Eldmar/V'neefRedwood

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Name: V'Neef Redwood Aspect: Wood Nature: Loner Concept: Scout

Attributes</b>

  • <b>Str: 3, Dex: 4(5), Sta: 4,
  • Cha: 2, Man: 1, App: 4,
  • Per: 3, Intel: 4, Wits: 4 (5),

Abilities</b>

  • <b> (A) Archery 4, (A) Medicine 1, (A) Performance 1, (A) Ride 2, (A) Survival 4(5)
  • (F) Stealth 5, (F) Awareness 4 (7), (F) Dodge 4,
  • Lore2, Thrown 1, Craft 1, Endurance 4, Resistance 3, Martial Arts 3, Athletics 4, Melee 4, Socialize 2, Presence 1, Brawl 3, </b> Sail 1.

Specialties</b>

  • <b>Survival – Plains 2
  • Survival – Mountains 2
  • Survival – Forests 1
  • Athletics – Swimming 1
  • Stealth – Close Proximity 2
  • Lore – Immaculate Philosophy 1
  • Brawl – Grapples 1

Backgrounds </b>

  • <b> Resources 2  : (Pay as a Legion officer)
  • Artifact 2  : (Green Jade Short Power Bow, commitment 4)
  • Artifact 3  : (Green Jade Long Power Bow, commitment 4)
  • Artifact 3  : (Green Jade Power Bow quiver cornucopia, commitment 2)
  • Artifact 2  : (Red Jade Reaver Daiklave, commitment 5)
  • Artifact 1  : (Green Jade Shield Bracers +1 difficulty, commitment 2)
  • Artefact 1  : (Camoflage Cloak, 1 automatic success to stealth)
  • Breeding 3
  • Mentor 2  : (V’Neef Taron Derik Van, wood aspect bureaucrat)
  • Reputation 1  : (5th ‘Chaos’ Fang)
  • Contacts 2  : (Anna Richenko, servant, Baron Silverlode – Master weapon and armor smith.)
  • Manse 2
      • Hearthstone – Stone of Quick Thought
      • Hearthstone – Gem of Night Vision
      • Hearthstone – Jewel of The Emerald Rooster (adds ½ valor to Survival and Endurance)
      • Hearthstone – Sentinal Stone (+1 awareness, +3 awareness when on watch)

Charms </b>

  • <b> Martial Arts </b> : Spirit Sight
  • <b> Martial Arts </b> : Eyes of the Wood Dragon
  • <b> Stealth </b> : Distracting Breeze Meditation
  • <b> Stealth </b> : Trackless Passage Style
  • <b> Awareness</b> : Precision Observation Method
  • <b> Awareness</b> : All Encompassing Earth Stance
  • <b> Endurance</b> : Ox Body Technique x 2
  • <b> Resistance </b> : Strength of Stone Technique
  • <b> Dodge </b> : Flickering Candle Meditation
  • <b> Dodge </b> : Smoke Obscuring Effect
  • <b> Lore </b> : Elemental Concentration Trance
  • <b> Archery </b> : Spring Follows Water
  • <b> Archery </b> : Swallows Defend The Nest
  • <b> Survival </b> : Wide Wandering Forester

<b> Essence </b>  : 3

      • Personal : 11
      • Peripheral : 38
      • Committed :

<b> Virtues </b>

  • <b> Compassion </b>  : 2
  • <b> Temperance </b>  : 3
  • <b> Valor </b>  : 2
  • <b> Conviction </b>  : 2

<b> Willpower </b>  : 5

<b> Combat (pre charm use)</b>

<b> Soak </b> : 16 Bashing, 11 Lethal
<b> Dodge </b> : 9
<b> Base initiative </b> : 10
<b> Unarmed Punch</b> : Speed 10, Acc 8, Dam 3(B), Def 8, Rate 5
<b> Daiklave </b> : Speed 20, Acc 12, Dam 13(L), Def 9, Rate 4,
<b> Long Power Bow</b> : Speed 10, Acc 11, Dam 10(L), Rate 3, Range 350

<b> Equipment</b>


<b> Description</b> To come when time permits

<b> History</b> To come when time permits

Comments

Are you using houserules for Specialties? - David.

  • yes we are - I will be putting them up as soon as I can, I am just getting the hard content up for the moment and will be starting to fill in the blanks - like char histories etc fairly shortly. but basically a character can have any number of specialties but only have a max of 3 Specialty dice added to a skill roll eg Melee - 1H Sword 2 and Melee - Multiple Oponents 2, would still only give 3 bonus dice when fighting more than one enemy with a sword simultaneously. Eldmar