Difference between revisions of "CrownedSun/Sonja"
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− | Back to /RohanCharacters | + | Back to[[CrownedSun/RohanCharacters]] |
= Sonja, the Snake-Lady! = | = Sonja, the Snake-Lady! = | ||
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--------------------------------ATTRIBUTES--------------------------------------- | --------------------------------ATTRIBUTES--------------------------------------- | ||
FULL MOON (DBT) CHANGING MOON NO MOON | FULL MOON (DBT) CHANGING MOON NO MOON | ||
− | Strength 2 +5(7) /Charisma/ 3 Perception 3 | + | Strength 2 +5(7)[[CrownedSun/Charisma]]/ 3 Perception 3 |
− | Dexterity 5 +2(7) /Manipulation/ 5 Intelligence 3 | + | Dexterity 5 +2(7)[[CrownedSun/Manipulation]]/ 5 Intelligence 3 |
− | Stamina 3 +4(7) /Appearance/ 4 Wits 3 | + | Stamina 3 +4(7)[[CrownedSun/Appearance]]/ 4 Wits 3 |
--------------------------------ABILITIES--------------------------------------- | --------------------------------ABILITIES--------------------------------------- | ||
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Archery Craft Bureaucracy | Archery Craft Bureaucracy | ||
Athletics *** Larceny Investigation | Athletics *** Larceny Investigation | ||
− | /Awareness/ ** Linguistics ** | + | [[CrownedSun/Awareness]]/ ** Linguistics ** [[CrownedSun/Lore]]/ ***** |
Brawl Performance Medicine | Brawl Performance Medicine | ||
− | /Dodge/ ***** Presence * Occult ** | + | [[CrownedSun/Dodge]]/ ***** Presence * Occult ** |
Endurance Ride | Endurance Ride | ||
− | /Martial Arts/ ***** Sail SPECIALITIES (1) | + | [[CrownedSun/Martial]] Arts/ ***** Sail SPECIALITIES (1) |
Melee Socialize Martial Arts: Unarmed Combat | Melee Socialize Martial Arts: Unarmed Combat | ||
Resistance ** Stealth ** Lore: First Age Wonders | Resistance ** Stealth ** Lore: First Age Wonders | ||
− | Thrown | + | Thrown [[CrownedSun/Survival]]/ ** |
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(Manses & Hearthstones) | (Manses & Hearthstones) | ||
− | Spider's Eye Stone 2 Earth pg. 113 Bo3C | + | Spider's Eye Stone 2 Earth pg. 113 [[Bo3C]] |
Medation: See through the eyes of any spider within a 10-yard radius | Medation: See through the eyes of any spider within a 10-yard radius | ||
− | Stone of Quick Thought 1 Air pg.111 Bo3C | + | Stone of Quick Thought 1 Air pg.111 [[Bo3C]] |
Concentration: Add +1 to Dex and Wits rolls | Concentration: Add +1 to Dex and Wits rolls | ||
− | Stone of Dream Entrance 3 Lunar pg.116 Bo3C | + | Stone of Dream Entrance 3 Lunar pg.116 [[Bo3C]] |
Touch and Concentration: Enter another person's dreams and manipulate them. If they are harmed in the dream, they may | Touch and Concentration: Enter another person's dreams and manipulate them. If they are harmed in the dream, they may | ||
make a WP roll, Diff2, to wake up. When the dreamer awakes, Int+awareness roll to see if she remembers | make a WP roll, Diff2, to wake up. When the dreamer awakes, Int+awareness roll to see if she remembers |
Latest revision as of 16:53, 8 June 2010
Back toCrownedSun/RohanCharacters
Sonja, the Snake-Lady!
NAME NATURE CASTE Sonja Viperblood Explorer Changing Moon CONCEPT HOMELAND TELL Your Character Idea Jungly Jungle. Twin Hourglasses like a Cobra. TOTEM FACE/RANK ANIMA King Cobra Your Face Title A huge cobra with its hood spread, that seeths with poisonous swirls. --------------------------------ATTRIBUTES--------------------------------------- FULL MOON (DBT) CHANGING MOON NO MOON Strength 2 +5(7)[[CrownedSun/Charisma]]/ 3 Perception 3 Dexterity 5 +2(7)[[CrownedSun/Manipulation]]/ 5 Intelligence 3 Stamina 3 +4(7)[[CrownedSun/Appearance]]/ 4 Wits 3 --------------------------------ABILITIES--------------------------------------- WAR LIFE WISDOM Archery Craft Bureaucracy Athletics *** Larceny Investigation [[CrownedSun/Awareness]]/ ** Linguistics ** [[CrownedSun/Lore]]/ ***** Brawl Performance Medicine [[CrownedSun/Dodge]]/ ***** Presence * Occult ** Endurance Ride [[CrownedSun/Martial]] Arts/ ***** Sail SPECIALITIES (1) Melee Socialize Martial Arts: Unarmed Combat Resistance ** Stealth ** Lore: First Age Wonders Thrown [[CrownedSun/Survival]]/ ** -------------------------------------------------------------------------------- TEMPERS ESSENCE *** VIRTUES RENOWN -------------------------------------------------------------------------------- Willpower 8 Personal: 19 Compassion *** (succor: 3) x x x x x | x x x - - Conviction ** (mettle: 3) Periphereal: 44 Temperance ** (cunning: 5) Limit Break Committed: Valor **** (glory: 9) - - - - - | - - - - - 0/5 Pers; 0/12 Peri EXPERIENCE: 6 Virtue Flaw: the Curse of the Raging Bull -------------------------------------------------------------------------------- COMBAT STATISTICS -------------------------------------------------------------------------------- Inituative: 8/10 Soak (L/B): (1/3); 3/7 Mobility: -2 ARMOR: Copper Armor, Earth'chant (7/7) w/Armor (8/10); 10/14 Fatigue: 3 HEALTH LEVELS 0 1 2 5 Incapacitated ((/*xX)) x x/ // / / -------------------------------------------------------------------------------- PERSONAL WEAPONS -------------------------------------------------------------------------------- WEAPON DAMAGE ACC DEFENSE SPEED Chopping Sword 5L (+4L) +1 (2) +0 (1) +0 (2) WEAPON DAMAGE ACC RANGE RATE Hatchet, thrown 4L (+3L) +3 (4) 10 yards 2 -------------------------------------------------------------------------------- CHARM DESCRIPTIONS -------------------------------------------------------------------------------- Charms page # type cost Finding the Spirit's Shape pg.124 Reflexive 1 mote Deadly Beastman Transformation (x3) pg.124 Instant 5 motes Humble Mouse Shape pg.128 Special None Shaping the Ideal Form Pg. 128 Simple 1 Mote Rat Head Technique Pg. 132 simple 3 motes Body Weapon Technique pg.136 Supplemental 1 mote Sinuous Striking Grace pg.136 Reflexive 1 mote per +1 initiative Snake Body Technique pg.137 Reflexive 5 motes Deadly Claw Blow pg.137 Reflexive 2 motes per success DBT-form- +5 Strength, +2 Dexterity, and +4 Stamina. Gifts: Horrifying Might, Resilience of Nature, Wound-knitting Power, Poison Bite BACKGROUNDS value notes Artifact *** Map shows already-explored areas, and It notes things like secret doors, keeps track of features and notes without input from you guys, has an extensive database of First Age stuff... Heart's Blood *** You have twelve animal forms. Manse *** You have a level three Manse, a level two Manse, and a level one manse. Shape Library: King Cobra; Asp, Anaconda, Spider Monkey, Water Moccasin, Jaguar, Crocodile, Gazelle, Ibis, Falcon, Owl, Barracuda, Tiger, Wolf Spider ARTIFACTS, FIRST AGE RELICS, and IMPORTANT ITEMS (Manses & Hearthstones) Spider's Eye Stone 2 Earth pg. 113 [[Bo3C]] Medation: See through the eyes of any spider within a 10-yard radius Stone of Quick Thought 1 Air pg.111 [[Bo3C]] Concentration: Add +1 to Dex and Wits rolls Stone of Dream Entrance 3 Lunar pg.116 [[Bo3C]] Touch and Concentration: Enter another person's dreams and manipulate them. If they are harmed in the dream, they may make a WP roll, Diff2, to wake up. When the dreamer awakes, Int+awareness roll to see if she remembers EQUIPMENT and OTHER GEAR