Difference between revisions of "Hulen/WrathfulCorpsebearer"

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Weaponry---
 
Weaponry---
 
Weapon Name Damage Acc Defense   Rate Speed
 
Weapon Name Damage Acc Defense   Rate Speed
Father Tried To Stop Me +6L +2 +1   N/A +0
+
Father Tried To Stop Me +6L +2 +1   N[[/A]] +0
 
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Charms---
 
Charms---
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Hm.  I'm going to need stats for arms as weapons. - [[Hulen]]
 
Hm.  I'm going to need stats for arms as weapons. - [[Hulen]]
  
:Make them particularly smelly clubs maybe? ~BerserkSeraph
+
:Make them particularly smelly clubs maybe? ~[[BerserkSeraph]]
  
 
::It could work.  Thanks! - [[Hulen]]
 
::It could work.  Thanks! - [[Hulen]]

Revision as of 09:03, 3 April 2010

Back to Hulen.

Wrathful Corpsebearer

Background

Wrathful Corpsebearer is a murderer. Insane. He was always a little off-kilter, even before his Exaltation. One night...he just snapped.

He suddenly got up from the house at the small farm his father owned, and he went outside, where his father was working. Without even knowing what he was doing, he approached the man who had raised him, seized the sickle in his hand and in that instant, killed his own father. He proceeded to cut the man's arm off and use it to beat everyone nearby to death.

Nearby, of course, being defined as 'within five miles.'

On that fateful night, as the moon rose, he Exalted.

As one might guess, it was as a Dusk Caste Abyssal. The farm was plunged into a Shadowlands, and it is avoided by the intelligent, who believe it (rightly) to be haunted.

Wrathful Corpsebearer also happens to live there most of the time, but people think he's just another ghost. A particularly vicious and insane one.

In any case, Wrathful Corpsebearer is a Deathknight, serving First and Forsaken Lion, and a dangerous one. His chosen weapons are the pieces of human bodies, especially the arms.

Stats

Character Sheet

Title					Nature
Wrathful Corpsebearer			Thrillseeker
Concept					Caste
Insane Murderer                         Dusk

Attributes---
Strength	5		Charisma	2		Perception	2
Dexterity	3		Manipulation	3		Intelligence	4
Stamina		4		Appearance	2		Wits		3

Abilities---
DUSK			        MIDNIGHT			DAYBREAK
Archery 			*Endurance **			Craft
Brawl ***			Performance			Investigation
Martial Arts			*Presence **			Lore
Melee *****   			Resistance **			Medicine	
Thrown 				*Survival **			Occult

DAY				MOONSHADOW			SPECIALTIES
*Athletics **			Beauracracy			Melee: Human Body Parts (2)
Awareness *	    	        Linguistics **
*Dodge ****			Ride *
Larceny	*			Sail
Stealth	**			Socialize

Languages--
Low Realm
High Realm

*Starred Abilities are Favored Abilities.

Backgrounds--
Liege **
Whispers ***
Artifact ***
Abyssal Command **
Familiar **
Resources ***

Virtues---
Compassion *				Temperance **
Conviction ***				Valor ***

----------------------------------------------------------------------------------
Willpower 6

EXPERIENCE:	0xp	

Essence	3
Personal 15m
Peripheral 36m
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Health Levels---
-0,-1,-1,-1,-2,-2,-2,-2,-2,-4,Incap

Soak
natural: 2/4
armor: 16/20 

Weaponry---
Weapon Name			Damage		Acc	Defense	  	Rate	Speed
Father Tried To Stop Me		+6L		+2	+1	  	N[[/A]]	+0
----------------------------------------------------------------------------------
Charms---
Charm Name				page #	type		cost (duration)
Furious Blade				A 165	Supplemental	1m/die (Instant)
Savage Shade Style			A 166	Supplemental	1m (Instant)
Slashing Ghost Talon			A 166	Supplemental	1m (Instant)
Five Shadow Feint			A 167	Supplemental	1m/die (Instant)
Elegant Flowing Deflection		A 170	Reflexive	1m/2 dice (Instant)
Vengeful Riposte			A 170	Reflexive	1m (Instant)
Ox-Body Technique			A 174	Special		None
Flitting Shadow Form			A 205	Reflexive	1m/2 dice (Instant)
Raiton's Nimble Perch			A 200	Reflexive	3m (1 scene)  
Artful Maiming Onslaught		A 166	Supplemental	5m (Instant)   
Unfurling Iron Lotus			A 168	Extra Action	3m/attack (Instant)

Artifacts

Soulsteel Arm (Name: Father Tried To Stop Me) (Essentially, a Soulsteel Goremaul that's actually a human arm 
coated in soulsteel. 5m commitment)
Soulsteel Articulated Plate (Name: Madness Is My Birthright) (14/16, -2 Mobility, 1 Fatigue, 6m commitment)

Merits and Flaws

Flaws--
Derangement (Hysteria) - ***
Derangement (Sadism) - *
Disturbing - **

Merits--
Signature Style (Blatant Cruelty) - **

Comments

I'd just like to note that the background is rudimentery and will probably be changed and refined in the future. - Hulen


Hm. I'm going to need stats for arms as weapons. - Hulen

Make them particularly smelly clubs maybe? ~BerserkSeraph
It could work. Thanks! - Hulen