FrivYeti/SorceryPrinMag
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The Principles Of The Magus
Root Principle
The Arrow Of Light</b>
<b>Cost: None, Restrictions: -1 Divinity, -1 Element, -1 Essence Essence Required: 2 Prerequisites: None
The most basic idea of the Principle of the Magus is that magic can be cast quickly and easily. By charging a spell with additional Essence, the spellcaster shortens the gestures and incantations required to enact it. This reduces the force of the spell, but makes it easier to cast. The Speed of all Cast Sorcery actions related to the spell are reduced by 1.
Common Principles
Spellsword's Bounty</b>
<b>Cost: 4 motes, Restrictions: None Essence Required: 3 Prerequisites: The Arrow Of Light
The character works her magical enactments into her other actions, allowing her to prepare spells while acting in other ways. The DV penalty of a single spell is reduced to -2, and all Cast Sorcery actions taken may be flurried with other actions. A character may not flurry multiple Cast Sorcery actions with each other on a single spell.
The Bow Strung</b>
<b>Cost: 5 motes, Restrictions: None Essence Required: 4 Prerequisites: Spellsword's Bounty
The cunning spellshaper is always prepared for danger. Using this Principle, a character prepares a spell for later casting. The character casts the spell as normal, but does not use its final Cast Sorcery action. She then commits the motes spent on the spell, plus those spent on The Bow Strung, and spends Willpower normally. She may then cast the spell at any time by using a single Cast Sorcery action. Because of the mote commitment required, few sorcerers prepare many spells through this Principle.
Rare Principles
The Perfected Arrow</b>
<b>Cost: 5 motes, Restrictions: -1 Divinity, -1 Element, -1 Essence Essence Required: 5 Prerequisites:
The archmaster Geron crafted this Principle to allow him to work spells with incredible speed, giving him a critical edge over his foes. Others have reverse-engineered the effect since then, although those who do tend to be very reluctant to share their knowledge. This Principle functions identically to the Arrow of Light, and may be stacked with the Arrow of Light.