Zack/Scythe

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Name: Erudite Obsidian Scythe      Concept: Solar Sorcerer
Player: Zack                       Motivation: Gaining complete mastery over sorcery
Caste:  Twilight                   Anima: Whirling arcane symbols of purple, red, and gold       

                            (=Attributes=)
(Physical)              (Social)                (Mental)
Strength      [XXX..]   Charisma      [X....]   Perception    [XXXX.]
Dexterity     [XXXX.]   Manipulation  [XXXX.]   Intelligence  [XXXX.]
Stamina       [XX...]   Appearance    [XX...]   Wits          [XXX..]
                            (=Abilities=)
(Dawn)                  (Zenith)                (Twilight)
Archery       [.....]   *Integrity    [XXX..]   Craft         [.....]
Martial Arts  [.....]   Perform       [.....]   Investigation [XX...]
*Melee        [XXXx.]   Presence      [X....]   Lore          [XXX..]
Thrown        [.....]   *Resistance   [XXxxx]   Medicine      [.....]
War           [.....]   Survival      [X....]   Occult        [XXXxx]
(Night)                 (Eclipse)               (Specialties)
*Athletics    [XXX..]   Bureaucracy   [.....]   Resistance (In Combat) +2
Awareness     [XX...]   Linguistics   [XX...]
*Dodge        [XXX..]   Ride          [.....]
Larceny       [.....]   Sail          [.....]
Stealth       [.....]   Socialize     [.....]
Languages: 
Riverspeak
Old Realm
Forest-tounge

   (=Backgrounds=)                        (=Virtues=)
Arti(Scythe)   [XXX..]        Compassion [X....]    Temperance  [XX...]
Resources      [XX...]        Conviction [XXXX.]    Valor       [XX...]
Manse(Wind)    [XXx..]        Virtue Flaw: Heart of Flint 
                              Condition: Obstructions to his goals he cannot overcome
           
                                          (=Attacks=)
Essence        [XXx.......]   Grimscythe: 6 spd, 11 acc, +17L/4 dam(P), 4 PV, 2 rate
Willpower      [XXXXXX....]   Name:   spd,  acc,  dam,  PV,  rate
Limit          [.........!]   Name:   spd,  acc,  dam,  PV,  rate
                              DV: 5, Soak: 1L/2B , Join: 5 , DMDV: 6, PMDV: 3
Health Levels:                Personal Ess  16/16
-0:  [ ]                      Periph Ess    37/37
-1:  [ ] [ ]                  Committed  Pers/ Periph
-2:  [ ] [ ]
-4:  [ ]
Incap[ ]
                             (=Charms=)
(Melee)
First Melee Excellency                        (1m per die, Instant, Reflexive)
  Add one die to the roll for each mote spent, can increase DVs. caps at attr+melee.
Call The Blade                                (1m, Instant, Reflexive, Obvious)
  If weapon is within Essx10 yards with a flight path, weapon flies! Draw and ready reflexively.
Summoning The Loyal Steel                     (1m, Indefinite, Simple (Speed 3))
  Summon hand ot hand weapon to hand from Elsewhere.
(Occult)
First Occult Excellency                       (1m per die, Instant, Reflexive)
  Add one die to the roll for each mote spent, caps at attr+occult
Terrestrial Circle Sorcery                    (Willpower+Cost of spell, Instant, Permanent)
  Enable First Circle spellcasting!
(Resistance)
Durability of Oak Meditation                  (3m, Instant, Reflexive)
  Hardness against a successfull attack of 8
Iron Skin Concentration                       (2m, Instant, Reflexive, Obvious)
  Roll Sta+Res against diff attacker Ess. Success negates damage. Failure brings +4A/+8L/+8B soak
Iron Kettle Body                              (4m, 1 WP, Simple, Scene)
  +4A/+8L/+8B soak for a scene, compatible with ISC.
(Spells)
Death of Obsidian Butterflies                 (15m, Instant, Terrestrial)
  Calls forth a cascade of scultped obsidian butterflies with razor-sharp wings. 
  Fly through the air in a pattern 30 yards wide, 100 yards long, and 10 yards high. 
  When cast, roll Perc+Occult with autosux in permanent Essence. Butterflies are 
  an attack with that many success, with base damage 8L.
Demon of the First Circle                     (20+m, sundown to midnight, Terrestrial)
  Summon a First Circle demon. The cost and extra motes are committed until the spell is cast. Once
  the demon is summoned, contest of wills. Ess+Willpower, first one to get three successes more than
  the other. Every 5 motes past 20 lead to a -1 for the demon. If demon wins, reflexive Wits+Occult
  at diff 3 to banish.
Intimacies:
Faith in Sorcery
His Own Power
Revenge on "Resplendant Obsidian Hound"
Equipment:
Orich Grimscythe "Reaper of Knowledge" (8 motes attune)
Appearance:
Erudite Obsidian Scythe is a man appearing to be in his mid to late twenties, with a very thin frame. 
He has long black hair that is left unrestrained and golden eyes. His clothing consists of a silver 
short sleeved tunic, a pair black slacks that end where a pair of brown boots begins. A belt loops 
around his waist, while a crimson cloak hangs from a silver clasp at the base of his neck. The cloak 
is typically wrapped around him, concealing most of his form from view. His hands are sheathed in a 
pair of black leather gloves as well.
Background:
Born to a relatively non descript family within the myriad realms of the Hundred Kingdoms, Erudite 
Obsidian Scythe was originally given the name of Raging Wind by his parents in the expectation he would 
become a soldier for their small kingdom. An only child, he recieved their full attention, but he seemed 
to excel in mental challenges than in the physical challenges set to him. As such, once he turned the 
age of twelve he was placed under the teachings of an Outcaste Terrestrial sorcerer.
His training continued for five years, before everything was rudely interrupted by the arrival of a 
beautiful deathknight proclaiming herself to be 'Resplendant Obsidian Hound'. She demanded that she be 
given control of the kingdom in the name of her master, a Deathlord of the Underworld. When the people 
actually mustered the courage to refuse, she began the slaughter. The troops raised against her fell to 
her blade. The plots set against her by the rulers of the kingdom were pierced by her own knowledge and 
punishment swiftly followed. When his teacher tried one last ploy, summoning a demon through more 
powerful arts, she dominated the demon and had it slay him. By the time she was done, the region was 
completely unihabitable and nearly all of the people were dead.
She began her rule then, until Raging Wind reached the age of twenty. At that point he and only a couple 
other mortals were still alive, and the kingdom was slowly becoming a shadowland. The people were reaching 
their breaking point, as the deathknight conitnued to work them until they died as well, content to relish 
in their suffering. Raging Wind finally slipped out in the early dawn from the camps they were kept in, in
 search of the library his master had gone to for the spell to summon the demon that had been turned 
against him. Two weeks of scouring the kingdom/shadowland passed and he found himself at a magnificent 
pyramid building, constructed in ages long past. He entered it hesitantly, finding many bodies of guardians 
that looked as if they had been torn apart by a frenzy of blades. At the room at the top of the pyramid, 
he found a hearthstone, a scythe made of brilliant golden metal, and a simple bound book. Taking up the 
book, he began to study it, finding within it descriptions and spells he in a hundred years would never 
be capable of that his master had done from time to time. He studied within the Manse for months, until 
finally Resplendant Obsidian Hound found it as well and entered. Confronting him in the hearthstone chamber 
of the Manse, she at first offered him a spot in her own reutine if he would join him. He refused, devoted 
to extracting his vengance from her. She raised her blade in preparation to strike him down, and then the 
chamber was bathed in golden light.
When it faded, Raging Wind was holding the scythe in one hand, the hearthstone set in it, and the book open 
in the other. The mark of the Twilight blazed on his forehead, as purple, red, and golden light flared around 
him. A cold grin appeared on his face as he spoke. "I am Raging Wind no longer. I surrender that life in 
exchange for the power to slay you, servant of Malfeas." The light only grew around him as he began to shape 
the Essence around him into the form of Death of Obsidian Butterflies. The deathknight began to back away, 
but before she could escape the spell was cast. After the spell finally faded, only a few bits of blood were
 visible, trailing out of the chamber and eventually out of the Manse. At that moment he took the name 
Erudite Obsidian Scythe. Learned from his Exaltation and his master's teachings, tempered by his experiences
at the heel of a deathknight, and armed with relics of his past self. He set out into the world to increase 
his mastery of the arts to an order unseen by anyone else in this Age. And, of course, so that the next time 
he met Resplendant Obsidian Hound, she would be at his mercy to do as he wanted.