Hong/Thelisana

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Thelisana

Statistics

Caste: Eclipse
Concept: Captain
Nature: Architect

Attributes

Strength 3, Dexterity 5, Stamina 3
Charisma 4, Manipulation 3, Appearance 3
Perception 3, Intelligence 3, Wits 3

Abilities

Caste: Bureaucracy 4, Linguistics 2, Socialise 4
Favoured: Athletics 3, Dodge 4, Melee 5 (spears +2), Performance 3, Presence 4
Other: Endurance 2, Archery 2, Awareness 2, Resistance 2

Advantages

Backgrounds: Artifact 3, Resources 2, Mentor 2 (Vestak)
Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 2
Virtue Flaw: Heart of Flint
Languages: Low Realm, High Realm, Riverspeak

Combat

Base Initiative: 8, Dodge Pool: 11, Soak: 9B/9L/8A
Willpower: 5
Essence: 2
  Personal 11, Peripheral 28, Total 39
  Committed 7

Weapons:
  Punch (Spd 8, Acc 10, Dam 3B, Def 10)
  Kick (Spd 5, Acc 9, Dam 5B, Def 9)
  Orichalcum dire lance (Spd 15, Acc 15, Dam 8L, Def 13)
  Straight sword (Spd 8, Acc 11, Dam 6L, Def 11)
  Composite bow + broadhead arrow (Spd 8, Acc 7, Dam 5L, Rate 3, Range 250)

Health Levels: -0/-1/-1/-2/-2/-4/Incap

Items

Orichalcum dire lance, Vengeance of Heaven; orichalcum breastplate, straight sword; composite bow; 20 broadhead arrows

Charms

Golden Essence Block
Dipping Swallow Defense
Bulwark Stance
Heavenly Guardian Defense
Excellent Strike
Hungry Tiger Technique
Wise-Eyed Courtier Method
Motive-Discerning Technique
Harmonious Presence Meditation
Respect Commanding Attitude

Background

You hail from Marien, a satellite community of Thorns, on the shores of the Inner Sea. Originally a minor court functionary, in the tense atmosphere following Thorns’ defeat at the battle of Mishaka, you were thrust into the role of captain of a company of militia. To your surprise, you excelled at this role, and grew to love your men like brothers.

When Thorns was attacked by the Deathlord, the Mask of Winters, your town was one of the first to fall. During that desperate battle, you exalted as one of the chosen of the Sun. You cut a swathe through the ranks of the undead, but it was to no avail. Finally, all your men were dead and you faced their killer, an Abyssal deathknight clad all in white, his face hidden by a mask of ivory. As he approached, you saw the corpses of the fallen getting to their feet behind him.

You would have fought him, but then you heard someone speaking to you: a man, in a cowled cloak and robes, who urged you to escape. Instinctively you knew that this man, who had somehow escaped your notice until now, truly wanted to help you. The two of you fled, the ghastly laughter of the deathknight ringing in your ears.

In the five years since then, you have learned much of the history of Creation from this man, named Vestak. You have learned of the glory of the First Age, the treachery of the Dragon-Blooded, and the return of the Solars now that the Realm grows weak. You have also learned that Vestak is a Sidereal, of the Gold faction, devoted to restoring the reign of the Solars. However, you remains unconvinced that he is telling you the whole truth. Not only do your exalted senses detect his hesitation and discomfort when pressed on the subject, but you have had disturbing dreams: of rivers of blood and great slaughter. You have so far refrained from questioning him too deeply.

Description

Shoulder-length blonde hair, blue eyes. Relatively tall for a woman, athletic build; striking appearance in general. Magnetic personality. Wields orichalcum dire lance, Vengeance of Heaven.

Goals

  • Establish powerbase.
  • Defeat the deathknight, Palest Ivory.
  • Liberate Thorns from the Mask of Winters.
  • Learn the truth about Vestak and the Gold faction.


Comments

Bit of a jack-of-all-trades; kinda boring that way. Strongest schtick is perhaps that of the faceperson. - Hong