Difference between revisions of "Nikink/ShadowClaw"

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<b>Anima:</b> Silvery-blue panther<br>
 
<b>Anima:</b> Silvery-blue panther<br>
 
<b>Concept:</b> Assassin<br>
 
<b>Concept:</b> Assassin<br>
<b>XP:</b> Lots <nowiki>Left/Total: ???/Lots</nowiki>  
+
<b>XP:</b> Lots <nowiki>Left/Total: ??[[Nikink/Lots]]</nowiki>  
  
  
 
<b><i>Attributes</i></b>
 
<b><i>Attributes</i></b>
:<b>Strength:</b> 7, <b>Dexterity:</b> 7, <b>Stamina:</b> 7
+
:<b>Strength:</b> 5, <b>''Dexterity'':</b> 7, <b>Stamina:</b> 5
:<b>Charisma:</b> 5, <b>Manipulation:</b> 5, <b>Appearance:</b> 5
+
:<b>Charisma:</b> 7, <b>''Manipulation'':</b> 7, <b>Appearance:</b> 7
:<b>Perception:</b> 7, <b>Intelligence:</b> 5, <b>Wits:</b> 6
+
:<b>''Perception'':</b> 8, <b>Intelligence:</b> 6, <b>''Wits'':</b> 7
  
  
 
<b><i>Abilities</i></b>
 
<b><i>Abilities</i></b>
After training and 60 dots among caste and favoured abilities
+
After training  
:''Archery'': 7x, ''Athletics'': 7x, ''Awareness'': 7x, Bureaucracy 1x, Craft(): x, ''Dodge'': 7x, Integrity: x, Investigation: 2x, ''Larceny'': 3x, Linguistics(): x, Lore: 2x, Martial Arts: x, Medicine: x, ''Melee'': 7x, ''Occult'': 7x, Performance: x, Presence: 1x, ''Resistance'': 7x, Ride: 1x, Sail: x, Socialize: x, ''Stealth'': 7x, ''Survival'': 5x, Thrown: x, War: x
+
:Archery: x, Athletics: x, Awareness: x, Bureaucracy 1x, Craft(): x, Dodge: x, Integrity: x, Investigation: x, Larceny: 2x, Linguistics(): x, Lore: 2x, ''Martial Arts'': 1x, Medicine: x, Melee: x, Occult: 2x, Performance: x, Presence: 1x, Resistance: x, Ride: x, Sail: 1x, Socialize: x, ''Stealth'': 1x, ''Survival'': 1x, Thrown: 1x, War: x
 
----
 
----
:''Archery'': 7x, ''Athltics'': 7x, ''Awareness'': 7x, Bureaucracy 5x, Craft(): x, ''Dodge'': 7x, Integrity: 7x, Investigation: 7x, ''Larceny'': 7x, Linguistics(): x, Lore: 7x, Martial Arts: 7x, Medicine: 7x, ''Melee'': 7x, ''Occult'': 7x, Performance: x, Presence: 7x, ''Resistance'': 7x, Ride: 7x, Sail: x, Socialize: 7x, ''Stealth'': 7x, ''Survival'': 7x, Thrown: 7x, War: 7x
+
After 20 dots among favoured abilities (Aargh! only 18 spent - essence too low to allow final 2 dots. Stupid rules)
 +
 
 +
:Archery: x, Athletics: x, Awareness: x, Bureaucracy 1x, Craft(): x, Dodge: x, Integrity: x, Investigation: x, Larceny: 2x, Linguistics(): x, Lore: 2x, ''Martial Arts'': 7x, Medicine: x, Melee: x, Occult: 2x, Performance: x, Presence: 1x, Resistance: x, Ride: x, Sail: 1x, Socialize: x, ''Stealth'': 7x, ''Survival'': 7x, Thrown: 1x, War: x
  
74 spent / 125 total
 
 
----
 
----
:''Archery'': 7x, ''Athletics'': 7x, ''Awareness'': 7x, Bureaucracy 5x, Craft(): x, ''Dodge'': 7x, Integrity: 7x, Investigation: 7x, ''Larceny'': 7x, Linguistics(): 7x, Lore: 7x, Martial Arts: 7x, Medicine: 7x, ''Melee'': 7x, ''Occult'': 7x, Performance: 7x, Presence: 7x, ''Resistance'': 7x, Ride: 7x, Sail: 7x, Socialize: 7x, ''Stealth'': 7x, ''Survival'': 7x, Thrown: 7x, War: 7x
+
After 130 dots extra...
  
95 spent / 125 total - this seems silly - all maxed out except crafts - 30 left to spend, so all 5 crafts at 6???
+
:Archery: 7x, Athletics: 7x, Awareness: 7x, Bureaucracy 3x, Craft(): 5x, Dodge: 7x, Integrity: 7x, Investigation: 7x, Larceny: 7x, Linguistics(): 7x, Lore: 7x, ''Martial Arts'': 7x, Medicine: 5x, Melee: 7x, Occult: 7x, Performance: 7x, Presence: 7x, Resistance: 7x, Ride: 3x, Sail: 3x, Socialize: 7x, ''Stealth'': 7x, ''Survival'': 7x, Thrown: 7x, War: 3x
----
 
:''Archery'': 7, ''Athletics'': 7, ''Awareness'': 7, Bureaucracy 5, Craft(Air): 6, Craft(Earth): 6, Craft(Fire): 6, Craft(Water): 6, Craft(Wood): 6, ''Dodge'': 7, Integrity: 7, Investigation: 7, ''Larceny'': 7, Linguistics(): 7, Lore: 7, Martial Arts: 7, Medicine: 7, ''Melee'': 7, ''Occult'': 7, Performance: 7, Presence: 7, ''Resistance'': 7, Ride: 7, Sail: 7, Socialize: 7, ''Stealth'': 7, ''Survival'': 7, Thrown: 7, War: 7
 
  
Wow.
+
Wow. But less wow than the Solar.
 
----
 
----
  
  
 
<b><i>Specialties</i></b>
 
<b><i>Specialties</i></b>
: Archery - vs Demons, with Breath of Justice, with Powerbows
+
: Martial Arts - vs Demons
: Occult - Demons, Sorcery
+
: Stealth - vs Demons, Hiding in Plain Sight
: Stealth - vs Demons
+
: Awareness - vs Demons, vs Surprise Attacks,
: Awareness - vs Demons
+
: Lore - Demons, Poisons
: Lore - Demons, Sorcery
 
 
: Integrity - vs Demons
 
: Integrity - vs Demons
 +
: Survival - Tracking
 +
: Dodge - vs Demons
 +
: Ride - Artifacts
  
 
<b><i>Languages</i></b>
 
<b><i>Languages</i></b>
 
: Old Realm, High Realm, Forest-Tongue, Ice-Tongue, Fire-Tongue, Sea-Tongue, + 1
 
: Old Realm, High Realm, Forest-Tongue, Ice-Tongue, Fire-Tongue, Sea-Tongue, + 1
  
<b><i>Backgrounds</i></b> 45
+
<b><i>Backgrounds</i></b> 35
:Allies: Lunar Mate, Sidereal, 5 DBs, Other Solars
+
:Allies: Solar Mate, Sidereal, 5 DBs, Other Exalts?
:Artifact: Bow, Armour, Other
+
:Artifact: Armour, Other
 
:Arsenal:
 
:Arsenal:
 
:Backing (): Deliberative
 
:Backing (): Deliberative
Line 56: Line 57:
 
:Contacts ():  
 
:Contacts ():  
 
:Cult: Maybe some
 
:Cult: Maybe some
:Familiar: Horse
+
:Familiar:  
 
:Followers:  
 
:Followers:  
 +
:Heart's Blood: A lot
 
:Henchmen:
 
:Henchmen:
 
:Influence: A bit
 
:Influence: A bit
:Manse: Albin'Shar
+
:Manse: Albin'Shar (no Hearthstone though - maybe her own Manse as well)
 
:Mentor: Sid?
 
:Mentor: Sid?
 
:Panoply: mebbe
 
:Panoply: mebbe
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:Savant: mebbe
 
:Savant: mebbe
 
:Sifu: Sid?
 
:Sifu: Sid?
 +
:Solar Bond: A bit
 
:Wealth: Lots?
 
:Wealth: Lots?
  
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<b><i>Virtues</i></b> 10
 
<b><i>Virtues</i></b> 10
:<b>Compassion:</b> , <b>Conviction:</b> , <b>Temperance:</b> , <b>Valor</b> .
+
:<b>Compassion</b>: 2, <b>Conviction</b>: 4, <b>Temperance</b>: 3, <b>Valor</b>: 5.
  
 
:<b>Virtue Flaw:</b>  
 
:<b>Virtue Flaw:</b>  
  
<b>Willpower:</b> <br>
+
<b>Willpower:</b> 9<br>
 
<b>Essence:</b> 7<br>
 
<b>Essence:</b> 7<br>
<b>Essence pool:</b>  Personal /  Peripheral /  Comitted
+
<b>Essence pool:</b>  Personal /  Peripheral /  Committed
  
 
<b>Health Levels</b>
 
<b>Health Levels</b>
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<b><i>Charms</i></b> 155, 75 caste or fave
+
<b><i>Charms</i></b> 140, 35 caste or fave, 20 knack
 
 
Will not Use DotFA charms. They suck too much. Will consider High Essence charms from wikizens.
 
 
 
*All Archery = 17 (including 1st + 2nd Excellency) Highest Ess 4
 
*All Dodge = = 8 (1st Excellency only) highest Ess 4
 
*All Occult = 12 (no Necromancy, 2nd Excellency only, no charms from ''exah'' until I work out what tat is)
 
 
 
*MA Styles:
 
** Solar hero = 9 (no excel, no expansion)
 
** Lunar hero = 9 (no expansion)
 
** maybe Ebon Shadow (11)? Maybe SMA?
 
 
 
*Melee - a reasonable amount (21 (including 1st Excell)
 
*Integrity - enough to resist Demons (hm, 14 total?)
 
* Resistance - Enough to survive just about anywhere - including Malfeas. 14 + 7 Ox-Bodies (2nd excel)
 
* Survival = 15 (1st Excel)
 
* Stealth = 7 (2nd excel)
 
* Larceny = 8 (1st)
 
* Investigation = 8 (2nd)
 
* Lore = 11 (1st + 2nd)
 
* Awareness = 11 (1st)
 
* Athletics = 15 (1st)
 
 
 
hm. 197 so far. May have to reduce. :)
 
  
 +
: Knacks: 22 (misses a lot, surprisingly)
 +
: Perception: All the way up the Spirit attacking charms, 21 Total
 +
: Dexterity: 22 charms
 +
: Manipulation: 9!
 +
: Appearance: 10
 +
: Stamina: 21
 +
: Charisma: 10
 +
: Strength: 13
 +
: Intelligence: 4
 +
: Wits: 8
  
 +
Total = 140 - I feel the current spread makes her very competent, but strangely lacking in areas...
  
 
<b><i>Combos</i></b>
 
<b><i>Combos</i></b>
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<b><i>Combat</i></b>
 
<b><i>Combat</i></b>
:<b>Join Battle:</b>  
+
:<b>Join Battle:</b> 14 base
:<b>Soak:</b> B/L/A
+
:<b>Soak:</b> B/L/A = 5/2/0 (unarmoured)
:<b>DDV:</b>  
+
:<b>DDV:</b> 11 base
:<b>PDV:</b>  
+
:<b>PDV:</b> 7+weapon base
:<b>DMDV:</b>  
+
:<b>DMDV:</b> 8
:<b>PMDV:</b>  
+
:<b>PMDV:</b> 7?
 
:<b>Attacks:</b>
 
:<b>Attacks:</b>
 
::Punch: Spd- 5, Acc- , Dmg- B, Def- , Rate- 3
 
::Punch: Spd- 5, Acc- , Dmg- B, Def- , Rate- 3

Latest revision as of 00:38, 9 June 2010

Shadow-Claw

(Just some fun playing with the Dreams of the First Age ruleset)

Name: Shadow-Claw
Caste: Waning-Moon
Motivation: Keep Creation safe from all enemies
Anima: Silvery-blue panther
Concept: Assassin
XP: Lots Left/Total: ??[[Nikink/Lots]]


Attributes

Strength: 5, Dexterity: 7, Stamina: 5
Charisma: 7, Manipulation: 7, Appearance: 7
Perception: 8, Intelligence: 6, Wits: 7


Abilities After training

Archery: x, Athletics: x, Awareness: x, Bureaucracy 1x, Craft(): x, Dodge: x, Integrity: x, Investigation: x, Larceny: 2x, Linguistics(): x, Lore: 2x, Martial Arts: 1x, Medicine: x, Melee: x, Occult: 2x, Performance: x, Presence: 1x, Resistance: x, Ride: x, Sail: 1x, Socialize: x, Stealth: 1x, Survival: 1x, Thrown: 1x, War: x

After 20 dots among favoured abilities (Aargh! only 18 spent - essence too low to allow final 2 dots. Stupid rules)

Archery: x, Athletics: x, Awareness: x, Bureaucracy 1x, Craft(): x, Dodge: x, Integrity: x, Investigation: x, Larceny: 2x, Linguistics(): x, Lore: 2x, Martial Arts: 7x, Medicine: x, Melee: x, Occult: 2x, Performance: x, Presence: 1x, Resistance: x, Ride: x, Sail: 1x, Socialize: x, Stealth: 7x, Survival: 7x, Thrown: 1x, War: x

After 130 dots extra...

Archery: 7x, Athletics: 7x, Awareness: 7x, Bureaucracy 3x, Craft(): 5x, Dodge: 7x, Integrity: 7x, Investigation: 7x, Larceny: 7x, Linguistics(): 7x, Lore: 7x, Martial Arts: 7x, Medicine: 5x, Melee: 7x, Occult: 7x, Performance: 7x, Presence: 7x, Resistance: 7x, Ride: 3x, Sail: 3x, Socialize: 7x, Stealth: 7x, Survival: 7x, Thrown: 7x, War: 3x

Wow. But less wow than the Solar.



Specialties

Martial Arts - vs Demons
Stealth - vs Demons, Hiding in Plain Sight
Awareness - vs Demons, vs Surprise Attacks,
Lore - Demons, Poisons
Integrity - vs Demons
Survival - Tracking
Dodge - vs Demons
Ride - Artifacts

Languages

Old Realm, High Realm, Forest-Tongue, Ice-Tongue, Fire-Tongue, Sea-Tongue, + 1

Backgrounds 35

Allies: Solar Mate, Sidereal, 5 DBs, Other Exalts?
Artifact: Armour, Other
Arsenal:
Backing (): Deliberative
Command:
Connections:
Contacts ():
Cult: Maybe some
Familiar:
Followers:
Heart's Blood: A lot
Henchmen:
Influence: A bit
Manse: Albin'Shar (no Hearthstone though - maybe her own Manse as well)
Mentor: Sid?
Panoply: mebbe
Reputation: certainly
Resources:
Retainers:
Salary:
Savant: mebbe
Sifu: Sid?
Solar Bond: A bit
Wealth: Lots?

Merits/Flaws

Merits:
Flaws:


Virtues 10

Compassion: 2, Conviction: 4, Temperance: 3, Valor: 5.
Virtue Flaw:

Willpower: 9
Essence: 7
Essence pool: Personal / Peripheral / Committed

Health Levels -0/-1/-1/-2/-2/-4/Incap/Dying


Charms 140, 35 caste or fave, 20 knack

Knacks: 22 (misses a lot, surprisingly)
Perception: All the way up the Spirit attacking charms, 21 Total
Dexterity: 22 charms
Manipulation: 9!
Appearance: 10
Stamina: 21
Charisma: 10
Strength: 13
Intelligence: 4
Wits: 8

Total = 140 - I feel the current spread makes her very competent, but strangely lacking in areas...

Combos

Combo Name
Combo Charms


Equipment

Equipment here

Combat

Join Battle: 14 base
Soak: B/L/A = 5/2/0 (unarmoured)
DDV: 11 base
PDV: 7+weapon base
DMDV: 8
PMDV: 7?
Attacks:
Punch: Spd- 5, Acc- , Dmg- B, Def- , Rate- 3
Kick: Spd- 5, Acc- , Dmg- B, Def- , Rate- 2
Clinch: Spd- 6, Acc- , Dmg- B, Def- N/A, Rate- 1



Character Description

Expanded Backgrounds

History

Personality