Difference between revisions of "CrownedSun/Sonja"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m (link fix)
m (Script: fix links messed up in conversion)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Back to [[CrownedSun/Sonja/RohanCharacters]]
+
Back to[[CrownedSun/RohanCharacters]]
  
 
= Sonja, the Snake-Lady! =
 
= Sonja, the Snake-Lady! =
Line 8: Line 8:
 
CONCEPT HOMELAND TELL
 
CONCEPT HOMELAND TELL
 
Your Character Idea Jungly Jungle. Twin Hourglasses like a Cobra.
 
Your Character Idea Jungly Jungle. Twin Hourglasses like a Cobra.
TOTEM [[FACECrownedSun/Sonja/RANK]] ANIMA
+
TOTEM FACE/RANK ANIMA
 
King Cobra Your Face Title A huge cobra with its hood spread,
 
King Cobra Your Face Title A huge cobra with its hood spread,
 
that seeths with poisonous swirls.
 
that seeths with poisonous swirls.
Line 14: Line 14:
 
--------------------------------ATTRIBUTES---------------------------------------
 
--------------------------------ATTRIBUTES---------------------------------------
 
FULL MOON   (DBT) CHANGING MOON NO MOON
 
FULL MOON   (DBT) CHANGING MOON NO MOON
Strength 2  +5(7) [[CrownedSun/Sonja/Charisma]]/ 3 Perception 3
+
Strength 2  +5(7)[[CrownedSun/Charisma]]/ 3 Perception 3
Dexterity 5  +2(7) [[CrownedSun/Sonja/Manipulation]]/ 5 Intelligence 3
+
Dexterity 5  +2(7)[[CrownedSun/Manipulation]]/ 5 Intelligence 3
Stamina 3  +4(7) [[CrownedSun/Sonja/Appearance]]/ 4 Wits 3
+
Stamina 3  +4(7)[[CrownedSun/Appearance]]/ 4 Wits 3
  
 
--------------------------------ABILITIES---------------------------------------
 
--------------------------------ABILITIES---------------------------------------
Line 22: Line 22:
 
Archery Craft Bureaucracy
 
Archery Craft Bureaucracy
 
Athletics *** Larceny Investigation
 
Athletics *** Larceny Investigation
[[CrownedSun/Sonja/Awareness]]/ ** Linguistics ** [[CrownedSun/Sonja/Lore]]/ *****
+
[[CrownedSun/Awareness]]/ ** Linguistics ** [[CrownedSun/Lore]]/ *****
 
Brawl Performance Medicine
 
Brawl Performance Medicine
[[CrownedSun/Sonja/Dodge]]/ ***** Presence * Occult **
+
[[CrownedSun/Dodge]]/ ***** Presence * Occult **
 
Endurance Ride
 
Endurance Ride
[[CrownedSun/Sonja/Martial]] Arts/ ***** Sail SPECIALITIES (1)
+
[[CrownedSun/Martial]] Arts/ ***** Sail SPECIALITIES (1)
 
Melee Socialize Martial Arts: Unarmed Combat
 
Melee Socialize Martial Arts: Unarmed Combat
 
Resistance ** Stealth ** Lore: First Age Wonders
 
Resistance ** Stealth ** Lore: First Age Wonders
Thrown [[CrownedSun/Sonja/Survival]]/ **
+
Thrown [[CrownedSun/Survival]]/ **
  
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
Line 46: Line 46:
 
COMBAT STATISTICS
 
COMBAT STATISTICS
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
Inituative: 8/10 Soak ([[LCrownedSun/Sonja/B]]): (1/3); 3/7 Mobility: -2
+
Inituative: 8/10 Soak (L/B): (1/3); 3/7 Mobility: -2
ARMOR: Copper Armor, Earth'chant (7/7) w[[CrownedSun/Sonja/Armor]] (8/10); 10/14 Fatigue: 3
+
ARMOR: Copper Armor, Earth'chant (7/7) w/Armor (8/10); 10/14 Fatigue: 3
  
 
HEALTH LEVELS 0 1 2 5 Incapacitated
 
HEALTH LEVELS 0 1 2 5 Incapacitated

Latest revision as of 16:53, 8 June 2010

Back toCrownedSun/RohanCharacters

Sonja, the Snake-Lady!

NAME				NATURE				CASTE
Sonja Viperblood		Explorer			Changing Moon
CONCEPT				HOMELAND			TELL
Your Character Idea		Jungly Jungle.			Twin Hourglasses like a Cobra.
TOTEM				FACE/RANK			ANIMA
King Cobra			Your Face Title			A huge cobra with its hood spread,
								that seeths with poisonous swirls.

--------------------------------ATTRIBUTES---------------------------------------
FULL MOON 	   (DBT)	CHANGING MOON			NO MOON
Strength	2  +5(7)[[CrownedSun/Charisma]]/	3		Perception	3
Dexterity	5  +2(7)[[CrownedSun/Manipulation]]/	5		Intelligence	3
Stamina		3  +4(7)[[CrownedSun/Appearance]]/	4		Wits		3

--------------------------------ABILITIES---------------------------------------
WAR				LIFE				WISDOM
Archery				Craft				Bureaucracy	
Athletics	***		Larceny				Investigation	
[[CrownedSun/Awareness]]/	**		Linguistics	**	[[CrownedSun/Lore]]/		*****
Brawl				Performance			Medicine	
[[CrownedSun/Dodge]]/		*****		Presence	*		Occult		**
Endurance			Ride		
[[CrownedSun/Martial]] Arts/	*****		Sail				SPECIALITIES (1)
Melee				Socialize			Martial Arts: Unarmed Combat
Resistance	**		Stealth		**		Lore: First Age Wonders
Thrown			[[CrownedSun/Survival]]/	**		

--------------------------------------------------------------------------------
TEMPERS			ESSENCE		***	VIRTUES			RENOWN
--------------------------------------------------------------------------------
Willpower	8	Personal:	19	Compassion	***	(succor: 3)
x x x x x | x x x - -				Conviction	**	(mettle: 3)
			Periphereal:	44
						Temperance	**	(cunning: 5)
Limit Break		Committed:		Valor		****	(glory: 9)
- - - - - | - - - - - 	0/5 Pers; 0/12 Peri		

EXPERIENCE:	6	Virtue Flaw: the Curse of the Raging Bull

--------------------------------------------------------------------------------
				COMBAT STATISTICS
--------------------------------------------------------------------------------
Inituative:	8/10		Soak (L/B):	(1/3); 3/7	Mobility:	-2
ARMOR:	Copper Armor, Earth'chant (7/7) w/Armor (8/10); 10/14	Fatigue:	3

HEALTH LEVELS	0	1		2		5	Incapacitated
  ((/*xX))	x	x/		//		/	/
--------------------------------------------------------------------------------
				PERSONAL WEAPONS
--------------------------------------------------------------------------------
WEAPON			DAMAGE		ACC	DEFENSE		SPEED
Chopping Sword		5L (+4L)	+1 (2)	+0 (1)		+0 (2)

WEAPON			DAMAGE		ACC	RANGE		RATE
Hatchet, thrown		4L (+3L)	+3 (4)	10 yards	2
--------------------------------------------------------------------------------
				CHARM DESCRIPTIONS
--------------------------------------------------------------------------------
Charms					page #	type		cost
Finding the Spirit's Shape		pg.124	Reflexive	1 mote
Deadly Beastman Transformation (x3)	pg.124	Instant		5 motes
Humble Mouse Shape			pg.128	Special		None
Shaping the Ideal Form			Pg. 128	Simple		1 Mote
Rat Head Technique			Pg. 132	simple		3 motes
Body Weapon Technique			pg.136	Supplemental	1 mote
Sinuous Striking Grace			pg.136	Reflexive	1 mote per +1 initiative
Snake Body Technique			pg.137  Reflexive	5 motes
Deadly Claw Blow			pg.137	Reflexive	2 motes per success

DBT-form-		+5 Strength, +2 Dexterity, and +4 Stamina.
Gifts:	Horrifying Might, Resilience of Nature, Wound-knitting Power, Poison Bite


BACKGROUNDS		value	notes
Artifact		***	Map shows already-explored areas, and It notes things like secret doors, keeps track of features and
				notes without input from you guys, has an extensive database of First Age stuff...
Heart's Blood		***	You have twelve animal forms.
Manse			***	You have a level three Manse, a level two Manse, and a level one manse.

Shape Library:	King Cobra; Asp, Anaconda, Spider Monkey, Water Moccasin, Jaguar, Crocodile, Gazelle,
				Ibis, Falcon, Owl, Barracuda, Tiger, Wolf Spider

ARTIFACTS, FIRST AGE RELICS, and IMPORTANT ITEMS

(Manses & Hearthstones)
Spider's Eye Stone	2	Earth	pg. 113 [[Bo3C]]
	Medation: See through the eyes of any spider within a 10-yard radius
Stone of Quick Thought	1	Air	pg.111 [[Bo3C]]
	Concentration: Add +1 to Dex and Wits rolls
Stone of Dream Entrance	3	Lunar	pg.116 [[Bo3C]]
	Touch and Concentration: Enter another person's dreams and manipulate them. If they are harmed in the dream, they may
	make a WP roll, Diff2, to wake up. When the dreamer awakes, Int+awareness roll to see if she remembers

EQUIPMENT and OTHER GEAR