Difference between revisions of "Shallows/EotWMultipleStuntRules"

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For Quick reference: <br>
 
For Quick reference: <br>
 
Here is the Foundation page for [[Shallows/TheEndoftheWorld|The End of the World]]. <br>
 
Here is the Foundation page for [[Shallows/TheEndoftheWorld|The End of the World]]. <br>
Here is the [[Shallows/EotWIntroduction| Introduction]].<br>
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Here is the [[Shallows/EotWIntroduction|Introduction]].<br>
 
Here are links to the [[Shallows/EotWCharacters|Characters]].<br>
 
Here are links to the [[Shallows/EotWCharacters|Characters]].<br>
 
Here are the [[Shallows/EotWHouserules|House Rules]].<br>
 
Here are the [[Shallows/EotWHouserules|House Rules]].<br>

Latest revision as of 01:40, 9 June 2010

For Quick reference:
Here is the Foundation page for The End of the World.
Here is the Introduction.
Here are links to the Characters.
Here are the House Rules.
Here are links to the Missions, as they are made available to the players.
Here you will find the additional elements about the version of Creation that The End of the world is played in. I call it Player Notes.
Here you will find the current disposition of the Sidereal Shards for this game.
Here are links to the Storyteller notes. (Players please refrain from visiting here.)


I was reading some stuff by Michael Godwin, and he mentioned his feeling about stunt dice for a multiple action stunt applying to all actions, and the potential for will power channel and such.

It had led me to consider my own position on these matters. Herein do I elucidate that position to the clarity of all players in what they may and may not expect to receive for such:

When a stunting character performs a multiple action stunt. Prehaps a long slashing cut that takes out the throats of three extras who happened to be lined up. You will receive the bonus dice to each attack, but you will only get the Essence/wp replenishment from a single instance of the stunt.

Channeling a virtue, as has already been covered in my houserules, covers the entire turn, so clearly would effect each action involved.

However channeling a willpower for an automatic success will only affect a single action. (I beleive this creates incentive to channel virtues of 2 or less.)