Difference between revisions of "Abilities/MartialArts"

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(*More MartialArts/KataSystem linkage)
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Martial Arts is the ability that governs disciplined hand-to-hand fighting.  Lots of wikizens think that the Ability is done badly, and have houseruled it.  This is a page for houseruled Martial Arts systems.
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* back to [[Abilities]].
  
This is not a page for Martial Arts Charms; for those, go to MartialArts.
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Martial Arts is the ability that governs disciplined hand-to-hand fighting. It is used for:
  
* back to [[Abilities]].
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* 1E caste/aspect ability for: Dawn, Dusk, Earth, Endings
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* 2E caste/aspect ability for: Dawn, Dusk, Water, Endings
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* [[MartialArts]]
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== Stunt Examples ==
  
== Houseruled Martial Arts Systems ==
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== Charms ==
  
* [[MoMartialArts|Morpheus's Martial Arts Rules]] -- introduces a "focus" system; tries to make the differences between mortal, Terrestrial, Celestial and Sidereal martial arts more understandable and interesting.
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* [[AbyssalMartialArts]]
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* [[DragonBloodedMartialArts]]
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* [[SiderealMartialArts]]
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* [[SolarMartialArts]]
  
* MundaneMartialArts - styles for mortals feeling uncool and wimpy.
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== Other Pages ==
  
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* [[MoMartialArts|Morpheus's Martial Arts Rules]] -- introduces a "focus" system; tries to make the differences between mortal, Terrestrial, Celestial and Sidereal martial arts more understandable and interesting.
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* [[MundaneMartialArts]] - styles for mortals feeling uncool and wimpy.
 
* [[MartialArts/KataSystem]] -- Makes Martial Arts more like Sorcery or Necromancy than Charms, with Initiation levels and Ability-augmenting goodness.
 
* [[MartialArts/KataSystem]] -- Makes Martial Arts more like Sorcery or Necromancy than Charms, with Initiation levels and Ability-augmenting goodness.
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* [[EwindaleMoss/BrawlvMartialArts]] - A set of movelists for use with the revised mechanics and setting in [[EwindaleMoss]]' A Hole In Creation

Latest revision as of 01:15, 6 April 2010

Martial Arts is the ability that governs disciplined hand-to-hand fighting. It is used for:

  • 1E caste/aspect ability for: Dawn, Dusk, Earth, Endings
  • 2E caste/aspect ability for: Dawn, Dusk, Water, Endings
  • MartialArts

Stunt Examples

Charms

Other Pages