CorlanDashiva/BlindedbytheLight

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Name:    Blinded by the Light\\ Caste:   Moonshadow\\ Nature:  Explorer\\ Anima:   A rose with falling petals that turn into drops of blood\\ Concept: Wandering Poet / Seeker of Truth\\ XP: Left/Total: 13/21


Attributes

Strength: 2, Dexterity: 3, Stamina: 2
Charisma: 4, Manipulation: 3, Appearance: 4
Perception: 3, Intelligence: 4, Wits: 3


Abilities

*Archery: 3, Athletics: 2, *Awareness: 3, *Bureaucracy: 1, Craft (musical instruments): 1, Dodge: 1, Investigation: 1,
*Linguistics: 5 (Poetry +2), *Lore: 5, *Occult: 3, *Performance: 4, Presence: 1, *Socialise: 5, Stealth: 1, Survival: 1.


Backgrounds

Abyssal Command: 1, Artifact: 4, Liege: 5, Resources: 2, Underworld Manse: 4, Whispers: 4.


Virtues

Compassion: 3, Conviction: 2, Temperance: 3, Valor 2.


Willpower: 6\\ Essence: 2\\ Essence pool: 13 Personal / 31 Peripheral

Health Levels -0/-1/-1/-2/-2/-4/Incap


Languages

Skytongue (native)
Riverspeak
Seatongue
Low Realm
High realm
Forest-tongue
Flametongue
Old Realm


Charms

Archery
Bloodthirsty Arrow
Athletics
Raiton's Nimble Perch
Awareness
Fivefold Sensory Exercise
Linguistics
Language Absorbing Method
Theft of Words
Performance
Haunting Inflection Trick
Socialise
Exquisite Etiquette Style
Loyalty Withering Technique
Passion-Unveiling Glance
Intimations of Mortality


Combos

No Combos


Equipment

Lightweight leather armour (reinforced with Soulsteel thread)
Silent Hunger (Short powerbow) - mostly uses target arrows
Quiver
Soulsteel hearthstone bracers
Soulsteel hearthstone amulet
Hearthstones x3
Lyre

Combat

Base init: 6
Soak: 10B/8L/7A
Dodge: 4
Attacks:
Silent Hunger (Ranged): Accuracy 9 Damage 3L (Rate 1 Range 250)
Silent Hunger (Melee): Speed 8 Accuracy 6 Damage 4 Defense 7 (Drains Essence motes from target)


Character Description

Stunningly beautiful with platinum blonde hair and pale skin, although she does often have a distant, far-away look in her eyes.


Light left her home town of Crystal when she was twelve, after her parents died in an ice mining accident. She spent the next six years of her life travelling all over Creation, learning all she could, and using her uncanny storytelling talents and heavenly singing voice to earn money and pay her way. Despite all she experienced in that time, she still had her head in the clouds and was somewhat naive, and so whilst travelling alone through the Southern desert one night, she was set upon by a small group of bandits. She ran, but they were far stronger and quicker than her and caught her easily, beating her to the point of unconsciousness.

It is at this point that the Pharaoh Beneath the Sands came to her and made an offer. That she would come and work for him, and in return he would teach her all manner of wonderous things that are not recorded anywhere in Creation. She accepted, feeling slightly giddy, opened her eyes and ordered her assailants to get off her. They stumbled back, horrified, and turned to run. Again she ordered them, this time to stop. Some kept going, but two remained. She smiled, and asked them to agree to serve her, faithfully. Dumbfounded, they nodded in agreement, she took their hands and as the mystic symbols swirled around them, they were bound to her.

They travelled south for many hundreds of miles, until at last they neared the Shadowland that marked the entrance to her master's territory. She turned to her companions and smiled, kissed them both once, and then stabbed them both through the heart, a reward for their faithful service on the journey. She travelled to a nearby town and paid so that they might recieve a proper burial, then continued on her way to the Shadowland.

Just inside the edge of the Shadowland, her two companions were there to meet her, this time as ghosts. She looked slightly surprised, then shrugged and smiled and they carried on their way to the Citadel of the Pharaoh Beneath the Sands.



Odd exploits:

  • Made a lyre out of a victim's skull and thighbone because he had been nice and listened to her singing.
  • Bound a pact between her Deathlord master and a strange old Sidereal who lived on a mountain.


Expanded Backgrounds

Abyssal Command (1):

Light's two ghost companions, she has renamed them Zacharael and Nathaniel.

Artifact (4):

Silent Hunger (short powerbow), Artifact 3, Commit 7: Accuracy +4, Damage +2, Rate 2, Range 250 (note: you may notice that the numbers on the attack section do not add up, this is because Light does not meet the Str requirement to draw the bow and so is at -1 to Acc, Damage and Rate); Bladed bow, can be used as a Melee weapon: Speed +2 Accuracy +2 Damage +2 Defense +3 Str Req 2 (note: my ST allows me to use the Brawl skill rather than Melee to weild the bow in melee combat - improvised weapon); Special powers: Void Whisper: for the expenditure of 3 motes, the difficulty to spot the attack increases by 2.
Leather Armour, Artifact 2, Commit 3: 7L/8B soak, -0 Mobility, 0 Fatigue. This is a very lightweight version of a reinforced buff jacket, both in weight of clothing and in bulkiness. It looks nothing more than the fancy tunic of a dress uniform, but discreetly woven into the fabric are tiny strands of soulsteel thread, that give the wearer that much more protection than a standard jacket. Other properties: Always stays looking clean and sparkly. Increases the difficulty to detect the motives and emotions of the wearer by 2.
Quiver, Artifact 2, Commit 2: A standard, leather quiver, but lined with a thin layer of soulsteel. Makes arrows of any type, at a rate of 1 per round. Can hold a reserve of up to 10 arrows, along with 10 more mundane arrows.
Soulsteel hearthstone bracers, Commit 4 (2 per bracer): Decreases targets soak by 2 (cannot reduce soak below 0).
Soulsteel hearthstone amulet, Commit 1: Can hold a hearthstone.

Liege (5):

The Pharaoh Beneath the Sands has only recently decided to become active in Creation, and only shortly before that did he start acquiring Abyssal servants. Of these, Light was the first, and is still his favourite, for now...

Resources (2):

After paying for extravagant funerals for her companions, Light had little money left at all. But in her short service for her Deathlord she has managed to collect a few trinkets that brought a fair price in the markets of Creation, and the Pharaoh Beneath the Sands has allowed her to keep what she has made.

Underworld Manse (4):

Hearthstone (level 1): Memory Stone: remember everything (underworld only)
Hearthstone (level 2): Jewel of the Rabbit's Sword: Spend 1WP to reroll 1's on ability checks (underworld only)
Hearthstone (level 3): Jewel of the Monkey's Finger: +2 Dex/Cha, Dex and Cha are interchangeable whilst capering.

Whispers (4):

Whether it's because she has some sort of freaky connection to them, or just because she has some really weird thoughts that they like to listen in on, the Malfeans talk to her.