Difference between revisions of "DarkPhoenix/Bikanel"
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− | === <B>History | + | === <B>History[[DarkPhoenix/Bikanel/B]]> === |
Coming soon. | Coming soon. | ||
− | === <B>Layout | + | === <B>Layout[[DarkPhoenix/Bikanel/B]]> === |
<pre> | <pre> | ||
__________________________________________________________________________ | __________________________________________________________________________ | ||
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</pre> | </pre> | ||
− | === <B>Facilities | + | === <B>Facilities[[DarkPhoenix/Bikanel/B]]> === |
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Living Quarters / Refectory - 1 | Living Quarters / Refectory - 1 | ||
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</pre> | </pre> | ||
− | === <B>Powers | + | === <B>Powers[[DarkPhoenix/Bikanel/B]]> === |
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Far Sensor Projection - Air | Far Sensor Projection - Air | ||
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− | === <B>Complex Systems | + | === <B>Complex Systems[[DarkPhoenix/Bikanel/B]]> === |
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Internal Communication Network - Complex Illusions | Internal Communication Network - Complex Illusions | ||
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− | === <B>Extras | + | === <B>Extras[[DarkPhoenix/Bikanel/B]]> === |
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Dematerialise-Proof Structure | Dematerialise-Proof Structure |
Revision as of 00:35, 6 April 2010
Contents
HistoryDarkPhoenix/Bikanel/B>
Coming soon.
<B>LayoutDarkPhoenix/Bikanel/B>
__________________________________________________________________________ | _______________ | | | / \ | | | /\ 1 /\ | ________ | | / \ / \ | / \ | | / \ / \ | / B __ \ | | / \_________/ \ | /_____||_____\ | | / / \ \ | / || \ | | | 2 / \ 3 | | / C || \ G | | | | | | | /________||________\ R | | | | | | | / | 6 || | \ O | | | | | | | / |____||____| \ U | | |______| |______| | / | 7 || | \ N | | | \ / | | / |____||____| \ D | | \ \_________/ / | __ /________| 8 || |________\ __ | | \ | / | | |____||____| | L | | \ 4 | 5 / | | | 9 || | | E | | \ | / | | |____||____| | V | | \ | / | | | A || | | E | | \_______|_______/ | |_________|____||____|_________| L | | | | |_________________________________|________________________________________| | | | 1: Wood 2: Water 3: Air 4: Fire | | 5: Earth 6: Solar 7: Lunar 8: Sidereal | | 9: Alchemical A: Abyssal B: Control Room C: Library | |__________________________________________________________________________|
<B>FacilitiesDarkPhoenix/Bikanel/B>
Living Quarters / Refectory - 1 Gymnasium / Observatory - 2 Medical Bay - 3 Foundry / Forge - 4 Vault / Armoury - 5 War Room / Training Room - 6 Rainforest / Nature Reserve - 7 Security Room / Orrery - 8 Workshop / Alchemical Vats - 9 Laboratory / Dungeon - A Control Room - B Fourth Dimensional Library - C
<B>PowersDarkPhoenix/Bikanel/B>
Far Sensor Projection - Air Physical Law Repealement (Gravity) - Air Recording - Air Affinity Element Control (Air) - Air Data Computer Cluster - Earth Multiple Automatons - Earth Passwords - Earth Affinity Element Control (Earth) - Earth Automatic Lighting - Fire Complex Illusions - Fire Internal Power Grid - Fire Affinity Element Control (Fire) - Fire Self-Cleaning - Water Self-Repairing - Water Shifting Geomancy - Water Affinity Element Control (Water) - Water Anima Sense - Wood Provider - Wood Climate Control - Wood Affinity Element Control (Wood) - Wood Essence Cannons - Solar Essence Shielding - Lunar Full Sentience - Sidereal Complex Defences - Alchemical Essence Plasma Cannons - Abyssal (Wrath of the Unconquered Sun) (Holy Lance of Sol)
<B>Complex SystemsDarkPhoenix/Bikanel/B>
Internal Communication Network - Complex Illusions - Recording Weather Catalyst Dynamo - Affinity Element Control (all) - Far Sensor Projection - Essence Cannons Fortress Cloaking Device - Complex Illusions - Anima Sense - Essence Shielding Elevators - Physical Law Repealment (Gravity) - Passwords - Internal Power Grid Flight - Physical Law Repealment (Gravity) - Internal Power Grid - Full Sentience Defensive Army - Multiple Automatons - Full Sentience - Complex Defences Hearthstone Array Computer - Data Computer Cluster - Passwords - Anima Sense - Provider Holographic Tactical Map - Complex Illusions - Far Sensor Projection - Full Sentience
<B>ExtrasDarkPhoenix/Bikanel/B>
Dematerialise-Proof Structure Fortress Indestructable Secret Doors and Passages
Comments
This Manse was designed using a combination of Shataina's Manse Creation System and Telgar's Bastions of Power custom background. Mad props to both of them for these systems. ~DarkPhoenix