Difference between revisions of "Shallows/EotWMissionOneRhaksha"

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For Quick reference: <br>
 
For Quick reference: <br>
 
Here is the Foundation page for [[Shallows/TheEndoftheWorld|The End of the World]]. <br>
 
Here is the Foundation page for [[Shallows/TheEndoftheWorld|The End of the World]]. <br>
Here is the [[Shallows/EotWIntroduction| Introduction]].<br>
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Here is the [[Shallows/EotWIntroduction|Introduction]].<br>
 
Here are links to the [[Shallows/EotWCharacters|Characters]].<br>
 
Here are links to the [[Shallows/EotWCharacters|Characters]].<br>
 
Here are the [[Shallows/EotWHouserules|House Rules]].<br>
 
Here are the [[Shallows/EotWHouserules|House Rules]].<br>
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Nature: Thrillseeker <br>
 
Nature: Thrillseeker <br>
Caste: [[WarriorShallows/EotWMissionOneRhaksha/Worker]] – Cataphract<br>
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Caste: [[WarriorShallows/Worker]] – Cataphract<br>
 
S: 4, D: 7, ST: 5, C: 5, M: 7, A: 7, P: 3, I: 3, W: 7,<br>
 
S: 4, D: 7, ST: 5, C: 5, M: 7, A: 7, P: 3, I: 3, W: 7,<br>
 
Abilities: Martial Arts*: 6, Athletics* 6, Presence* 3, Endurance* 3, Lore* 2, Stealth** 7, Dodge** 7, Thrown** 5, Linguistics: 2, Ride: 2, Socialize: 2, Investigation: 2, Larceny: 3, Awareness: 2, Resistance: 2<br>
 
Abilities: Martial Arts*: 6, Athletics* 6, Presence* 3, Endurance* 3, Lore* 2, Stealth** 7, Dodge** 7, Thrown** 5, Linguistics: 2, Ride: 2, Socialize: 2, Investigation: 2, Larceny: 3, Awareness: 2, Resistance: 2<br>

Latest revision as of 01:39, 9 June 2010

For Quick reference:
Here is the Foundation page for The End of the World.
Here is the Introduction.
Here are links to the Characters.
Here are the House Rules.
Here are links to the Missions, as they are made available to the players.
Here you will find the additional elements about the version of Creation that The End of the world is played in. I call it Player Notes.
Here you will find the current disposition of the Sidereal Shards for this game.
Here are links to the Storyteller notes. (Players please refrain from visiting here.)


Unity became Subtle Wickedness (Mostly because I decided not to go full boat with thte Matrix Opening. Instead I went that way a little bot to get the players into a rhythem, which I think deflected them from discovering a few things. Not sure if that's good or bad, but that's the way it worked out.)

Nature: Thrillseeker
Caste: WarriorShallows/Worker – Cataphract
S: 4, D: 7, ST: 5, C: 5, M: 7, A: 7, P: 3, I: 3, W: 7,
Abilities: Martial Arts*: 6, Athletics* 6, Presence* 3, Endurance* 3, Lore* 2, Stealth** 7, Dodge** 7, Thrown** 5, Linguistics: 2, Ride: 2, Socialize: 2, Investigation: 2, Larceny: 3, Awareness: 2, Resistance: 2
Backgrounds: Birth: 5, Gossamer: 5, Artifact: 4 (12 dots, 5-1, no higher than 4), Style: 5 (Pool:6, recover 5/scene full refresh/story & bedlam, May perform 4 wyld stunt/story)
Valor: 5, Temperance: 5, Compassion: 1, Conviction: 1
Sword: 5, Ring: 5, Cup: 1, Staff: 4 Heart: 3

Charms: - Birth charms not listed -

Currently active and paid for:
Assumption of dreams and passions (vanity)
Imposition of Law (Dex + Athletics (Leaping))
Imposition of Law (Dex + Athletics (Perfect Balance))
Imposition of Law (Charisma + Socialize (Worth Waiting For)
Bastion of Self (Sword)

Martial Arts Charms:
Spirit Sight
Spirit walk
- Eyes of air dragon
- Shrouding of body and mind
- Wind dragon speed
- Breath seizing technique
- Air dragon form

Essence: 5, WP: 8 Pool: 40 (19 committed)
Merit/flaw: Dark Fate (3), Known Ananthema (3), Unlucky (1)
Mutations: None

XP Spent: 16xp essence >3, 24 ess > 4, 8 mart > 5, 10 mart >6, 18 athl > 6, 6 pres > 3, 6 End > 3, 22 Stealth > 7, 22 dodge > 7, 18 all other ones > 2, 30 staff > 4, 48 mart charms = 230

Equipment: - Bracers of the Lotus Seed (Assumption earth, Root of the perfected lotus, knife hand dream, Imposition of Law: Dex + Mart (multiple opponents)) - Gloves of thorns ( 1 dot glamour sorcery) - Pouch of Gossamer Glamour sorcery 1 dot - Unused: Glam sorc 1 dot - Glam sorc 1 dot - 4 dot oath