Difference between revisions of "SolarIntegrity/GreenLantern"

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(sounds good to me)
m (Just some placeholding..)
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Sounds good to me. <br> -- [[Darloth]]
 
Sounds good to me. <br> -- [[Darloth]]
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----
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<b><i>Furnace Soul Discipline</i></b>
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<b>Cost</b>:
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<b>Duration</b>: Indefinite
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<b>Type</b>: Simple
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<b>Minimum Integrity</b>: 2
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<b>Minimum Essence</b>: 1
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<b>Prerequisites</b>: None<br>
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Allows a character to muster their own reserves easily, and consistently. Working in tough conditions, with lack of sleep, on a project you're not fully devoted to? Not a problem!

Revision as of 11:27, 18 January 2007

Nothing filled up yet, but I wanted to throw down some quick ideas regarding what might make a good tree or set of Integrity charms.

In particular, I believe integrity might be the place for self-affirming charms. So many integrity charms are about resisting external manipulation - what about internal manipulation? Imagine a charm that, when activated, eliminates procrastination as the Solar strives for the greater good at the expense of minor short-term gain. Or another charm that gives the Solar energy, ensuring that while he has slept little, and finds the work mind-numbing, that he continues on with full gusto, not letting such trivialities stop this dynamo of energy and self discipline.

Just some thoughts...

Sounds good to me.
-- Darloth


Furnace Soul Discipline

Cost: 
Duration: Indefinite
Type: Simple
Minimum Integrity: 2
Minimum Essence: 1
Prerequisites: None

Allows a character to muster their own reserves easily, and consistently. Working in tough conditions, with lack of sleep, on a project you're not fully devoted to? Not a problem!