Difference between revisions of "Madwand"
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Latest revision as of 01:16, 6 April 2010
This is where I'll list everything I've written. I'll be concentrating on writing Solar charms.
Solar Charms:
- SolarArchery/Madwand - Some charms that create an alternative to the Arrow Storm Technique archery path. (4 Charms)
- SolarAthletics/Madwand - Swim like a Solar, and riding arrows, oh my. (2 Charms)
- SolarDodge/Madwand - if VBoS can have it, Solar charms can sure have it! Plus a nice "upgrade" Charm. (3 Charms)
- SolarLore/Madwand - A Charm to dampen your aura. (1 Charm)
- SolarMelee/Madwand - I don't like the Melee extra-action charms. These are one possible alternative. (7 Charms)
- SolarOccult/Madwand - Charms to duplicate the effect of Naruto's Sharingan jutso. (2 Charms)
- SolarPresence/Madwand - Listener-Swaying Argument is a speed-bump charm. Lets get something better! (13 Charms)
Artifacts:
- Artifacts/InfiniteDaiklaive - I can't choose which sword I like best. This weapon is all of them. (Artifact 4)
Spells:
- Madwand/ImplacablePhantomWheel - Create a giant wheel to track down and smash an enemy. (Solar circle)
House Rules:
- Madwand/Social-fu - My suggestions for social house rules.
Discussions:
- Madwand/Anti-parryable - Disscussion about an unique mechanic for making an attack "anti-parryable".