Difference between revisions of "Myrlan/Turn Duration Charms"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m (link fix)
m (link fix)
 
(No difference)

Latest revision as of 01:17, 6 April 2010

If I activate a charm with a duration of 1 turn, when does it's effects end?

House Rules and Suggestions

I see 3 possibilities (feel free to post more), and I'll explain each along with it's pros and cons.

  • Until the end of the turn activated
    • This seems the most logical on the surface
    • Works fine for Reflexives
    • Works poorly for Simples like Bulwark Stance and (Dragon Blooded larceny charms to be added later)
  • Until next dice action
    • Makes Reflexives activated before your initiative very short
    • Simples work better
    • Presents problems with multiple independent action (which can be delayed separately)
  • Until first dice action of the following turn
    • Makes Reflexives activated before your initiative very long
    • Simples work better

- Myrlan

Comments on the Suggestions

Or 4: Until your initiative on the next turn. This is different from your #3, because a reflexive defense charm used before your initiative could kill lingering turn-longs under #3. -- JohnBiles

Not unless the reflexive somehow counted as your dice action, but it is different since you could delay your dice action or abort to a defense -Myrlan

Other Comments