Difference between revisions of "DigSenArcheryWeapons"

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From DigSenPowerCombatWeapons, houseruled versions of many hand-to-hand weapons.
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From [[DigSenPowerCombatWeapons]], houseruled versions of many hand-to-hand weapons.
  
 
As suggested by [[Jaelra]], all ranged weapons have a Speed, to represent their 'threat range.'  This will usually be quite high.  However, in hand-to-hand (i.e., when a hostile has closed to within melee range), assume a ranged weapon has Speed 0 unless otherwise noted.
 
As suggested by [[Jaelra]], all ranged weapons have a Speed, to represent their 'threat range.'  This will usually be quite high.  However, in hand-to-hand (i.e., when a hostile has closed to within melee range), assume a ranged weapon has Speed 0 unless otherwise noted.
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=== Problems?  Concerns?  Hate what I've done? ===
 
=== Problems?  Concerns?  Hate what I've done? ===
Take it to DigSenPowerCombatWeapons/ThisIsAllWrong
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Take it to [[DigSenPowerCombatWeapons/ThisIsAllWrong]]

Revision as of 09:02, 3 April 2010

From DigSenPowerCombatWeapons, houseruled versions of many hand-to-hand weapons.

As suggested by Jaelra, all ranged weapons have a Speed, to represent their 'threat range.' This will usually be quite high. However, in hand-to-hand (i.e., when a hostile has closed to within melee range), assume a ranged weapon has Speed 0 unless otherwise noted.


Name                   Spd     Acc    Dam    Def    Rate    Other 
Fist (Rank 1)           0       0      0     -2      2      can't block Lethal

Problems? Concerns? Hate what I've done?

Take it to DigSenPowerCombatWeapons/ThisIsAllWrong