Difference between revisions of "XerExaltedLite/Spells"
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== Spells == | == Spells == | ||
− | * [[XerExaltedLite | + | * [[XerExaltedLite/TerrestrialCircleSpells|Terrestrial Circle Spells]] - Adjusted Terrestrial Spells |
− | * [[XerExaltedLite | + | * [[XerExaltedLite/CelestialCircleSpells|Celestial Circle Spells]] - Adjusted Celestial Spells |
− | * [[XerExaltedLite | + | * [[XerExaltedLite/SolarCircleSpells|Solar Circle Spells]] - Adjusted Solar Spells |
− | * [[XerExaltedLite | + | * [[XerExaltedLite/ShadowlandsCircleSpells|Shadowlands Circle Spells]] - Adjusted Shadowlands Spells |
− | * [[XerExaltedLite | + | * [[XerExaltedLite/LabyrinthCircleSpells|Labyrinth Circle Spells]] - Adjusted Labyrinth Spells |
− | * [[XerExaltedLite | + | * [[XerExaltedLite/VoidCircleSpells|Void Circle Spells]] - Adjusted Void Spells |
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Ghosts may learn Shadowlands Circle Necromancy, however, this is exceptionally rare. Either they were masters of arts in life, or a millenia of twisting by the Malfeans has eventually granted them the ability. | Ghosts may learn Shadowlands Circle Necromancy, however, this is exceptionally rare. Either they were masters of arts in life, or a millenia of twisting by the Malfeans has eventually granted them the ability. |
Latest revision as of 04:58, 9 June 2010
Spells
- Terrestrial Circle Spells - Adjusted Terrestrial Spells
- Celestial Circle Spells - Adjusted Celestial Spells
- Solar Circle Spells - Adjusted Solar Spells
- Shadowlands Circle Spells - Adjusted Shadowlands Spells
- Labyrinth Circle Spells - Adjusted Labyrinth Spells
- Void Circle Spells - Adjusted Void Spells
Ghosts may learn Shadowlands Circle Necromancy, however, this is exceptionally rare. Either they were masters of arts in life, or a millenia of twisting by the Malfeans has eventually granted them the ability.
Very little modification has been done to Terrestrial and Shadowlands spells - they merely conform to the new rules. Celestial and Labyrinth spells see a bit of an increase in power, as they are now Ability 5 / Essence 5 Charms. They may even draw out some of the weaker 3rd Circle effects.
Solar and Void Circle spells are even more powerful than normally described.
A lot of spells (particularly those that summon creatures) are listed as having 'No changes' at this time. This will change.