Difference between revisions of "FrivYeti/MassCombat"

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=== Units ===
 
=== Units ===
  
Ultimately, mass combat uses two things - <i>units</i> and <i>commanders</i>.
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Mass Combat is a series of battles between vast armies, with great heroes striding between them and challenging one another to great duels. As such, a mass combat unit is actually composed of three things, as follows:
  
* [[/MCUnits | Units]]
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* [[FrivYeti/MCUnits|Units]]
* [[/MCCommanders | Commanders]]
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* [[FrivYeti/MCCommanders|Commanders]]
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* [[FrivYeti/MCHeroes|Heroes]]
  
 
=== Rules ===
 
=== Rules ===
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* [[FrivYeti/MCBattlePlans|Battle Plans and Join Battle]]
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* [[FrivYeti/MCTurnOrder|Turn Order and Standard Actions]]
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* [[FrivYeti/MCSpecialActions|Special Actions]]

Latest revision as of 19:41, 8 June 2010

Back to FrivYeti/Rules


Simplified Mass Combat

I'm not a huge fan of the 2e mass combat rules, and thus far I've gotten around that by almost never running mass combats. This makes me kind of sad, so I'm going to sit down and design a much more simplified system that will help me run fights the way that I want to. Hopefully, it'll even work. Here we go.

Units

Mass Combat is a series of battles between vast armies, with great heroes striding between them and challenging one another to great duels. As such, a mass combat unit is actually composed of three things, as follows:

Rules