LunarDefensive/GoldenCat

From Exalted - Unofficial Wiki
Revision as of 20:05, 14 March 2006 by Kukla (talk) (*some minor editing)
Jump to: navigation, search

Lunar Dodge

Bowing Reed Method
Cost: 4 motes
Duration: Instant
Type: Reflexive
Minimum Dexterity: 2
Minimum Essence: 1
Prerequisite Charms: Silver-Soul's Dexterity.
The Lunar moves with the supple grace of green reeds. Activation of this charm grants the Lunar a full dodge pool for the turn, starting at his full Dexterity+Dodge pool. This Charm can only be used once per turn, and so, the Lunar cannot 'refresh' this pool.

I'm not clear on what this actually does. -- Kukla

Bending Before the Storm
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Dexterity: 2
Minimum Essence: 1
Prerequisite Charms: Bowing Reed Method.
Allows the Lunar to ignore the penalties for successive Dodges when making a Full Dodge.

Flowing Body Evasion
Cost: 7 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Dexterity: 4
Minimum Essence: 2
Prerequisite Charms: Bowing Reed Method.
The Lunar may perfectly dodge a single attack against herself, even if it was an area attack or undodgeable.


Pack-Saving Method
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Dexterity: 2
Minimum Essence: 1
Prerequisite Charms: Bowing Reed Method.
Using his superhuman speed, a Lunar with this charm may dodge any attack he is aware for an ally within his Permanent Essence in yards. This is a Dodge attempt at the Lunar’s full pool, and even one success already changes the target of the attack from the original to the Lunar. If the Lunar botches, however, both him and the target take the attack, and may make no further active defense against it. The shielded character cannot decline the Lunar's help.


Dancing Winds Instinct
Cost: 6 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Dexterity: 5
Minimum Essence: 3
Prerequisite Charms: Flowing Body Evasion, Dexterity of the Moon-Kissed.
The Lunar's moves freely through the air, and he may easily evade any danger that comes in his way. For the remainder of the scene, the Lunar adds his Dexterity to all Dodge attempts. If he does not possess a Dodge, he may dodge the attack with a dice pool equal to his Dexterity.

Moonsilver Wind Stance
Cost: 5 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Dexterity: 5
Minimum Essence: 3
Prerequisite Charms: Bending Before the Storm, Dexterity of the Moon-Kissed.
The Lunar’s ephemeral nature is heightened– his movements mercurial, like a dream, always there, never there, barely noticing what comes for him and simply brushing threats aside without effort. For the remainder of the scene, the Lunar converts a number of dice equal to his Dexterity into automatic successes in any dodge attempt.

Does this provide an automatic defense like Dancing Winds Instinct? --Kukla

Ground-Denying Defense
Cost: 2 motes per enemy
Duration: Instant
Type: Reflexive
Minimum Dexterity: 2
Minimum Essence: 2
Prerequisite Charms: Dexterity of the Moon-Kissed.
In clear terrain, five opponents can attack a single target in a turn. With the Lunar's mastery of movement and mobility, a Lunar can use the terrain and his opponent's own actions to limit the number of attackers he faces in any given turn. Every 2 motes spent, the Lunar reduces the number of people able to attack him in a single turn by one, minimum one. The exact effect depends on the moment - if used after one has struck, no others can do so; If used before any can attack, others may hold their attack so only their chosen one will.

Foot-Trapping Counter
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Dexterity: 3
Minimum Essence: 2
Prerequisite Charms: Dexterity of the Moon-Kissed.
With the understanding of how to move perfectly, comes the knowledge of how to stop others to move. When an opponent tries to move away, the Lunar activates this Charm and the opponents has to roll Dexterity+Athletics with a difficulty equal to the Lunar's Dexterity. If the opponent succeeds, she can move, if she fails, she must remain. This can stop hopping defenses, and even movements such as Avoidance Kata.

Wind-Dancing Method
Cost: 4 motes
Duration: Instant
Type: Reflexive
Minimum Dexterity: 4
Minimum Essence: 2
Prerequisite Charms: Dexterity of the Moon-Kissed.
With the understanding of how to move perfectly, comes the ability to do so freely. By using this Charm, after successfully Dodging an attack, the Lunar can move up to twice her Dexterity in yards, even if the Lunar has already moved that turn. This is a Hopping Defense.


Lunar Parry

Feline Guard Technique
Cost: 4 motes
Duration: Instant
Type: Reflexive
Minimum Wits: 2
Minimum Essence: 1
Prerequisite Charms: Silver-Soul's Wits.
Activation of this charm grants the Lunar a full parry pool for the turn, starting at his full parry pool, with a maximum of defenses equal to the Lunar's rate as usual. This Charm can only be used once per turn, and so, the Lunar cannot 'refresh' this pool. He may parry lethal damage unarmed. For this and all Charms in this Cascade, the Lunar may use either his Wits or Dexterity to parry any attack.

Added an 'A' at the beginning of the paragraph. What does this mean, a 'full parry pool'? --Kukla

Golden Tiger Block
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Wits: 2
Minimum Essence: 1
Prerequisite Charms: Feline Guard Technique.
Allows the Lunar to ignore the penalties for successive parries and double his rate when making a Full Parry.

Fixed spelling. -- Kukla

Den Mother Method
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Wits: 2
Minimum Essence: 2
Prerequisite Charms: Feline Guard Technique.
Using his superhuman reflexes, a Lunar with this charm may parry any attack he is aware for an ally within his Permanent Essence in yards. This is a parry attempt at the Lunar’s full pool, and even if it does not fully deflect the attack, its successes aid the ally’s own parry or dodge against the attack.

Crouching Tiger Stance
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Wits: 3
Minimum Essence: 2
Prerequisite Charms: Feline Guard Technique.
The Lunar moves skillfully, his reflexes lightning-fast, his reactions blinding as he goes from the defensive to the offensive position against any hand-to-hand attack. The Lunar makes a parry attempt at his full pool – and if he successfully parries the attack, he may launch a hand-to-hand counterattack against his assailant.

Tweaked spelling. Kukla

Moonsilver Tiger Stance
Cost: 5 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Wits: 5
Minimum Essence: 3
Prerequisite Charms: Feline Guard Technique, Wits of the Moon-Kissed.
The Lunar’s instincts permeate him – he moves with the surety of a beast that has lived since the dawn of time, one that has made combat and survival a struggle of its life, simple and mechanical as eating or sleeping. For the remainder of the scene, the Lunar converts a number of dice equal to his Wits into automatic successes in any parry attempt.

Tweaked spelling. Kukla

Golden Tiger Instinct
Cost: 6 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Wits: 5
Minimum Essence: 3
Prerequisite Charms: Golden Tiger Block.
The Lunar's reactions become those of the smallest of beasts, his instincts noticing everything around him and dealing with it. For the remainder of the scene, the Lunar adds his Wits to all parry attempts. If he does not possess a parry, he may parry the attack with a dice pool equal to his Wits.

Lunar Resistance

Hide-Toughening Essence
Cost: 1 mote per 2B
Duration: One Scene
Type: Simple
Minimum Stamina: 2
Minimum Essence: 1
Prerequisite Charms: Silver-Soul’s Stamina.
The Lunar reinforces his skin, making it thicker, stronger; It is mostly unnoticeable, but careful observers(a Perception+Awareness roll at difficulty 3) can pick the changes to the Lunar's frame. This Charm costs 1 mote per 2 Bashing Soak added, and may not spend more motes than his Stamina. The Lunar may wear armor with this Charm as usual.

Armor-Forming Technique
Cost: 1 mote per 1L
Duration: One Scene
Type: Simple
Minimum Stamina: 3
Minimum Essence: 2
Prerequisite Charms: Hide-Toughening Essence.
This Charm creates plates around the Exalt's body, laced with Moonsilver and bone, reinforcing any armor the Lunar may have. This natural armor is thus compatible with armor, and impossible to miss. The Lunar may not spend more motes in this charm than he has points in the stamina attribute.

Limb-Shielding Growth
Cost: 2 motes
Duration: One Scene
Type: Simple
Minimum Stamina: 3
Minimum Essence: 2
Prerequisite Charms: Armor-Forming Technique.
The Lunar grows a natural shield, adding a difficulty 2 to be hit by ranged attacks, and 1 by close combat attacks.

Scales of the Dragon
Cost: 6 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Stamina: 4
Minimum Essence: 3
Prerequisite Charms: Armor-Forming Technique.
Using this Charm, the Lunar transforms his skin to resemble the hide of a ferocious Celestial Dragon. His body is covered with a series of overlapping Moonsilver-reinforced scales that glisten coldly in the light and provide formidable protection against all forms of aattack. This is an armor, and not compatible with any other forms of armor. It provides +9L/+9B soak, and +6 Hardness, which does not count as armor for the purposes of effects that ignore armor, but does count as armor to stop aggravated attacks.

Silver Fortress of Worth
Cost: 4 motes, 1 willpower
Duration: One Scene
Type: Reflexive
Minimum Stamina: 4
Minimum Essence: 2
Prerequisite Charms: Armor-Forming Technique, Stamina of the Moon-Kissed.
The Lunar reinforces his natural armor with his Celestial Station - anything below power ceases to be a concern. For the remainder of the scene, the Lunar's Natural Soak becomes hardness against all attacks not enhanced by Charms.

Untouchable Fortress of Self
Cost: 3 motes
Duration: Instant
Type: Reflexive
Minimum Stamina: 5
Minimum Essence: 2
Prerequisite Charms: Silver Fortress of Worth.
The Lunar turns his Natural Bashing and Lethal Soak into Hardness against one attack.

Invulnerable Moonsilver Carapace
Cost: 10 motes, 1 willpower
Duration: Instant
Type: Reflexive
Minimum Stamina: 5
Minimum Essence: 3
Prerequisite Charms: Scales of the Dragon, Untouchable Fortress of Self.
The Lunar covers himself in Moonsilver armor, compatible with anything else the Lunar may be wearing. The Lunar receives Soak and Hardness equal to four times his Essence during the turn this Charm is activated, with no detrimental effects. This soak is Perfect and may not be circumvented in any way, and is not considered armor for any purposes.


Armor-Grafting Technique
Cost: 4 motes
Duration: One Scene
Type: Simple
Minimum Stamina: 3
Minimum Essence: 2
Prerequisite Charms: Armor-Forming Technique.
The Lunar's protean abilities reshape his armor it slightly, making it lighter, fitting exactly for his body to move within. Thereafter, the Lunar ignores its Mobility and Fatigue penalties, and translates half of its soak into Hardness.

Armor-Absorbing Method
Cost: 10 motes, 1 willpower, 1 health level
Duration: One Scene
Type: Simple
Minimum Stamina: 5
Minimum Essence: 3
Prerequisite Charms: Armor-Grafting Technique.
The Lunar absorbs the armor in himself, reshaping it as part of his body. For the remainder of the scene, the armor is considered to be part of the Lunar's Natural Soak, for all purposes including Charms, but able to soak aggravated damage as it used to. The Health Level spent powering this Charm is committed. This Charm has no effect on Magical Material Armor of materials other than Moonsilver.