Difference between revisions of "XerExaltedLite/Spells"

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== Spells ==
 
== Spells ==
* [[XerExaltedLite/Spells/TerrestrialCircleSpells|Terrestrial Circle Spells]] - Adjusted Terrestrial Spells
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* [[XerExaltedLite/TerrestrialCircleSpells|Terrestrial Circle Spells]] - Adjusted Terrestrial Spells
* [[XerExaltedLite/Spells/CelestialCircleSpells|Celestial Circle Spells]] - Adjusted Celestial Spells
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* [[XerExaltedLite/CelestialCircleSpells|Celestial Circle Spells]] - Adjusted Celestial Spells
* [[XerExaltedLite/Spells/SolarCircleSpells|Solar Circle Spells]] - Adjusted Solar Spells
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* [[XerExaltedLite/SolarCircleSpells|Solar Circle Spells]] - Adjusted Solar Spells
  
* [[XerExaltedLite/Spells/ShadowlandsCircleSpells|Shadowlands Circle Spells]] - Adjusted Shadowlands Spells
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* [[XerExaltedLite/ShadowlandsCircleSpells|Shadowlands Circle Spells]] - Adjusted Shadowlands Spells
* [[XerExaltedLite/Spells/LabyrinthCircleSpells|Labyrinth Circle Spells]] - Adjusted Labyrinth Spells
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* [[XerExaltedLite/LabyrinthCircleSpells|Labyrinth Circle Spells]] - Adjusted Labyrinth Spells
* [[XerExaltedLite/Spells/VoidCircleSpells|Void Circle Spells]] - Adjusted Void Spells
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* [[XerExaltedLite/VoidCircleSpells|Void Circle Spells]] - Adjusted Void Spells
 
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Ghosts may learn Shadowlands Circle Necromancy, however, this is exceptionally rare.  Either they were masters of arts in life, or a millenia of twisting by the Malfeans has eventually granted them the ability.
 
Ghosts may learn Shadowlands Circle Necromancy, however, this is exceptionally rare.  Either they were masters of arts in life, or a millenia of twisting by the Malfeans has eventually granted them the ability.

Latest revision as of 04:58, 9 June 2010

Spells


Ghosts may learn Shadowlands Circle Necromancy, however, this is exceptionally rare. Either they were masters of arts in life, or a millenia of twisting by the Malfeans has eventually granted them the ability.

Very little modification has been done to Terrestrial and Shadowlands spells - they merely conform to the new rules. Celestial and Labyrinth spells see a bit of an increase in power, as they are now Ability 5 / Essence 5 Charms. They may even draw out some of the weaker 3rd Circle effects.

Solar and Void Circle spells are even more powerful than normally described.

A lot of spells (particularly those that summon creatures) are listed as having 'No changes' at this time. This will change.

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