TheHoverpope/Tinetora

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Tinetora, the Spreader of Salt, progeny of the Thing in Horror of Itself

There is a beast born of Anapyxi whose body runs from itself in terror, and it strives always to crush and destroy that fleeing flesh - but sometimes those loose pieces of meat escape. The Tinetora are the things which have escaped, flat grey mucous-covered stinking tapeworms, ending in barbed, hooked claws. They are blind and deaf, their primary senses taste and the ability to feel minute vibration. Their claws are not fully under their control, and latch naturally onto any growing thing that they encounter, perhaps an instinctual drive towards their grandmother. Once latched onto something growing - a tree, a stalactice, a child - they are unable to ever release until their victim stops growing, for one reason or another. Their mucous is toxic and vile, but anything that their claws have attached to is pumped full of an antidote; their poison cannot free them from their bondage.

They do not share the Thing's desire to destroy, seeking only to live free and feed on meat; but they are denied this by their nature. Their mucous is toxic and vile, and any creature they have killed is tainted and inedible. They thus share the Thing's misery, if not its malice.

Motivation: Feed
Attributes: Strength 6, Dexterity 3, Stamina 4, Charisma 0, Manipulation 0, Appearance 0, Perception 4, Intelligence 2, Wits 3.
Virtues: compassion 2, Conviction 3, temperance 1, Valor 4
Abilities: Awareness 4 (Tremor sense +3), Martial Arts 4 (Pincers +3), Dodge 5 (Outnumbered +2), Resistance 3, Survival 3
Charms: First awareness, first martial arts, first dodge, possession
Cost to Dematerialize: 25
Attacks:
Body Whip - speed 4, Accuracy 8, Damage 7B+poison rate 2
Pincer Slash - speed 5, Accuracy 11, Damage 8L+poison rate 2
Pincer Clinch - speed 6, accuracy 14, Damage special, rate 1 Dodge DV: 5 Soak: 8B/8L (Mucous coating, 4B/6L)
Willpower: 6
Health Levels: -0 x 3, -1 x 3, -2 x 3, -4, I.
Essence: 2 Essence pool: 50

Other notes: If the Tinetora ever passes within five yards of something growing large enough to clinch, it is obliged to attempt attacks until out of range. If an attack succeeds, its pincers latch shut and cannot be opened. It can only be removed by a difficulty 3 medicine roll, 6 if the Tinetora is still alive. The Tinetora cannot willingly dematerialize while attached to something growing. Its toxin is equivalent to that of a viper, and everything it touches is afficted; it cannot choose to not poison. Anything poisoned by this toxin is inedible, tasting of rot and vomit, but will not decay for a full year; thus, they leave trails of dead vegetation across fields, and thin tracks of sickly mucous crisscross the demon city. Clinched targets are immune to the poison.

For three motes, it may add its valor to a martial arts roll.
The Tinetora may only attempt to possess things that it has latched onto.