Difference between revisions of "FormatStandards/ArmorFormat"
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− | When detailing armor, the way to do it is in an Armor | + | == The Armour Standards == |
− | + | ||
− | + | When detailing armor, the best way to do it is in an Armor Statistics Block. Include: | |
− | + | # All relevant stats, either written out or abbreviated; these are Soak (bashing and lethal), Mobility Penalty, and Fatigue Value. | |
− | + | # The Resources cost. | |
− | <b><i> | + | # Any Ability / Attribute requirements. |
− | < | + | # If an Artifact, note that it's an Artifact, the commitment value, and whether or not your statistics include the Magical Material bonus. |
− | Resources <b> | + | |
− | + | * back to [[FormatStandards]]. | |
− | <b><i> | + | |
− | < | + | === Template === |
− | Resources | + | |
− | + | Some people like to do armour stat blocks <tt>in monospace</tt> (using the "tt" tag). | |
− | + | ||
+ | <b><i>Armour Name Here</b></i><br> | ||
+ | (if necessary) Artifact X; Commitment X<br> | ||
+ | +XL / +XB; Mobility -X; Fatigue X<br> | ||
+ | Resources X | ||
+ | |||
+ | === Examples === | ||
+ | |||
+ | <b><i>Lamellar Armor</i></b><br> | ||
+ | +6L / +8B; Mobility -2; Fatigue 1<br> | ||
+ | Resources 3 [or •••] | ||
+ | |||
+ | <b><i>Jade Chain Shirt</i></b><br> | ||
+ | Artifact 2 [or ••]; Commitment 2<br> | ||
+ | +5L / +3B; Mobility 0; Fatigue 1 (0 with material bonus)<br> | ||
+ | Resources 4 [or ••••] (largely dependent on the market) | ||
+ | |||
+ | === Comments === | ||
+ | |||
+ | I can't actually remember the stats for jade chain, so if I got them wrong, sorry.<br>~ [[Shataina]] |
Latest revision as of 01:15, 6 April 2010
The Armour Standards
When detailing armor, the best way to do it is in an Armor Statistics Block. Include:
- All relevant stats, either written out or abbreviated; these are Soak (bashing and lethal), Mobility Penalty, and Fatigue Value.
- The Resources cost.
- Any Ability / Attribute requirements.
- If an Artifact, note that it's an Artifact, the commitment value, and whether or not your statistics include the Magical Material bonus.
- back to FormatStandards.
Template
Some people like to do armour stat blocks in monospace (using the "tt" tag).
Armour Name Here</b>
(if necessary) Artifact X; Commitment X
+XL / +XB; Mobility -X; Fatigue X
Resources X
Examples
<b>Lamellar Armor
+6L / +8B; Mobility -2; Fatigue 1
Resources 3 [or •••]
Jade Chain Shirt
Artifact 2 [or ••]; Commitment 2
+5L / +3B; Mobility 0; Fatigue 1 (0 with material bonus)
Resources 4 [or ••••] (largely dependent on the market)
Comments
I can't actually remember the stats for jade chain, so if I got them wrong, sorry.
~ Shataina