Caelene/The4400Exalted
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The 4400: Exalted
- The Returnees
- Total: 4400
- Exalt Type Split
- Abyssal: 100
- Solar: 300
- Lunar: 400
- Sidereal: 100
- Dragon-Blooded: 3500 (700 of each aspect)
- Both men and women, of varying ages and races
- Vanish from between 1940-2003
- Powers
- Game starts a year after the return; most 4400 have Exalted by this point
- Bonuses for longer disappearance?
- Extra charm for every 5 years gone past 10 until 40
- Extra charm for every 10 years gone past 40
- Extra dot of Essence for every 10 years past 30
- Free dot of ‘memories’ background (ala Legacy) for every 20 years missing
- Sorcery
- Not allowed at start; limited to Terrestrial for all Exalts barring special circumstances
- Backgrounds
- Manse – Not available at start
- Players with ‘memories’ background 5 might be able to remember where a Manse/demesne once stood with a successful roll
- Artifact – Limited at start
- Almost all are utility artifacts; weapons/armor are few and far between
- Most are items that were on the returnees when they were taken (jewelry, articles of clothing, etc.)
- Manse – Not available at start
Comments
Very rough draft of what I have at the moment. More shall be coming; lemme know what you think of it thus far, though. - Caelene
Side note: if one of them died post-return but pre-Exaltation, would that mean their shard moves to someone else? Similarly, what if one dies post-exaltation? The shard remains? -- GreenLantern
- For the moment, yes on both counts. I'm still working out a LOT of the kinks on this idea, though. - Caelene