EndlessChase/ZenleighaSheet
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NAME HOMELAND Zenleigha Stonewall CASTE ANIMA BANNER Twilight Twin Serpents NATURE EXPERIANCE Savant 13 --------------------------------ATTRIBUTES---------------------------------------------- PHYSICAL SOCIAL MENTAL Strength 2 Charisma 3 Perception 4 Dexterity 3 Manipulation 4 Intelligence 4 Stamina 3 Appearance 3 Wits 3 --------------------------------ABILITIES----------------------------------------------- --DAWN-- --ZENITH-- --TWILIGHT-- ■Archery ** ■Endurance ** ■Craft * □Brawl * □Performance * ■Investigation * □Martial Arts * □Presence * ■Lore ** ■Melee * □Resistance * ■Medicine *** □Thrown □Survival * ■Occult *** --Night-- --ECLYPSE-- --SPECIALTIES-- ■Athletics ** □Bureaucracy Inv (Analysis **) □Awareness *** ■linguistics ** Lore (Religion *) □Dodge *** □Ride Occult (Spirits **) □Larceny □Sail --CRAFTS-- □Stealth □Socialize * Fletchery * LANGUAGES: Forest Tongue, River Tongue, Old Realm ---------------------------------------------------------------------------------------- BACKGROUNDS ---------------------------------------------------------------------------------------- BACKGROUND DESCRIPTION Resources * Jade Artifact ** Dragon King Swordstick Artifact ** Endurance Charm Mentor ** Daimyo of Lookshy Allies *** Alaethis, Alabaster Chimes ---------------------------------------------------------------------------------------- TEMPERS ESSENCE *** VIRTUES ---------------------------------------------------------------------------------------- Willpower: 7 Personal: 16: Compassion *** O O O O O O O Committed: None Conviction ** Limit Peripheral: 38:34 Temperance *** O O O O O O O O O O Committed: Four Valor ** ---------------------------------------------------------------------------------------- COMBAT STATISTICS ---------------------------------------------------------------------------------------- Initiative: 7 Soak (L/B): (1/3) Mobility: -1 ARMOR: Buff Jacket w/Armor: (4/7) Fatigue: 2 HEALTH LEVELS -0 -1 -2 -4 Incapacitated Negative O O O O O O O O O O O O O O ---------------------------------------------------------------------------------------- COMBAT ACTIONS ---------------------------------------------------------------------------------------- ATTACKS WEAPON SPEED ACCURACY DAMAGE DEFENSE Dagger 3(+3) 4(+0) 3(+1L) 2(-2) RANGED ACCURACY DAMAGE RATE RANGE AMMUNITION Archery (Broadhead) 5(+0) 5L(+2L) 2 150 O O O O O O O O O O O O O O O O O O O O -- Dodge: 5(-1 Mobility Penalty) ---------------------------------------------------------------------------------------- CHARM DESCRIPTIONS ---------------------------------------------------------------------------------------- CHARM COST DURRATION TYPE EFFECT Ox Body Technique None Permanent Special -1 x 1, -2 x 2 Health Levels Graceful Crane Stance 3 motes One Scene Reflexive No need for banace rolls Sensory Acuity Prana 5 motes One Scene Simple Adds Permanent Essence to awareness rolls Suprise Anticipation 1 Mote Permanent Reflexive Alerts to danger, drains mote Method Automatically Terrestrial Circle 1 Will Instant Simple Allows the casting of one Sorcery Terrestrial Circle spell Touch of Blissful 5 Motes Six Hours Simple Reduces wound or disease Release penalties by 2, -3 penalty to rolls requiring coordination Body-Mending 10 Motes One Day Reflexive Speed normal healing 10x Meditation Grevious Injury 10 Motes One Day Simple Heals Essence + successes on Recovery Method Stamina + Endurance roll health levels Wound-Mending Care 10 Motes One Day Simple Heals Essence + successes on Technique Intelligence + Medicine roll health levels to other Wise Arrow 1 Mote Instant Supplemental Adds dice to single archery /die attack roll -- SPELLS COST CIRCLE EFFECT Death of Obsidian 15 Motes Terrestrial 30 Yards wide, 100 Long, 10 High Butterflies Roll Perception + Occult Difficulty to avoid is equal to successes Damage dealt is Successes + Perm Essence Infallable Messenger 10 Motes Terrestrial Sends short message to familiar person anywhere in creation Invulnerable Skin of 20 Motes Terrestrial Adds 6 Lethal, 12 Bashing Soak Bronze Attacks doing less raw damage than these scores do no damage +2 Bashing Damage with Fists ---------------------------------------------------------------------------------------- GEAR ---------------------------------------------------------------------------------------- ITEM QUANTITY NOTES Dirk 1 Carried Dagger 1 Carried Carving Knife 1 Carried Hand Made Bow 1 Carried Arrows 20 Carried Dragon King Swordstick 1 Carried Buff Jacket 1 Worn Endurance Charm 1 Worn Medicinal Herbs Assortment Carried ---------------------------------------------------------------------------------------- ARTIFACTS/HEARTHSTONES ---------------------------------------------------------------------------------------- NAME RATING COMMITMENT EFFECT Endurance ** None 2 Motes - Grants someone 4 endurance for a scene Charm Dragon King ** 4 Motes SPD:+2, ACC:+1, DAM:+5L, PRY:+1 Swordstick -1 wound penalty on a successful attack, non-cumulative
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