Difference between revisions of "CrownedSun/Kalasi"
From Exalted - Unofficial Wiki
m (link fix) |
m (Script: fix links messed up in conversion) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
− | Back to[[CrownedSun | + | Back to[[CrownedSun/RohanCharacters]] |
= Kalasi, the New Girl = | = Kalasi, the New Girl = | ||
Line 18: | Line 18: | ||
--------------------------------ABILITIES---------------------------------------- | --------------------------------ABILITIES---------------------------------------- | ||
− | [[CrownedSun | + | [[CrownedSun/DAWN]]/ ZENITH TWILIGHT |
− | Archery ** [[CrownedSun | + | Archery ** [[CrownedSun/Endurance]]/ **** Craft |
Brawl **** Performance Investigation | Brawl **** Performance Investigation | ||
− | Martial Arts [[CrownedSun | + | Martial Arts [[CrownedSun/Presence]]/ ** Lore |
− | Melee *** [[CrownedSun | + | Melee *** [[CrownedSun/Resistance]]/ **** Medicine |
Thrown *** Survival ** Occult * | Thrown *** Survival ** Occult * | ||
NIGHT ECLIPSE SPECIALITIES | NIGHT ECLIPSE SPECIALITIES | ||
− | [[CrownedSun | + | [[CrownedSun/Athletics]]/ **** Bureaucracy Brawl: Punch (+1 accuracy); Kick (+3 speed) |
Awareness * Linguistics ** Resistance: Ignore Pain | Awareness * Linguistics ** Resistance: Ignore Pain | ||
− | [[CrownedSun | + | [[CrownedSun/Dodge]]/ *** Ride * Athletics: Climbing |
Larceny Sail * Dodge: Ranged Attacks | Larceny Sail * Dodge: Ranged Attacks | ||
Stealth ** Socialize | Stealth ** Socialize |
Latest revision as of 16:49, 8 June 2010
Back toCrownedSun/RohanCharacters
Kalasi, the New Girl
NAME CONCEPT Kalasi ut`Rigald Amazon/Kiri-Guardswoman NATURE HOMELAND Bravo Rohan Empire; Kirighastan Province CASTE ANIMA Sword of Heaven (Dawn) Giant Bull with Golden Shining Horns --------------------------------ATTRIBUTES--------------------------------------- PHYSICAL SOCIAL MENTAL Strength 4 Charisma 4 Perception 2 Dexterity 3 Manipulation 2 Intelligence 2 Stamina 5 Appearance 3 Wits 3 --------------------------------ABILITIES---------------------------------------- [[CrownedSun/DAWN]]/ ZENITH TWILIGHT Archery ** [[CrownedSun/Endurance]]/ **** Craft Brawl **** Performance Investigation Martial Arts [[CrownedSun/Presence]]/ ** Lore Melee *** [[CrownedSun/Resistance]]/ **** Medicine Thrown *** Survival ** Occult * NIGHT ECLIPSE SPECIALITIES [[CrownedSun/Athletics]]/ **** Bureaucracy Brawl: Punch (+1 accuracy); Kick (+3 speed) Awareness * Linguistics ** Resistance: Ignore Pain [[CrownedSun/Dodge]]/ *** Ride * Athletics: Climbing Larceny Sail * Dodge: Ranged Attacks Stealth ** Socialize Linguistics: Flametounge; Low Realm, Rohan. --------------------------------------------------------------------------------- TEMPERS ESSENCE *** VIRTUES --------------------------------------------------------------------------------- Willpower 7 Personal: 16 Compassion ** x x x x x | x x - - - XXxxxxxx Conviction ** Periphereal: 37 DXXXxx Limit Break Committed: Temperance *** - - - - - | - - - - - 0/16 Pers; 2/39 Peri Valor **** EXPERIENCE: 0 (History of 27) Virtue Flaw: Cowardice (Valor) Trigger: The character is near death, defeat, or fails utterly at something of importance. --------------------------------------------------------------------------------- COMBAT STATISTICS --------------------------------------------------------------------------------- Inituative: 6 Soak (L/B): (2/5) Mobility: -0 CHARM: Durability of Oak <9/9>* w/Charm (2/14) Fatigue: 0 * This is a /maximum/; a dice roll is used to determine the exact amount gained. CHARM: Iron Skin Concentration allows you to use your /bashing/ soak to soak Lethal. >>> REST EASE ACTIVE ESSENCE REGAIN 10/hour 6/hour 3/hour HEALTH LEVELS 0 1 2 4 Incapacitated ((/*xX)) / /// //// / / --------------------------------------------------------------------------------- PERSONAL WEAPONS --------------------------------------------------------------------------------- WEAPON DAMAGE ACC DEFENSE SPEED Bare Fist 4B (+0B) +0 (7) +0 (7) +0 (6) Kick 6B (+2B) -1 (6) -1 (6) +0 (6) Razor Claws 8L (+4L) +2 (9) +3 (10) +2 (8) Excp. Sledge 12L (+8L) +0 (6) -1 (5) -4 (2) WEAPON DAMAGE ACC RANGE RATE Hatchet, thrown 4L (+3L) +3 (4) 10 yards 2 --------------------------------------------------------------------------------- CHARM DESCRIPTIONS --------------------------------------------------------------------------------- Charms page # type cost Ferocious Jab pg.157 Supplemental 1 mote Fists of Iron Technique pg.157 Reflexive 2 motes (one scene) Ox-Stunning Blow pg.157 Simple 1 mote/die Thunderclap Rush Attack pg.158 Reflexive 3 motes Hammer on Iron Technique pg.159 Extra Action 4 motes, 1 willpower Overbearing Bull Rush S/Wiki Supplmental 2 motes Golden Essence Block pg.166 Reflexive 1 mote/two dice Dipping Swallow Defense pg.165 Reflexive 1 mote/two dice Ox Body Technique pg.170 Special None (permanent) Durability of Oak Meditation pg.176 Simple 1 mote/two dice (one scene) Iron Skin Concentration pg.176 Reflexive 3 motes, 1 willpower (one scene) Increasing Strength Exercise pg.195 Simple 3 motes/dot (one scene) COMBOs 'Behemoth-Stunning Blow' <2xp>; 1 mote, plus 1 mote/stunning-damage. 1 willpower. >>>Ferocious Jab, Ox-Stunning Blow. 'Ringing-the-Gong Technque' <4xp>; 7 motes, plus 1 mote/extra die. 2 willpower. >>>Thunderclap Rush Attack, Hammer on Iron Technique, Strike-Focusing Technque. BACKGROUNDS value notes Allies * Raveneye, a Larisian Twilight and a great Craftsman. Artifact ** A pair of Orichalcum Smashfists, constructed for you by Raveneye. Contacts *** Friends and former-Mentors within the former Harborhead Royal Guard. Manse * A level-one Fire Manse. Mentor **** Ahlat, the Patron of the Royal Guard, who watches over you and provides you with both aid when it's necessary and advice when you need it. Resources * You live a humble yet fairly comfortable life for a single individual in the Empire, all things told. ARTIFACTS, FIRST AGE RELICS, and IMPORTANT ITEMS EQUIPMENT and OTHER GEAR