DariusSollumanLunarsRevised/RevisedLunarStealth
The Lunars are the masters of stealth. They deftly assume the forms of those they wish, or go as silent and invisible as smoke and shadows when their purposes are served by greater stealth yet.
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Stealthy Fox Method
Cost: 2 motes per die Duration: Instant Type: Supplemental Minimum Dexterity: 2 Minimum Essence: 1 Prerequisite Charms: None
Adds up to the Lunar's Dexterity to a single roll to go unseen and unheard, at 2 motes per die.
Chamelon Skin Disguise
Cost: 3 motes per die converted Duration: Until Released Type: Simple Minimum Dexterity: 3 Minimum Essence: 2 Prerequisite Charms: Stealthy Fox Method
Converts up to the Lunar's Dexterity into automatic successes for remaining unnoticied, at 3 motes per die converted. The Lunar gains no benefit from the Chameleon Skin Disguise if they are clothed or armored, unless the equipment is made of moonsilver. They may move no faster than their Essence in yards per minute, or the Charm is broken.
(Sense) Confusing Steps
Cost: 6 motes, 1 Willpower Duration: One Scene Type: Simple Minimum Dexterity: 4 Minimum Essence: 3 Prerequisite Charms: Chamelon Skin Disguise
This is a set of three Charms: Sight Confusing Steps, Sound Confusing Steps, and Touch, Taste and Scent Confusing Steps.
A Lunar may confuse the senses of up anyone, as directly concerns the Lunar themself. By using the Sight Confusing Steps, the Lunar may make themselves perfectly invisible, or appear as anything they should like. By using the Sound Confusing Steps, the Lunar may make themselves as quiet or as loud as they'd like, and emulate any noise they can imagine. By using the Touch, Taste and Scent Confusing Steps, they can mask these senses likewise- although it can prove more difficult to use such effectively, they can have a suprising utility. In particular, people injured who cannot feel the Lunar inflicting the injury do not realize the extent of their damage until they try to act or it is brought to their attention.
Anyone effected by (Sesnse) Confusing Steps may make a Willpower roll, difficulty equal to the Lunar's Essence, to break the spell for a number of turns equal to their own Essence. After that, the Lunar's illusion reasserts itself, althoug they can try again.
Object Concealing Method
Cost: 3 motes Duration: Until Released Type: Simple Minimum Dexterity: 4 Minimum Essence: 2 Prerequisite Charms: Stealthy Fox Method
Conceal some object on your person. It is impossible to find this object, as long as it remains hidden, no matter how obvious it should be. The object so concealed must be something the Lunar could hold in one hand, although it may be a container holding other objects- a daiklaive or chest is usually the upper limit.
Traceless Passage Technique
Cost: 6 motes Duration: One Scene Type: Simple Minimum Dexterity: 4 Minimum Essence: 2 Prerequisite Charms: Stealthy Fox Method
The Lunar becomes virtually impossible to track, leaving no trail nor any scent. Raise the difficulty of any attempt to track the Lunar by their Dexterity.