Acantha/BrilliantRaven

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Brilliant Raven in Amaranth Robes

Our regular Solar game was on hold for a few weeks due to Christmas break for one of our players, and our GM asked if we wanted to do a one-or-two-shot for the few weeks that we had free. Naturally, we all said "of COURSE!" and the debate was started. "Dragonbloods or Sidereals?" we asked. After much thought, our GM said, "Sidereals." And so it began.

We gathered at her apartment to make characters, and started forming concepts. My first thought was a Chosen of Secrets spymaster (based on my original Dragonblood character concept for the game, Ragara Sundara), but I dropped that in favor of a Chosen of Battles that had been bouncing around in my head ever since watching Karas: The Prophecy-slash-The Revelation.

I settled on a martial artist (naturally) with Ebon Shadow Style, working toward a Sidereal Martial Art. She had lots of Dexterity and Strength, a decent amount of Stealth and Athletics, and even some minor social skills. I was all set, until our GM said, "Oh, right, and since you're experienced characters, take... 800 experience."

The entire room went silent, and we all just looked at each other. Then everyone grabbed for the Sidereals book and Scroll of the Monk and started writing down Charms as fast as they could. Essence 6? SURE. Dexterity, Strength, and Wits 6? WHY NOT? The possibilities are ENDLESS. And I can't wait to play :)

Description

Brilliant Raven is a young-looking woman with a cheerful smile and a heritage that lies somewhere in the Realm or its tributaries; she's got the dark hair and pale skin of a Dynastic scion, though her eyes are deep crimson with scarlet pinpricks in the pupils. She won't tell you where she comes from originally, though, and no amount of badgering will get anything more than a wink and a grin.


Personality

History

Statistics (2ED)

Name: Brilliant Raven in Amaranth Robes
Caste: Chosen of Battles
Concept:
Allegiance: Independant
Motivation:

Attributes
Strength 6, Dexterity 6, Stamina 3
Charisma 3, Manipulation 3, Appearance 3
Perception 5, Intelligence 2, Wits 3

Abilities
Athletics 6, Archery 5, Awareness 5, Bureaucracy 2, Craft (Fate) 2, Dodge 6, Linguistics 1, Lore 3, Martial Arts 6 (Being Acrobatic +2), Melee 2, Occult 2, Performance 4, Presence 4, Ride 4, Stealth 4, Survival 4, War 5

Backgrounds
Artifact 4, Allies 2, Celestial Manse 3, Connections: Crimson Panoply 2, Salary 3, Sifu 2

Colleges
The Quiver 5, The Shield 5, The Crow 4, The Banner 4

Virtues
Compassion 3, Conviction 2, Temperance 1, Valor 4

Willpower 6

Essence 6
Personal:
Peripheral:

Charms
Archery: First Archery Excellency, Generalized Ammunition Technique, Any Direction Arrow, Every Direction Arrow
Athletics: Burn Life, Unswerving Juggernaut Principle
Awareness: Prior Warning, Expected Pain
Craft: Elemental Vision
Dodge: Absence, Duck Fate, Avoidance Kata, Trouble Reduction Strategy, Neighborhood Relocation Scheme
Martial Arts: First Martial Arts Excellency, Fateful Martial Arts Excellency (Styles listed below)
Melee: Harmony of Blows
Occult: Mark of Exaltation, Incite Decorum
Stealth: First Stealth Excellency, Fateful Stealth Excellency, Soft Presence Practice, Walking Outside Fate

Martial Arts Styles
Ebon Shadow Style: Image of Death Technique, Wall-Climbing Technique, Distracting Finger Gesture, Ebon Shadow Form, Seven Points of Weakness Strike, Limb Immobilizing Method, Paralyzing Touch Attack, Elusive Flicker Evasion, Blow-Concealing Gesture Technique, Shadow-Body Style, Shadow-Stepping Motion
Scarlet Patterned Battlefield Style: Unassailable Rebuff Position, Impeccable Patterned Deployment, Glance and Stride, Without Strategy Arrangement, Fallen Ivory Defense, Scarlet Patterned Battlefield Style, Victory of the Cheat, Singular Escape Strategem, Great Thinker's Defense Maneuver, The Empress Lives for All

Combos
Archery Combo: 26 motes, 1 Willpower
Generalized Ammunition Technique, Every Direction Arrow, First Archery Excellency, Any Direction Arrow
Create six arrows and shoot them, enhancing the attack by 6 dice and ignoring up to 50% cover.

Stealth Combo: 12 motes, 2 Willpower
First Stealth Excellency, Fateful Stealth Excellency, Soft Presence Practice
Add 6 dice to Stealth roll, convert all dice to automatic successes, and ensure that the anima does not flare.

Instant Battle Ender Combo: 53 motes, 3 WP
Impeccable Patterned Deployment, Glance and Stride, Harmony of Blows, Blow-Concealing Gesture Techique, First Martial Arts Excellency, The Empress Lives for All, Limb Immobilizing Method
Dematerialize and teleport behind the target, attacking thrice (with +6 dice to each attack, and the additional caveat that the target cannot defend unless he uses charms that work specifically against surprise attacks) and binding the fate of his allies, friends, and subordinates within a 30 mile radius to the target. The target, and thus anyone whose fate is tied to his, is paralyzed in three limbs (usually the sword arm and both legs). Any further attacks that affect the target also affect anyone who is tied to his fate.