of illusions and dreams, inevitability
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CHARM DESCRIPTIONS
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CHARM COST DURATION TYPE EFFECT
Ox Body Technique * 2 None Permanent Special -0 Health Levels
Mark of Exaltation 2 motes One Scene Simple Adds +1 sux to all Presence,
Performance, Occult, Social-
ize, and Bureaucracy rolls
against gods/in Yu Shan
Systematic Understand- 1 mote Until sleep Reflexive Gains a specialty of choice,
ing of Everything applies to relevant abilities
Of the Shape of the 3 per/ Instant Supplemental Target Number reducer for
World 1 Will astrology rolls
Effecient Secretary 2 motes One turn Simple Summons a little spirit to
Technique find out one fact
Auspicious Prospects 1 mote Instant Simple Helps to find places where
for Serenity joy is needed
Impose Nature 3 motes Indefinite Simple Target gains Sidereal's
Nature + his own
Force Decision 5 motes/ Instant Simple MAN + Presence, diff [Ess]
1 Will Success means decision goes
the way the Sid wants
Hot-Eyed Snake 1 per Instant Supplemental Target number reducer for
Whispering Socialize, Performance, Pres-
ence, and Bureaucracy
Perfection in Life 5 motes One Scene Simple Sid and all who see her gain
1 Willpower point
Defense of Shining Joy 5 motes/ One Scene Simple Persistant Dodge using Dodge
1 Will or Performance
Ice and Fire Binding 10 motes One hour Simple INT + Linguistics, Diff 9 (-1
per extra Sid helping). Sux
binds an elemental for a sea-
son to make people happy.
Absence 1 per Instant Supplemental Target reducer for Dodge
Duck Fate 10 motes Instant Reflexive Perfect Dodge
World-Shaping Artistic None Permanent Special (Making People Happy + 1)
Vision
Unswerving Juggernaut 5 motes Indefinite Simple Must move to destination. Get
Practice +5L/5B soak, does not tire,
+[Essence] to Endurance rolls
Unwavering Well-Being 2 motes Instant Reflexive If Essence < Temperance, must
Meditation roll Willpower to attack. Add
+[Essence] to all soaks.
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MARTIAL ARTS
CHARM COST DURATION TYPE EFFECT
Bearing the Ewer 3 motes Instant Reflexive +Charisma to a Dodge roll
Peacock's Feather 2 motes Varies Simple Disguises a weapon so that
Approach it appears innocuous
Soul-Pillar Scribing 1 per/ One Scene Supplementary Gain a die bonus (up to MA)
Offense 1 Will against one opponent
Lover's Guise Mudra 3 per One Scene Simple Opponents (up to MA #) suffer
-[Sid's Socialize] to all
combat pools against her.
Cerulean Lute of 5 motes One Scene Simple +[Appearance] to soak, +[Per-
Harmony Form formance] to Init, +[Essence]
to damage. May reflexively
redirect missed attacks (2
motes) to SPSO-bound foes.
Ecstatic Whore's Kiss 4 motes Instant Supplemental Opponents get a penalty =
to [Charisma], -1 per turn
Thousand Drumming 3 per Instant Extra Action Each attack must attack a
Footsteps Meditation different opponent
Musician's Fateful Varies Instant Simple Attack Soul-Pillar Scribed
Chord opponent with various effects
Whirling Dervish Blow 4 motes/ Instant Simple Attack all in [Essence] yds.
1 Will Charms that effect others
must be paid for each target
Maw of Dripping Venom 5 motes Instant Supplemental Attack. Target loses 5 motes
per turn for [post-soak DAM]
turns. If he runs out, coma
for [MA] days.
Unnatural Many-Step 6 motes/ One Scene Simple Spend 1 mote to dematerialize
Stride 1 Will until next initiative. Roll
Valor or lose action when
seen (enemies)
--
COMBOS
NAME COST CHARMS INCLUDED
Courtesan's Dance 4 motes (+3 per Whirling Dervish Blow, Ecstatic Whore's Kiss
target), 2 Will Duck Fate
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GEAR
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ITEM QUANTITY NOTES
Incense for prayers 5 Jasmine
Lap Harp 1 Well carved and inlaid with sapphires
Blue robes 4 Robes of office for her job
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ARTIFACTSDorchadas/[[BlossomCharacter/HEARTHSTONES]]
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NAME RATING COMMITMENT EFFECT
Heathstone ** 4 +1 to accuracy, defense, and speed. +2 damage
Bracers
Love Lost **** 7 Anyone struck by Love Lost feels an overpowering
sense of despair for the next round if they fail
a Conviction roll (Diff 2). To engage in any
non-reflexive action besides falling to the
ground and weeping requires a Willpower point.
The action is still at -2 to all pools and can't
be split (Full Dodges are not affected). No more
than one Conviction roll required per round.
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