Difference between revisions of "HammerOne/Councilman Lung"
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Perception 1, Intelligence 5, Wits 4 <br> | Perception 1, Intelligence 5, Wits 4 <br> | ||
− | <b>Abilities | + | <b>Abilities</B><br> |
Archery 0, Athletics 3, Awareness 3, <b>Brawl</b> 0, <b>Bureacracy</b> 0, Craft 0 , Dodge 3, Endurance 3, <b>Investigation</b> 3, <b>Larcerny</b> 3, Linguistics 3 , Lore 0, <b>Martial Arts</b> 3, Medicine 0, Melee 0, Occult 0, Performance 0, Presence 0, <b>Resistance</b> 3, Ride 0, <b>Sail</b> 0, Socialize 3, <b>Stealth</b> 3, Survival 0, Thrown 0, | Archery 0, Athletics 3, Awareness 3, <b>Brawl</b> 0, <b>Bureacracy</b> 0, Craft 0 , Dodge 3, Endurance 3, <b>Investigation</b> 3, <b>Larcerny</b> 3, Linguistics 3 , Lore 0, <b>Martial Arts</b> 3, Medicine 0, Melee 0, Occult 0, Performance 0, Presence 0, <b>Resistance</b> 3, Ride 0, <b>Sail</b> 0, Socialize 3, <b>Stealth</b> 3, Survival 0, Thrown 0, | ||
Line 25: | Line 25: | ||
Manse 3 (<i>The Sunken hall of Dark Water</i>), Patron 5 ([[HammerOne/Widow of the Red Path|Widow of the Red Path]]), Resources 4 | Manse 3 (<i>The Sunken hall of Dark Water</i>), Patron 5 ([[HammerOne/Widow of the Red Path|Widow of the Red Path]]), Resources 4 | ||
− | <b>Merits | + | <b>Merits</B>:<br> |
-<i>Innocuous</i>(+2 pts), <i>Blurred Fate</i> (+1 pts) | -<i>Innocuous</i>(+2 pts), <i>Blurred Fate</i> (+1 pts) | ||
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− | <B>Virtues | + | <B>Virtues</B>: Compassion 1, Valor 2, Temperance 3, Conviction 3 |
− | <b>Willpower | + | <b>Willpower</B>:6<br> |
− | <b>Essence | + | <b>Essence</B>: 2<br> |
− | <b>Personal essence pool | + | <b>Personal essence pool</B>: 6<br> |
− | <b>Periferal essence pool | + | <b>Periferal essence pool</B>: 20<br> |
<b>Health Levels</b>: -0, -1, -2, -2, -4, Incapacitated | <b>Health Levels</b>: -0, -1, -2, -2, -4, Incapacitated | ||
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<b>Martial Arts</b>: Spirit Sight, Spirit Walking, <b>Water Dragon Style</b>(Flowing Water Defense, Rippling Water Strike, Drowning-in-Blood technique, Shrugging Water Dragon Escape, Water Dragon Form) | <b>Martial Arts</b>: Spirit Sight, Spirit Walking, <b>Water Dragon Style</b>(Flowing Water Defense, Rippling Water Strike, Drowning-in-Blood technique, Shrugging Water Dragon Escape, Water Dragon Form) | ||
− | <b>Equipment | + | <b>Equipment</B> |
<b>Bonus point</b>: 12 <br> | <b>Bonus point</b>: 12 <br> | ||
− | <b>Experience points | + | <b>Experience points</B>:<br> |
=== Description === | === Description === |
Latest revision as of 13:51, 9 June 2010
Back to Dragonblooded
Back to HammerOne
Councilman Tze-Lung is the primary adversary of my Exiles of the Shadow Dragon campaign, a renegade Dragon blooded who have joined forces with a Deathlord.
Councilman Lung
Name: Councilman Tze-Lung, fmr. Unmovable Toad
Nature: Architect
Aspect: Water
House: Unknown
Anima:
Concept: Former Immaculate assassin, now Deathlord Agent
Attributes
Strength 2, Dexterity 4, Stamina 3
Charisma 1, Manipulation 5, Appearance 1
Perception 1, Intelligence 5, Wits 4
Abilities
Archery 0, Athletics 3, Awareness 3, Brawl 0, Bureacracy 0, Craft 0 , Dodge 3, Endurance 3, Investigation 3, Larcerny 3, Linguistics 3 , Lore 0, Martial Arts 3, Medicine 0, Melee 0, Occult 0, Performance 0, Presence 0, Resistance 3, Ride 0, Sail 0, Socialize 3, Stealth 3, Survival 0, Thrown 0,
Backgrounds
Manse 3 (The Sunken hall of Dark Water), Patron 5 (Widow of the Red Path), Resources 4
Merits:
-Innocuous(+2 pts), Blurred Fate (+1 pts)
Flaws:
Virtues: Compassion 1, Valor 2, Temperance 3, Conviction 3
Willpower:6
Essence: 2
Personal essence pool: 6
Periferal essence pool: 20
Health Levels: -0, -1, -2, -2, -4, Incapacitated
Combat
Charms:
Martial Arts: Spirit Sight, Spirit Walking, Water Dragon Style(Flowing Water Defense, Rippling Water Strike, Drowning-in-Blood technique, Shrugging Water Dragon Escape, Water Dragon Form)
Equipment
Bonus point: 12
Experience points:
Description
For reason unknown to most, few people tend to take much notice of Councilman Tze-Lung. It is not that his appearance is not unusual; he is ugly as few with pale, clammy skin, large bloodless lips and large dark emotion bereft eyes, which, combined with his considerable overweight, gives him the apperance of a toad. His long greying hair, kept in the style of an official of the realm, is always greary and shiny, as if dirty and there hangs a perpetual smell of old, stale water about him. As befits his position, the councilman dresses in the fine robes of a high level official of the Thousand Scales and yet for all this finery, the councilman often surprises people by suddenly adressing them, without them knowing that he was present.