MartialArts/FourMonarchsStyle
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Four Monarchs Style
Created by Greymane and GoldenCat
This style is practiced among the White Guard of Stygia, retainers of the Dual Monarchy. It emulates the office of the four monarchs and the legend tied to their endless existence, providing techniques that allow ghosts to partake upon their august prowess in a similar but lesser fashion than those who step into their roles. Each of the four student and mastery techniques is tied to one of the four:
- Usine White-skinned male aspect of the White Monarch, commander of the golem army of Stygia.
- Eset Female aspect of the White Monarch, said to have been first, speaker to and for oblivion itself, diplomat from ghosts to Nephwracks.
- Setesh Male aspect of the Black Monarch, controller of all rituals and rites that mantain the Underworld, ruler of the Calendar, time and prophecy.
- Nebthys Black-skinned female aspect of the Black Monarch, lady of thousand secrets and the monarch most interested in the living world, who hears the last whispers of the dying and with them a considerable number of the secrets, though never generous with such knowledge.
The Charms of this style treat attacks made with swords and staves as unarmed attacks. This style is fully compatible with armor.
Student Charms
Four Monarchs Masquerade
Cost: 2 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Martial Arts: 2
Minimum Essence: 2
Prerequisite Charms: None
Performing a kata that describes the four rulers of Stygia the adept sees herself surrounded by their masks. They dance in an orbit around the adept's head, ephemeral like an anima, placing the adept under the auspices of a single one of them each turn. The adept hears the whispers of his rulers through the masks and thus become immune to flanking techniques and denies the attackers any benefits from attacking from his back. When under the auspices of...
- ... Usine the adept receives +1 success to all rolls involving Valor.
- ... Eset the adept receives +1 success to all rolls involving Temperance.
- ... Setesh the adept receives +1 success to all rolls involving Conviction.
- ... Nebthys the adept receives +1 success to all rolls involving Compassion.
The dance begins at Usine on the turn after this Charm is enacted and moves to Nebthys on the fourth turn, then Usine again, and so on.