Dorchadas/TheBoy

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TITLE                                                           HOMELAND
The Boy with the Seven Word Name                                Underworld
CASTE                                                           ANIMA BANNER
Day                                                             Black-eyed child
NATURE                                                          EXPERIENCE
Follower                                                        0
--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL                        SOCIAL                          MENTAL
Strength        4               Charisma        3               Perception      4
Dexterity       6               Manipulation    3               Intelligence    3
Stamina         4               Appearance      5               Wits            4
--------------------------------ABILITIES-----------------------------------------------
--DUSK--                       --MIDNIGHT--                    --DAYBREAK--
■Archery       *****           ■Endurance     ****             □Craft          
□Brawl                         □Performance   ***              □Investigation  **   
□Martial Arts                  □Presence      ***              ■Lore           ***
■Melee         *****           □Resistance    ***              □Medicine       **
□Thrown                        □Survival      ***              □Occult         *

--DAY--                        --MOONSHADOW--                     --SPECIALTIES--
■Athletics     *****           □Bureaucracy   **                
■Awareness     ****            □Linguistics   **              
■Dodge         *****           □Ride                          
■Larceny       **              □Sail                          
■Stealth       ****            ■Socialize     ****               

LANGUAGES: Firetongue (Native), Rivertongue, Low Realm
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                                BACKGROUNDS
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BACKGROUND                      DESCRIPTION
Whatever.  ST character
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TEMPERS                         ESSENCE         *****           VIRTUES
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Willpower:   10                 Personal:       25:25           Compassion      **
O O O O O O O O O O             Committed:      None            Conviction      ****
Resonance                       Peripheral:     60:60           Temperance      ***
O O O O O O O O O O             Committed:      Ten             Valor           *****                            
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				COMBAT STATISTICS
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        Initiative:     10       Soak (L/B):    (2/4)            Mobility:         -2
ARMOR:  SS Articulated Plate     w/Armor:       (16/20)          Fatigue:          1

HEALTH LEVELS
   -0    -1           -2                    -4    Incapacitated    Negative
    O O   O O O O O O  O O O O O O O O       O    O                O O O O 
----------------------------------------------------------------------------------------
				COMBAT ACTIONS
----------------------------------------------------------------------------------------
ATTACKS

WEAPON                  SPEED      ACCURACY    DAMAGE   DEFENSE  RATE
Fist                    6(+0)      9(+1)       3B(+0B)  10(+2)   5

RANGED                  ACCURACY   DAMAGE      RATE     RANGE      AMMUNITION
Heart of Oblivion         (+4)       (+8L)     4        350 yards  Target arrows

-- 
Dodge:  11/14 (-2 mobility penalty)(+5 Essence bonus)
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				CHARM DESCRIPTIONS
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CHARM                   COST     DURATION   TYPE           EFFECT
Ox Body Technique x 3   None     Permanent  Special        -1 x 3, -2 x 6 Health Levels

Essence Engorgement     None     Permanent  Special        Gain 3 Essence per HL drained
Technique x 2

Flitting Shadow Form    1 per 2  Instant    Reflexive      Reduces opponents die pool
                                                           to a minimum of zero.

Raiton's Nimble Perch   3 motes  Scene      Reflexive      Success on balance rolls

Spider Pounce Technique 1 mote   Instant    Reflexive      Move (STR * 3) yards verti-
                                                           cally or twice that horizon-
                                                           tally in place of movement.

Bloodthirsty Arrow      1/ die   Instant    Supplemental   Die adder for archery

Twisting Spiteful Shaft 3 motes  Instant    Supplemental   +Essence damage, does damage
                                                           for [Essence] turns.

Pulse of the Prey       

Elegant Flowing         1 per 2  Instant    Reflexive      Die adder for parrying
Deflection

Fluttering Moth Defense 2 motes  Instant    Reflexive      Full parry

Hundred Razor Circle    5 motes  One Turn   Reflexive      Anyone within 3 yards is 
                                                           attacked.

Incomparable Sentinel   3 motes  Instant    Reflexive      Perfect Parry
Stance                  1 Will


Crypt Bolt              1 mote/  Instant    Simple         Dexterity + Athletics, with
                        2L                                 Accuracy = Essence.  Essence 
                                                           x 10 yards range.  Stamina
                                                           + Lore max.

Fivefold Sensory        5 motes  One Scene  Simple         Add Essence to all Awareness
Exercise                                                   rolls.


-- 
COMBOS
NAME                    TOTAL COST          CHARMS INCLUDED

                                                 
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                                GEAR
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ITEM                            QUANTITY                   NOTES
Yes, Alabaster Chimes really does only have the clothes on his back, except see below.

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                                ARTIFACTS/HEARTHSTONES
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NAME         RATING   COMMITMENT      EFFECT
Silk Armor   ***      6 motes         Acts as 5L/3B defense, doesn't count as armor.  
                                      Takes the form of his shroud.

Soulsteel    **       4 motes         Reduces enemies' soak by 2, one hearthstone 
Bracers                               setting

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