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  • ...or the Charm are not considered invested, for the purposes of Perception + Occult rolls to see if the character is under the effects of a Charm, subtract the
    17 KB (2,884 words) - 22:15, 8 June 2010
  • ...Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Surviva
    1 KB (192 words) - 14:12, 9 June 2010
  • '''Minimum Occult:''' 5
    9 KB (1,288 words) - 21:35, 8 June 2010
  • ...may permanently slay spirits. It is said that extremely powerful medicine/occult/lore charms might be able to re-knit the damaged remnants of a such a reinc
    9 KB (1,562 words) - 22:17, 8 June 2010
  • ...ess 4, Brawl 3, Dodge 5, Endurance 2 (Long Flights +1), Larceny 4, Lore 3, Occult 2, Performance 2 (Sing +1), Resistance 2, Socialize 1, Stealth 5<br>
    2 KB (281 words) - 21:19, 8 June 2010
  • ...P/2XP, and If the second application of the Prodigy Merit is possessed for Occult the cost for learning a path is further reduced by 1BP/2XP. ...which equals Essence + Occult
    14 KB (1,773 words) - 21:21, 8 June 2010
  • Craft: 1 (Calligraphy); Investigation: 2; Lore: 3; Medicine: 3; Occult: 2<br>
    13 KB (2,254 words) - 21:21, 8 June 2010
  • [[Issaru/SolarOccult|Occult]] - <b><i>Empty</b></i><br>
    2 KB (267 words) - 21:21, 8 June 2010
  • ...<b>Investigation</b> 2, Linguistics 2 <b>Lore</b> 2, <b>Medicine</b> 1, <b>Occult</b> 5(3 sorcery), Presence 3, <b>Resistance</b> 2, Ride 2, Sail 2, Sociali
    3 KB (565 words) - 21:22, 8 June 2010
  • ...Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Surviva
    1 KB (210 words) - 14:09, 9 June 2010
  • ...Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Surviva
    2 KB (279 words) - 14:07, 9 June 2010
  • ...estigation, Larceny, Linguistics, Lore 2, Martial Arts, Medicine, Melee 2, Occult, Performance 2, Presence 2, Resistance, Ride 2, Sail, Socialize 2, Stealth,
    1 KB (190 words) - 21:23, 8 June 2010
  • ...val 1, Linguistics 1 (Forest-Tongue, Flame-Tongue), *Lore 2, *Medicine 2, *Occult 3, Specialty: ???<br> * Occult
    5 KB (729 words) - 21:24, 8 June 2010
  • <i>Daybreak:</i> *Lore 4, *Occult 4<br> *Occult
    2 KB (281 words) - 21:24, 8 June 2010
  • ...ics 2, Awareness, Craft, Endurance 2, Lore 3, Martial Arts 2, Medicine 3, *Occult 3, Presence 3, Socialize 2, Survival 2<br>
    2 KB (233 words) - 21:24, 8 June 2010
  • ...Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Surviva
    1 KB (207 words) - 14:09, 9 June 2010
  • ...Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Surviva * Occult
    4 KB (662 words) - 21:25, 8 June 2010
  • ...estigation, Larceny, Linguistics 1, Lore 2, Martial Arts, Medicine, Melee, Occult, Performance 2, Presence 3, Socialize 3<br>
    1 KB (212 words) - 14:09, 9 June 2010
  • ...iverspeak, Forest-Tongue), *Lore 3, *Martial Arts 5, Medicine 2, *Melee 1, Occult 2, Performance 3, *Presence 3, Ride 1, *Socialize 4<br>
    2 KB (267 words) - 21:25, 8 June 2010
  • ...Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Surviva
    2 KB (333 words) - 14:09, 9 June 2010

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