Kazuki/Katsuo

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Mind over Matter - Itsunari Katsuo

Journal of a tactician - The story of Katsuo's youth and Exaltation.

Katsuo's Character Sheet (Remaining exp: 0)

Attributes

Physical
Strength ●●●
Dexterity ●●●●
Stamina ●●

Social
Charisma ●●
Manipulation ●●
Appearance ●●●

Mental
Perception ●●●
Intelligence ●●●●
Wits ●●●●

Abilities

Dawn
Archery
Brawl
Martial Arts
Melee* ●●●●
(Specialty: Swords)
Thrown

Zenith
Endurance ●●
Performance
Presence* ●●●
Resistance
Survival

Twilight (Caste)
Craft ●
Investigation ●●
Lore ●●●●●
(Specialty: Tactics)
Medecine
Occult ●●●

Night
Athletics
Awareness* ●●●
Dodge* ●●●●
Larceny
Stealth

Eclipse
Bureaucracy
Linguistics* ●●●
Ride
Sail
Socialize

(* = favored abilities)

Backgrounds

  • Artifact ●●●
  • Artifact ●●
  • Manse ●●
  • Ressources ●●

Charms

Dodge: Reed in the Wind
Dodge: Shadow over Water
Dodge: Seven Shadow Evasion
Lore: Lore Unearthing Method
Lore: Forgotten Secrets Technique
Lore: Observant General's Meditation
Melee: Excellent Strike
Melee: Golden Essence Block
Melee: Dipping Swallow Defense
Linguistics: Whirlwind Brush Method

Merits and Flaws

Merits:

N/A

Flaws:

Amputee(right arm) ●● (See Journal of a tactician for history of the flaw)

Virtues

Compassion ●●
Conviction ●●●
Temperance ●●●
Valor ●●

Essence and Willpower

Essence - ●●●
Willpower - 3 (Conviction) + 3 (Temperance) = ●●●●●●
Personal Essence - 9 (3 x Essence) + 6 (Willpower) = 15
Peripheral Essence - 21 (7 x Essence) + 6 (Willpower) + 10 (sum of Virtues) = 37

Health Levels

-0 x 1
-1 x 2
-2 x 2
-4 x 1
Incapacitated

Equipment

-Artifacts-

Orichalcum Arm (Artifact ●●●) (Modified from the Jade hand artifact, Blood and Salt p.89)

Katsuo's prosthetic arm is made out of white-gold orichalcum and finely sculpted to the proportions of a normal sized arm. Even though it grants the wearer the normal range of use and movements granted by the original limb, it it still visibly a construct, looking like an elaborate smashfist or a very articulated armor gauntlet. As such, Katsuo keeps his orichalcum arm carefully hidden under a glove and an hardened black leather arm cover wrapping five different buckles fastening it in place over the prosthetic limb.

In addition to the recovered use of a lost arm, the orichalcum arm also acts as a conduit between the wearer and the essence of a manse. Only solar Exalted can wear an orichalcum arm, and even then one must be of the same caste as the Exalt type the arm was originally crafted for (in this case, the arm must be worn by a Twilight case Solar). As such, when using Charms based on Twilight Caste abilities, the orichalcum arm reduces the total cost in motes of Essence by 2. In no case can the orichalcum arm reduce the cost of activating a charm below one mote of Essence, nor does it have any effect on Willpower expenditure to activate Charms.

As an added feature, this particular orichalcum arm was originally designed to be a parrying aid as well as a functionning limb. As such, it allows the wearer to use the arm to block an attack, and for this purpose the arm is considered to function just like a melee weapon (which allows the wearer to use his melee pool to parry with the arm and allows the use of parry Charms when using the arm to block an attack). This ability extends only when attempting to parry with the arm, and any attempt to strike an opponent with it must be rolled with either brawl or martial arts, like a normal unarmed attack. If used for attack, the arm is considered to have the same characteristic as the wearer's normal arm.

The arm also posesses a socket for a single Hearthstone, located on the inner forearm. However, because of the connection of the arm with Manse Essense, the arm will only accept a celestial or Solar Hearthstone. Any Elemental Hearthstone or Celestial Hearthstone specifically of another Exalt type than solar will simply not function with the arm.

For the sake of parrying, the arm is considered to have a defense of +3 and a rate of 4.

Crimson Sunset (Artifact ●●)

A finely crafted blade who owns its name to the color of its hilt and ornament (including the scabbard), whose orichalcum and fine lacquered wood has been dyed the deep crimson of the setting sun. The four foot long, elegantly curved blade is simple yet nigh perfect, with engravings of falling feathers closer to the bottom where it meets the handle. The guardless, ornate hilt is inlaid with pleasant swirling patterns running around both ends of the handle, deep ebony contrasting with the vivid red. A single, black silken cord is wrapped near the middle of the crimson scabbard, tied elaborately into an elegant knot.

The sword is fast, precise and suberbly balanced, a gift given to Katsuo after he completed his training with Swordmistress Wynneth of the maidens of Vesperna. Even though Katsuo had to learn to use the weapon with his left hand following the loss of his right arm, he still wears the sword on the left, to honor the tradition he was taught back in Lookshy. This causes Katsuo to draw in a very unusual technique, a fact he has learned to appreciate a lot as it allows him to confuse opponents expecting him to draw with the arm opposite to his sword.

Crimson Sunset (Stats include Orichalcum bonus)
Spd: +9
Acc: +5
Dam: +4L
Def: +2
Rate: 5

-Hearthstone-

Stone of Guarded Sleep (Manse ●●) (Slightly modified from EndlessChase's Secure Sleep Stone, mainly to make the stone a Celestial Hearthstone.)

This clear blue stone is vaguely teardrop shaped. When active, the stone loses it's luster and fades to a matte grey.

The Stone of Guarded Sleep grants its owner complete control over many aspects of their own sleep patterns. The first, and often most welcome aspect of the stone is its ability to let its bearer fall immediately to a peaceful sleep, regardless of position or comfort level of the place the bearer is at, for any pre determined duration. They can let themselves sleep for an hour, or three minutes. The desired time is precisely what they get. This will in no way prevent the sleeper from becoming stiff or sore from sleeping draped over a tree branch or other such uncomfortable position for hours, however. The second ability granted by the stone is to make the sleeper totally immobile and silent while sleeping. Heavy snorers will breath clearly, no rattle escaping their throat, and people that toss frequently through the night will not move a muscle.

The third power of the stone is most likely the most useful for the paranoid. The sleeper is no easier to sneak up on while they are asleep than they are while awake. The bearer of the Secure Sleep Stone is aware to all stimuli that would affect any of her senses while awake (such as sight, even though eyes may be closed) that affects them personally. This effect does not extend to the companions of the bearer.

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