Difference between revisions of "Miedvied/DBCharms"
m |
m (link fix) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
<b><i>Flight in Five Directions </b></i>-- [[Miedvied]] <br> | <b><i>Flight in Five Directions </b></i>-- [[Miedvied]] <br> | ||
− | From CharmRelay: | + | From [[CharmRelay]]: |
<b>Cost:</b> 8 motes | <b>Cost:</b> 8 motes |
Latest revision as of 01:16, 6 April 2010
Dragon Blooded Charms
Flight in Five Directions </b>-- Miedvied
From CharmRelay:
<b>Cost: 8 motes Duration: Instant / Permanent Type: Simple Min Presence: 5 Min Essence: 3 Prereqs: Threefold Flight of Summer
Unlike the arts which this Charm builds upon, Flight in Five Directions does not depend on creating false trails to fool the pursuers that seek the Exalt; there are instances in which the Dragon-Blood must flee in the urban jungle, and trails are less of a threat than witnesses.
Activating this charm, roll Charisma + Presence. Every success leaves impressed upon Essence onlookers that the Dragon-Blood fled in a certain direction, complete with enough details to convince any interrogator - and the earnest belief that they did indeed see the Dragon-Blood fleeing in such a direction (this memory is in place of, not in addition to, any real memory they might have of having seen the Dragon- Blood flee.) Anyone asking witnesses to try and find out where the Dragon-Blood fled will be completely unable to track down the Dragon-Blood if using solely witnesses. Anyone using witnesses in addition to other tracking methods will find their difficulty increased by the Dragon-Blood's permanent Essence, due to the time-wasting and confusing information provided by the witnesses.