Difference between revisions of "Nikink/ImmortalKombat"
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* Usable as written : Recommended | * Usable as written : Recommended | ||
** Storm Crow Style | ** Storm Crow Style | ||
− | *** [[Muzz]] - [[Muzz | + | *** [[Muzz]] - [[Muzz/Aoshi]], Endings Caste Sidereal. |
** Arms of the Unconquered Sun Style | ** Arms of the Unconquered Sun Style | ||
** Crane Style | ** Crane Style |
Revision as of 11:22, 8 April 2010
Immortal Kombat
The rules are simple, the fluff nigh non-existent. Pick a splat, pick a Martial Arts Style; FIGHT.
It would be best if all participants in a match were of equivalent power tier and Essence.
- Perhaps a series of matches
- Unarmed + Unarmoured
- Armed and Armoured (No Artefacts)
- Artefacts
- Say, 20 Charms total per contestant
- This includes MA Style (usually 9-12 Charms)
- Contestants may mutually agree to more or fewer Charms
- Same Essence level
- perhaps a match at Ess 3, and a match at Ess 5
- Double ups are allowed!
- Nothing wrong with two Solar with Lunar Hero Style pairing off, for example, it just won't prove who's MA style is strongest. :)
This is a potential 6 matches per pair of contestants! But some can be skipped, negotiation encouraged. Depends how long the matches go for I suppose. All for fun. :)
- Essence 3 Character builds
- Make a starting character. Simple eh?
- The Charms and Essence are assumed to be where all your XP has been spent to date.
- Any Charms you do not qualify for in your Style, you do not have. Duh! But you do get that number of extra Charms if needed to balance with opponent.
- you get three bonus points to use solely for building a combo
- Essence 5 Character builds
- Take that same character,
- increase Essence to 5,
- add 50xp
- Get the rest of Style Charms free, 5 other charms of your choice and character with least number of Charms in total gets bonus Charms.
- You get 4bp, and then 5bp solely for building combos (Or Arrays, as it were)
Allowed/recommended Celestial MA Styles listed below. Put your name next to any you wish to try out.
- Usable as written : Recommended
- Storm Crow Style
- Muzz - Muzz/Aoshi, Endings Caste Sidereal.
- Arms of the Unconquered Sun Style
- Crane Style
- Crystal Chameleon Style
- Dark Messiah Style (I will not allow Void Avatar Prana in this tournament, consider it non-existent)
- nikink - Bad Moon Rising, lunar full moon
- Hungry Ghost Style
- Infernal Monster Style
- nikink - Infernal: The Horror Under Lock and Key ;)
- Lunar Hero Style
- Snake Style
- Solar Hero Style
- Solar Hero Style (Jon Chung's revision, disallowed for Solars in this tournament due to being Solar level charms for them)
- The Art of Forceful Declaration Style
- The Art of Meditative Discussion Style
- The Art of Relentless Persuasion Style
- The Art of Victorious Concession Style
- Thousand Wounding Gears (Alchemical)
- Bencyclopedia - Moonsilver Alchemical Transitory Ardent Assimilator
- Violet Bier of Sorrows Style (Jon Chung's revision, more mechanically sound)
- Storm Crow Style
- Ok, but some charms poorly executed: Feel free to use if you wish, they have been errated. Remaining wonky Charms (if any) will be addressed as they arise.
- Air Dragon Style (I have compiled the Style + Errata if you want it)
- Earth Dragon Style (I have compiled the Style + Errata if you want it)
- Bencyclopedia - Sidereal
- Fire Dragon Style
- Violet Bier of Sorrows Style
- Bencyclopedia - Solar
- Water Dragon Style
- Wood Dragon Style
- Ok, bit wonky: Feel free to use, but they have not yet been errated, so more wonky than the others.
- Ebon Shadow Style
- Mantis Style
- Tiger Style
Comments and Observations
I would imagine, before any contest has begun, the Immaculate Dragon Styles will be among the most powerful. I would like Storm Crow Style to be slightly more powerful than Snake by Essence 5, and hopefully about equal at Essence 3.
Bencyclopedia has also been pondering a Lunar Clinch god build. Clinchy styles I can think of (without double checking books): IMS, SHS, MS and DMS.