Difference between revisions of "Charms/EndlessChaseDawnPermanent"

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*[[Charms/EndlessChase | Endless Chase's Charms]]
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*[[Charms/EndlessChase|Endless Chase's Charms]]
*[[Charms/SolarPermanent | Solar Permanent Charms]]
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*[[Charms/SolarPermanent|Solar Permanent Charms]]
  
*[[EndlessChase | Back to Endless Chase]]'s User Page
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*[[EndlessChase|Back to Endless Chase]]'s User Page

Latest revision as of 16:15, 8 June 2010

Dawn Caste Permanent Charms

Torrent of the Rising Sun

Cost: None
Duration: Permanent
Type: Special
Required Caste: Dawn
Minimum Archery: 3
Minimum Brawl: 3
Minimum Martial Arts: 3
Minimum Melee: 3
Minimum Thrown: 3
Minimum Essence: 3
Pre-Requisite Charms: None

The Dawn Caste’s Anima is often the tide turner in great battles, though those more stalwart in their bravery can still resist the terror inspired. Torrent of the Rising Sun magnifies the effect of the Dawn Caste’s anima, making them seem as terrifying as a demon. Mortals who fail their Valor rolls are no longer at a -2 dice modifier, they run in terror instead. Characters who botch their valor roll still run in terror, and those that fail their roll are at dice penalty equal to the Dawn’s Permanent Essence to all actions against the Dawn. This ability superscedes the Dawn's normal Anima Ability. The cost to activate remains unchanged.