Difference between revisions of "DigSenFistWeapons"
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These are the Brawl- and MA-compatible weapons, as well as unarmed attacks. Some weapons (like khatars) are still useable with these Abilities, but are listed with their bladed brethren. | These are the Brawl- and MA-compatible weapons, as well as unarmed attacks. Some weapons (like khatars) are still useable with these Abilities, but are listed with their bladed brethren. | ||
− | These are generalized Fist, Foot and Clinch stats. For a more in-depth treatment, go to [[DigSenFistWeapons/FistAndFoot]] | + | These are generalized Fist, Foot and Clinch stats. For a more in-depth treatment, go to[[DigSenFistWeapons/FistAndFoot]] |
<pre> | <pre> | ||
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Spinning Kick -1 -1 +6B -3 1 can't use Foot and Spinning attacks in the same round; can't block Lethal | Spinning Kick -1 -1 +6B -3 1 can't use Foot and Spinning attacks in the same round; can't block Lethal | ||
− | Clinch -6 +0 +0B | + | Clinch -6 +0 +0B N/A 1 P |
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Pankrator's Cestus -5 +1 +3B +1 3 P; Clinch Enhancer | Pankrator's Cestus -5 +1 +3B +1 3 P; Clinch Enhancer | ||
− | Razor Harness -5 +2 +3L | + | Razor Harness -5 +2 +3L N/A 1 P; Clinch Enhancer |
</pre> | </pre> | ||
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=== Problems? Concerns? Hate what I've done? === | === Problems? Concerns? Hate what I've done? === | ||
− | Take it to [[ | + | Take it to [[DigSenPowerCombatWeapons/ThisIsAllWrong]] |
Latest revision as of 01:15, 6 April 2010
From DigSenPowerCombatWeapons, DigitalSentience's project to revise Power Combat's wonky weapon stats. No formulas, no guarantee of balance, but, dammit, not all weapons are created equal.
These are the Brawl- and MA-compatible weapons, as well as unarmed attacks. Some weapons (like khatars) are still useable with these Abilities, but are listed with their bladed brethren.
These are generalized Fist, Foot and Clinch stats. For a more in-depth treatment, go toDigSenFistWeapons/FistAndFoot
UNARMED Name Spd Acc Dam Def Rate Other Fist +0 +1 +0B +2 4 can't block Lethal Haymaker -3 +0 +2B +0 2 can't use Fist and Haymaker attacks in the same round; can't block Lethal Foot +2 +0 +3B -1 3 can't block Lethal Spinning Kick -1 -1 +6B -3 1 can't use Foot and Spinning attacks in the same round; can't block Lethal Clinch -6 +0 +0B N/A 1 P FIST WEAPONS & CLINCH ENHANCERS (Useable with Brawl unless otherwise noted) Name Spd Acc Dam Def Rate Other Cestus +0 +1 +3B 0 4 can't block Lethal Fighting Gauntlets -2 +1 +5B +2 3 built into some armor Tiger Claws +1 +1 +3L 0 4 usable with Brawl and MA Iron Boots +2 +0 +8B -2 3 built into some armor; usable with MA Falcon Talon Boots +3 +0 +6L -2 3 based on Jaelra's Tiger Claw Boots; usable with MA Pankrator's Cestus -5 +1 +3B +1 3 P; Clinch Enhancer Razor Harness -5 +2 +3L N/A 1 P; Clinch Enhancer
The added Def on the Pankrator's Cestus is because the description makes them sound like they have enough metal on them to provide a decent blocking surface. Their Rate is also to allow them to be used defensively; only one Clinch per turn, as normal. I'm also assuming that the accuracy bonus of the Clinch Enhancers apply both to attempts to enter a clinch, and rolls to control said clinch. As a note to myself: the defense for Tiger Claws is +0 because (as their Speed attests) they are very short, and though otherwise comparable to knives, the blades are in a poor position to block. So there.
Problems? Concerns? Hate what I've done?
Take it to DigSenPowerCombatWeapons/ThisIsAllWrong