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== Dexterity Hybrid Charms == | == Dexterity Hybrid Charms == |
Latest revision as of 19:16, 8 June 2010
Back to The Lunars of Second Edition
Dexterity Hybrid Charms
Dexterity Hybrid Charms are based around gradual enhancement of the character's body, improving her ability to function. Frequently, these Charms are subtle enough to avoid notice until their effects activate.
Movement Charms
Panther Stride</b>
<b>Cost: 4 motes Mins: Dexterity 2, Essence 1 Type: Reflexive Keywords: Hybrid, Obvious Duration: Indefinite Prerequisites: Dexterity Enduring
The character increases her speed and shape, almost flowing forwards with the speed of her motion. The character may double her Movement and Dash speeds, as well as reducing the Speed of Jumps to 3. This Charm is only Obvious while the character moves faster than her normal movement allowance; while her legs will seem long, they will not be inhumanly so.
Predator Grace Method</b>
<b>Cost: 3 motes Mins: Dexterity 2, Essence 1 Type: Reflexive Keywords: Combo-OK, Obvious Duration: One Scene Prerequisites: Any Dexterity Excellency
The character moves with perfect grace and and flexibility. The character converts her entire current Dexterity into automatic successes on all rolls to retain her balance, avoid knockback and knockdown, and escape from holds, grapples, or bonds. In addition, she can walk across any solid surface without it breaking.
Scurrying Monkey Climb</b>
<b>Cost: 2 motes Mins: Dexterity 2, Essence 2 Type: Reflexive Keywords: Hybrid, Obvious Duration: Indefinite Prerequisites: Panther Stride
The character begins to move with the grace and endurance of the monkey. She may climb any vertical or sloped surface at her full movement distance, and adds one free success to all Athletics checks for balance and movement. As with Panther Stride, this Charm is only Obvious while in use; the character's limbs may seem somewhat oddly-shaped to onlookers, but not beyond normal potential.
Sliding Dolphin Assault</b>
<b>Cost: 3 motes Mins: Dexterity 3, Essence 2 Type: Reflexive Keywords: Hybrid, Obvious Duration: Indefinite Prerequisites: Any Dexterity Excellency
The character slips through the water with the speed and motion of the dolphin. The character may use her full Movement and Dash ratings in or under the water, and adds two successes to all Athletics rolls for swimming. This Charm gives the character an unusually sleek appearance, but is not Obvious unless the character is swimming.
Flexibility Charms
Bowing Reed Frame</b>
<b>Cost: 4 motes Mins: Dexterity 2, Essence 2 Type: Reflexive Keywords: Hybrid Duration: Indefinite Prerequisites: Dexterity Enduring
The character slips Essence into her body, enhancing every joint with suppleness. Her DDV and PDV are increased by 1 each.
Rat Head Technique</b>
<b>Cost: 3 motes Mins: Dexterity 3, Essence 2 Type: Reflexive Keywords: Hybrid, Obvious Duration: Indefinite Prerequisites: Dexterity Enduring
The character's body becomes supple and fluid, able to crush itself through the smallest of cracks. While this Charm is active, the character can squeeze through any opening, as long as it is at least half an inch wide and half an inch tall. This process is quick, but not instant. If the character must squeeze her body through an opening two-thirds of her normal size or more, she may move normally. If the opening is between two-thirds and one-third her size, she must take a Speed 3, DV -1 action to squeeze through. If it is between one-third and one-tenth the Lunar's size, the Speed increases to 5 and the DV penalty increases to -2, and if it is less than one-tenth the Lunar's size, the Speed increases to 10 and the DV increases to -3. This Charm is Obvious only while the Lunar is squeezing through the space.
Eel's Grace Technique</b>
<b>Cost: 4 motes Mins: Dexterity 3, Essence 3 Type: Reflexive Keywords: Hybrid, Obvious Duration: Indefinite Prerequisites: Bowing Reed Frame
The character further increases the fluidity of herself, making her body change and bend in unusal ways as she moves. No force can slow her, nor can any restrain her. The character's PDV and DDV cannot be reduced below her Essence by any attack, penalty, or effect, and she adds her Essence as automatic successes to escape clinches and bonds (this applies only to escaping a clinch the character is in, not to avoiding clinches or dealing damage in clinches).
Jellyfish Skin Defense</b>
<b>Cost: 6 motes Mins: Dexterity 4, Essence 4 Type: Reflexive Keywords: Hybrid, Obvious Duration: Indefinite Prerequisites: Eel's Grace Technique
The character's skin and bones take on the consistancy of jelly, dispersing force throughout her body. This Charm applies to all effects that the character may soak with her Stamina. After damage has been rolled, reduce it by one level.
Comments
As with the Strength Charms, I'm still feeling all of this out. Comments, Charm suggestions, and the like are most welcome. - FrivYeti
Bestial Response has been moved to the Wits tree. Therefore, so have the comments about it. :) - FrivYeti
Why is Sliding Dolphin Assault based on Strength Enduring? - MoonSword
- Because I copy and paste my Charm templates from existing Charms. This is foolish. *FIXED* - FrivYeti
Why is Predator Grace Method here if it's not a Hybrid Charm? (I suspect another template mistake) - hdp