Difference between revisions of "PowerCombat/WarAurochsOfAhlat"
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− | == War Aurochs of Ahlat (Lesser Spirits of Humanity, GoD p.34) == | + | == War Aurochs of Ahlat (Lesser Spirits of Humanity, [[GoD]] p.34) == |
− | <b><i>Spear (special)</b></i> | + | <b><i>Spear (special)</b></i><br> |
<tt>Speed 12 Accuracy 2 Damage +6L Defense 2 Rate 3</tt>. | <tt>Speed 12 Accuracy 2 Damage +6L Defense 2 Rate 3</tt>. | ||
---- | ---- | ||
Line 13: | Line 13: | ||
<b>Dodge pool:</b> 9 | <b>Dodge pool:</b> 9 | ||
+ | |||
+ | ---- | ||
+ | |||
+ | <b>Attacks:</b> (Official from [[HotBG]]) | ||
+ | Spear: Speed 20 Accuracy 11 Damage 14L Defense 11 Rate 2 | ||
+ | Gore: Speed 8 Accuracy 9 Damage 15L Defense 9 Rate 1 | ||
=== Comments === | === Comments === |
Revision as of 08:07, 5 April 2010
War Aurochs of Ahlat (Lesser Spirits of Humanity, GoD p.34)
Spear (special)</b>
Speed 12 Accuracy 2 Damage +6L Defense 2 Rate 3.
<b>Attacks: Spear: Speed 13 Accuracy 11 Damage 14L Defense 11 Rate 3 Gore: Speed 4 Accuracy 9 Damage 16L Defense 9 Rate 1* Composite Bow: (No changes)
* Note: Gore attack does extra damage on a charge.
Dodge pool: 9
Attacks: (Official from HotBG)
Spear: Speed 20 Accuracy 11 Damage 14L Defense 11 Rate 2 Gore: Speed 8 Accuracy 9 Damage 15L Defense 9 Rate 1
Comments
The gore attack should be changed, but I'm not sure how. For a start, I dropped the Speed down to -3 and set the Rate to 1, but I'm not sure where to proceed. - Raindoll
- I don't think the gore stats need changing, maybe just a note about doing extra damage after a charge? (I presume, not having any books with me, that charges do more damage?) Anyways, Spd -3 sounds right (maybe even -4, since it'd be harder to move your head into a goring position than swing a kick... surely?), and i can only see it happening once per turn (unless stunted to have the head sweep upwards and swing side to side...). Given that they have 2 horns, perhaps damage is actually 8L/8L (0.5 x 15L, round up) and soaked seperately... that'd be nasty under PC due to the Ess Ping rules... but I think it'd be fitting. Have Fun... nikink
- Heh, counting a charge as two attacks would be really evil. A little too evil, maybe. I guess I'll just increase the Damage by another +1L and add the note you suggested, then. - Raindoll