Difference between revisions of "RedneckHank"
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<b>Caste:</b> Solar, Twilight\\ | <b>Caste:</b> Solar, Twilight\\ |
Latest revision as of 01:17, 6 April 2010
Contents
Hank
Caste: Solar, Twilight\\ Nature: Thrillseeker\\ Concept: Redneck Engineer\\ XP: 0 unspent, 0 total\\ Player: Telgar
History
Description
Relationships
Attributes
- Strength: 4, Dexterity: 3, Stamina: 4
- Charisma: 4, Manipulation: 2, Appearance: 4
- Perception: 3, Intelligence: 3, Wits: 3
Abilities
- Dawn
- Brawl 5
- Zenith
- Endurance 2
- Presence 3
- Resistance 2
- Survival 4
- Twilight
- Crafts 4
- Lore 3
- Occult 5
- Night
- Athletics 2
- Awareness 3
- Dodge 2
- Eclipse
- Lingustics 1
Languages: Riverspeak (Native), Old Realm
Tempers
Essence: 3\\ Willpower: 9
Compassion: 2, Conviction: 4, Temperance: 2, Valor 5.
Essence pool:\\
Personal 18 | Peripheral 43 | Committed 0
Health Levels:\\ -0/-1/-1/-1/-2/-2/-2/-2/-4/Incap
Advantages
Charms
Ferocious Jab Supplemental 1 mote Thunderclap Rush Attack Reflexive 3 motes Hammer on Iron Technique Extra Action 4 motes, 1 willpower Ox-Body Technique Special N/A Hardship Surviving Mendicant Simple 5 motes Flawless Handiwork Method Supplemental 3 motes per success Terrestrial Circle Sorcery Simple 1 willpower Increasing Strength Exercise Simple 3 motes per dot
Spells
Virtuous Guardian of Flame Terrestrial 25 motes Flying Guillotine Terrestrial 10 motes Wood Dragon’s Claw Terrestrial 10 motes
Backgrounds
- Artifact 3
- Familiar 2
- Resources 2
Expanded Backgrounds
Artifacts and Such
Merits and Flaws
- Legendary Intelligence (Free merit)
Quick Combat Stats
Init: \\ Dodge: \\ Soak: \\ Melee Accuracy \\ Melee Rate \\ Melee Def \\