Difference between revisions of "Dorchadas/GloryCharacter"
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COMBAT STATISTICS | COMBAT STATISTICS | ||
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| − | Initiative: Soak (L/B): (1/3) Mobility: -1 | + | Initiative: Soak (L[[/B]]): (1/3) Mobility: -1 |
| − | ARMOR: SS Reinforced Breastplate w/Armor: (13/14) Fatigue: 1 | + | ARMOR: SS Reinforced Breastplate w[[/Armor]]: (13/14) Fatigue: 1 |
HEALTH LEVELS | HEALTH LEVELS | ||
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| − | ARTIFACTS/HEARTHSTONES | + | ARTIFACTS[[/HEARTHSTONES]] |
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NAME RATING COMMITMENT EFFECT | NAME RATING COMMITMENT EFFECT | ||
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Blood to Fire | Blood to Fire | ||
| − | Ivory Compass * N/A For 2 motes, location of the nearest corpse | + | Ivory Compass * N[[/A]] For 2 motes, location of the nearest corpse |
Soulsteel ** 4 motes Reduces enemies' soak by 2, one hearthstone | Soulsteel ** 4 motes Reduces enemies' soak by 2, one hearthstone | ||
Revision as of 09:02, 3 April 2010
TITLE HOMELAND
Reflection of Their Glory Undimmed Whitewall
CASTE ANIMA BANNER
Daybreak
NATURE EXPERIENCE
Savant 0
--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL SOCIAL MENTAL
Strength 3 Charisma 4 Perception 4
Dexterity 3 Manipulation 3 Intelligence 5
Stamina 3 Appearance 5 Wits 4
--------------------------------ABILITIES-----------------------------------------------
--DUSK-- --MIDNIGHT-- --DAYBREAK--
*Archery *** *Endurance *** *Craft ***
Brawl ** Performance ** *Investigation ****
Martial Arts *Presence *** *Lore *****
Melee Resistance ** *Medicine ****
Thrown Survival *** *Occult *****
--DAY-- --MOONSHADOW-- --SPECIALTIES--
Athletics ** Bureaucracy *
*Awareness ** *Linguistics **
Dodge ** Ride **
Larceny ** Sail
Stealth * Socialize ***
LANGUAGES: Rivertongue (Native), Forestongue, Old Realm
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BACKGROUNDS
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BACKGROUND DESCRIPTION
Artifact **** See below
Liege *** Necromancer for Walker in Darkness
Manse *** See below
Necromancy ***
Resources *** Gold and portable goods
Sorcery ****
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TEMPERS ESSENCE ***** VIRTUES
----------------------------------------------------------------------------------------
Willpower: 8 Personal: 23:23 Compassion ***
O O O O O O O O Committed: None Conviction ****
Resonance Peripheral: 56:43 Temperance ***
O O O O O O O O O O Committed: 13 Valor ***
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COMBAT STATISTICS
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Initiative: Soak (L[[/B]]): (1/3) Mobility: -1
ARMOR: SS Reinforced Breastplate w[[/Armor]]: (13/14) Fatigue: 1
HEALTH LEVELS
-0 -1 -2 -4 Incapacitated Negative
O O O O O O O O O O O O O
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COMBAT ACTIONS
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ATTACKS
WEAPON SPEED ACCURACY DAMAGE DEFENSE RATE
Fist 7(+0) 6(+1) 2B(+0B) 7(+2) 5
RANGED ACCURACY DAMAGE RATE RANGE AMMUNITION
Shadow Spark 8(+2) 8L(+5L) 2 350 yards Broadhead (+2L)
--
Dodge: 5/7 (+3 Essence bonus)(-1 Mobility Penalty)
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CHARM DESCRIPTIONS
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CHARM COST DURATION TYPE EFFECT
Ox Body Technique None Permanent Special -1 x 1, -2 x 2 Health Levels
Essence Engorgement None Permanent Special 3 mores for each HL drained
Technique x 2
Morbid Fascination 5 motes Scene Simple Command fear and respect.
Style Forces people to listen
Flesh Mending 10 motes One Day Simple Ten times normal healing rate
Discipline
Bloodthirsty Arrow 1/ die Instant Supplemental Die adder for archery
Twisting Spiteful Shaft 3 motes Instant Supplemental +Essence damage, does damage
for [Essence] turns.
Shadowlands Circle 1 will Instant Simple Cast a Shadowlands spell
Necromancy
Void Circle 3 will Instant Simple Cast a Void spell
Necromancy
Terrestrial Circle 1 Will Instant Simple Allows the casting of one
Sorcery Terrestrial Circle spell
Raiton's Nimble Perch 3 motes Scene Reflexive Success on balance rolls
Spider Pounce Technique 1 mote Instant Reflexive Move (STR * 3) yards verti-
cally or twice that horizon-
tally in place of movement.
Blood Feasting None Permanent Special Can survive on only blood
Technique
Crypt Bolt 1 mote/ Instant Simple Dexterity + Athletics, with
2L Accuracy = Essence. Essence
x 10 yards range. Stamina
+ Lore max.
Radiant Blight 5 motes Instant Simple Charisma + Lore. All plants
Technique in [sux] yards die. Animals
+ people take [Essence]
dice of damage.
Essence-Scattering 1+ mote Instant Simple See Crypt Bolt, except drains
Blast 1 Will motes of target. One for 1.
Spirit Sensing 5 motes One Scene Simple Can see spirits. +5 motes
Technique per additional sense.
Through Dead Eyes 6 motes One Scene Simple Can see all Essence, see
Shadowlands and Abyssals,
and spells and charms.
Fault-finding Scrutiny 4 motes Instant Supplemental Doubles effectiveness of
rolls to make or destroy.
Excellent Inquisitor 1/ die One Scene Supplemental Die adder for Investigation
Attitude
Contamination of Body 5 motes/ Instant Simple Int + Medicine, against Viru-
1 Will lence - 1 to disease target
Cunning Scrutiny Style 5 motes Instant Simple Can flawlessly reconstruct
evidence to find out truth
Labyrinth Circle 2 will Instant Simple Cast a Labyrinth spell
Necromancy
Fivefold Sensory 5 motes One Scene Simple Add Essence to all Awareness
Exercise rolls.
--
SPELLS COST CIRCLE EFFECT
Piercing the Shroud 10 motes Shadowlands Allows travel to the Labyrinth. Takes
(10-Occult) minutes to cast
Raise the Skeletal Horde 5/3 motes Shadowlands Creates walking dead. 5 motes for
permanent, 3 for scene-long each
Walking War Machine Varies Shadowlands Creates a undead siege engine. Costs 5
motes per success needed to build.
Ivory Razor Forest 25 Motes Labyrinth Affects (CHA + Occult * 10) yards^2
unblockable 8L to all in area. Lasts
[Essence] days.
Hundred Shade Breath Varies Labyrinth Summons hungry ghosts, 1 per 2 motes
Flying Guillotine 15 Motes Terrestrial 18L + Essence + (Perception + Occult)
roll for damage.
Infallable Messenger 10 Motes Terrestrial Sends short message to familiar person
anywhere in creation
Demon of the First 20+ Motes Terrestrial Opposed Will + Essence. +5 Essence to
Circle remove one die from demon's pool. 3 sux
summons the demon.
Ravenous Fire 15 Motes Terrestrial Fire burns ANYTHING, but only one thing,
chosen when cast. Burns for (Essence)
minutes as though dry wood.
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GEAR
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ITEM QUANTITY NOTES
Surgical tools 1 For "experiments"
Prayer Strips Box of 20 Mostly prayers for the dead
Clean Clothes 4 The blood gets EVERYWHERE
Broadhead Arrows Quiver of 30 Adds +2L to damage
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ARTIFACTS[[/HEARTHSTONES]]
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NAME RATING COMMITMENT EFFECT
Reinforced *** 4 motes Soulsteel Armor.
Breastplace
Shadow Spark **** 9 motes Soulsteel Long Powerbow. All arrows fired from
Shadow Spark are invisible, though not immaterial
Stone of **** Hearthstone Can turn any spilled blood into fire, 2L per turn
Blood to Fire
Ivory Compass * N[[/A]] For 2 motes, location of the nearest corpse
Soulsteel ** 4 motes Reduces enemies' soak by 2, one hearthstone
Bracers setting
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