Difference between revisions of "DariusSollumanLunarsRevised/RevisedLunarShapechanging"
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− | * /Charms | + | *[[DariusSollumanLunarsRevised/Charms]] |
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<b>Hide of the Cunning Hunter</b> | <b>Hide of the Cunning Hunter</b> |
Latest revision as of 17:06, 8 June 2010
Shapechanging
A note on Appearance, Charisma and Manipulation:
Appearance is used as the Charm for cosmetic changes to the Lunar's appearance.
Manipulation is used for changes to the Lunar's form that are meant to sway how others think, feel or act.
Charisma is used for any other shapechanging.
A Lunar always uses their natural Appearance for the purposes of Charms, although they otherwise adopt the Appearance of whatever they look like.
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Hide of the Cunning Hunter
Cost: 3 motes Duration: One day and night Type: Simple Minimum Appearance: 1 Minimum Essence: 1 Prerequisite Charms: None
Hides the silver tattos, until the anima flare reaches the 4 to 7 level, at which point the Charm ends.
Masking the Brilliant Form
Cost: 2 motes per reduction Duration: One Scene Type: Simple Minimum Appearance: 2 Minimum Essence: 2 Prerequisite Charms: Hide of the Cunning Hunter
Reduces the severity of the Tell. A Lunar can reduce their Tell by a number of levels up to their Appearance.
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Shaping the Ideal Form
Cost: 2 motes per die Duration: One Scene Type: Simple Minimum Appearance: 2 Minimum Essence: 1 Prerequisite Charms: None
Allows a Lunar to subtly (or blatantly) make themselves more appealing and attractive; they can add their up to their Appearance in dice to any Charisma or Manipulation roll meant to influence others opinions, or to disguise the Lunar's true appearance.
Shaping the Ideal Form cannot cover up the Lunar's silver tattos, nor does it disguise their Tell in any fashion.
Blossoming Gift of Luna
Cost: 2 motes, (1 Willpower) Duration: Essence in turns, or until released. Type: Simple Minimum Appearance: 2 Minimum Essence: 2 Prerequisite Charms: Shaping the Ideal Form
Manifests one of the Lunar's Deadly Beastman Shape Gifts, which they can use in their otherwise still human form. This costs either 2 motes, if the Gift will only remain out for a number of turns equal to the Lunar's Essence, or 2 motes and 1 Willpower, in which case it will last until released.
Many-Faced Moon Transformation
Cost: 5 motes, 1 Willpower Duration: Instant Type: Reflexive Minimum Appearance: 3 Minimum Essence: 2 Prerequisite Charms: Shaping the Ideal Form
A Lunar may use Many-Faced Moon Transformation to either swap genders, or assume the appearance of a particular person.
If they swap genders, the change is permanent until swapped again. A Lunar's True Form is of both sexes.
If they are emulating a specific person whom they have not consumed the heart's blood of, then any other radical shape changing will disrupt the disguise, and the Charm will need to be used again- but otherwise, the physical form of the disguise is perfect.
Many-Faced Moon Transformation is not neccesary to emulate a person whom the Lunar has devoured the Heart's blood of, and provides no alteration to the Lunar's physical Attributes except for Appearance.
Wonderous Lunar Transformation
Cost: 5 motes, 1 Willpower, 1 Health Level Duration: One day and night Type: Simple Minimum Manipulation: 4 Minimum Essence: 2 Prerequisite Charms: Many-Faced Moon Transformation
Allows the Lunar to transform any willing subject into any shape that they have in their library of shapes. This Charm requires an uninterupted ten minutes, and inflicts a level of lethal damage on the subject.
So changed, the subject retains all their mental facilities, but are physical whatever shape they are bound into. They may not end the transformation early, although the Lunar who used the Charm may.
Tool Hand Technique
Cost: 4 motes per success Duration: Until released Type: Simple Minimum Charisma: 4 Minimum Essence: 3 Prerequisite Charms: Shaping the Ideal Form
Tool Hand Technique allows a Lunar to transform their body into whatever tools they need for their craft at hand. This lets them convert up to their Attribute (whichever is being used) into automatic successes.
Tool Hand Technique can also be made widely applicible- with a stunt, it is possible to use it to help climb, swim, break things, or perform almost any task in which having an appropriate tool is a boon.
If used as a weapon, Tool Hand Technique provides only Essence points to distribute between Speed, Accuracy, Damage, Defense and Rate. These points may be shifted around reflexively once per turn, even before the Lunar's initative.
Shaping the Still Form
Cost: 1 mote per raw cubic foot, 1 Health Level, (1 xp) Duration: Indefinite / Instant Type: Simple Minimum Manipulation: 4 Minimum Essence: 3 Prerequisite Charms: Tool Hand Technique
Shaping the Still Form lets a Lunar reshape 'dead' matter (such as metal, animal hides, or planks of wood) as he wishes. This lets him convert all his Dexterity or Intelligence dice on a Crafting roll into automatic successes.
However, this change is temporary- it lasts only until the Lunar releases the Essence bound into the matter, at which point the construct breaks down. The Lunar may alternatively spend 1 xp to make the change permanent without needing to forever committ the Essence.
Fish Tail Form
Cost: 5 motes Duration: Indefinite Type: Simple Minimum Charisma: 3 Minimum Essence: 2 Prerequisite Charms: Shaping the Ideal Form
Allows a Lunar to survive indefinitly underwater, and to move in water at twice his normal swimming rate.
Rat Head Technique
Cost: 4 motes Duration: Until released Type: Simple Minimum Charisma: 4 Minimum Essence: 3 Prerequisite Charms: Fish Tail Form, Tool Hand Technique
Turns the Lunar's bones softer and squisher, more apt and able to bend rather than break. They are capable of squeezing into any opening they can fit their head into, although moving through such cramped quarters is extremely difficult, and the Lunar moves at only 1 yard per turn.
Additionally, you lose your natural Lethal soak while in using Rat Head Technique. However, your Bashing soak gains a bonus equal to your Essence.
Body of Water
Cost: 8 motes, 1 Willpower Duration: One Scene Type: Simple Minimum Charisma: 5 Minimum Essence: 4 Prerequisite Charms: Rat Head Technique
Body of water turns the Lunar's form into pure water. Althoug they, by default, still retain their normal shape they can freely compress down into a puddle and flow into anything which is not waterproof. They move at their normal rate on land, or twice that in the water.
Being made of water makes the Lunar more difficult to see, and adds 2 to the difficulty of any attack made against them, 4 if the Lunar is fully immersed in a pool of clear water. Additionally, non-magical attacks (attacks made of a weapon not made of the Five Magical Materials or enhanced by a Charm) cannot hurt the Lunar in this form, and other attacks are automatically reduced to only dealing the minimum damage.
The Lunar is incapable of making any normal attack themself in this form, although they can still make clinch attacks.
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Flying Squirrel Technique
Cost: 5 motes Duration: One Scene Type: Simple Minimum Charisma: 2 Minimum Essence: 2 Prerequisite Charms: None
Adds skin flaps beneath the arms which vastly extend jumping distances.
Triple horizontal jumping distances ones. However, in an area with powerful winds, you will need to make a Dexterity + Athletics roll, with a difficulty of 1 (for only modest gusts) to 5 (for sailing in a hurricane) to avoid being blown off course.
Additionally, if you are falling, you may move three yards horizontally for every yard vertically. Reduce the distance you've fallen by 10 feet for every point of Dexterity and Atheletics you have, for the purposes of calculating damage.
Soaring Raiton's Wings
Cost: 7 motes Duration: One Scene Type: Simple Minimum Charisma: 3 Minimum Essence: 2 Prerequisite Charms: Flying Squirrel Technique
Replaces a Lunar's arms with wings. They may still make kick or bite attacks, and has the following flying movement speeds:
Combat Soar: Dexterity + 35 Combat Flight: 1/2 Combat Soar Maximum Speed: (Dexterity x3 + 80) Verticle Lift: (Dexterity + Athletics) x3 yards Combat Vertical Lift: (Dexterity + Athletics)x2 yards
Lunars using Soaring Raiton's Wings may make fly-by attacks. Trying to fly in high winds is still difficult, but the Lunar converts their Dexterity into automatic successes.
Celestial Dove's Wings
Cost: 10 motes, 1 Willpower Duration: One Scene Type: Simple Minimum Charisma: 4 Minimum Essence: 3 Prerequisite Charms: Soaring Raiton's Wings
Grows a set of wings on the Lunar's back, enabling full flight. They move at the same speeds as with the Soaring Raiton's Wings, and may make flyby attacks. Trying to fly in high winds is still difficult, but the Lunar converts their Dexterity into automatic successes.