Yizashi Athu

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Name: Yizashi Athu
Player: Bog Mod
Caste: Twilight
Nature: Savant
Anima: A bright gold monolith with crackling runes of red, purple and blue.
Concept: Twilight
XP Left/Total: 0/85

Attributes
Strength 2, Charisma 2, Perception 4
Dexterity 4, Manipulation 2, Intelligence 4
Stamina 3, Appearance 3, Wits 3

Abilities</b>
Athletics 1, <b>Awareness
2, Craft 4, Dodge 2, Endurance 1, Investigation 2, Linguistics 2, Lore 4, Martial Art 3, Medicine 3, Occult 5, Resistance 1, Ride 1, Socialize 1, Survival 1

Backgrounds</b>
<b>Artifact
2(Dragon Tear Tiara)
Manse 3(Hearthstone senses dematerialized spirits within essence*10 yards. Doesn't specifically locate)
Resources 1

Virtues</b>
<b>Compassion
2, Temperance 3, Conviction 3, Valour 2
Virtue Flaw Deliberate Cruelty
Willpower 6
Essence 4
Personal 18
Peripheral 44/39

Health Levels 0*1, -1*2, -2*2, -4, Incapacitated

Charms</b>
<b>Craft
- Flawless Handiwork Method(3m/success), Object-Strengthening Touch(6m), Durability-Enhancing Technique(10m)
Dodge - Reed in the Wind(1m/2dice)
Investigation - Ten Magistrate Eyes(3m)
Martial Arts - Striking Cobra Technique(3m)
Medicine - Body Mending Meditation(10m)
Melee - Golden Essence Block(1m/2dice), Dippping Swallow Method(2m), Dual Slaying Stance(1m), Sun and Moon Method(2m)
Occult - Terrestial Circle Sorcery(1wp), Celestial Circle Sorcery(2wp), Spirit Detecting Glance(3m), All-Encompasing Sorcerer's Sight(6m)

Spells</b>
<b>Terrestial
- Death of Obsidian Butterflies(15m), Summon Elemental(10+m)
Celestial - Incomparable Body Arsenal(30m), Magma Kraken(35m), Saphire Countermagic(15m/20m), Summon Lesser Elemental Dragon(35m)

Power Combat</b>
<b>Base Initiative
7, Soak 11B/7L/6A, Dodge 6, Mobility Penalty 2, Fatigue 1
Fist: Speed 7, Accuracy 8, Damage 2B, Defense 9, Rate 5
Hook Swords: Speed 11, Accuracy 6, Damage 5L, Defense 10, Rate 4

Description</b>
Yizashi is a slim man, standing of average height. He has dark brown hair that hangs just past his shoulders and blue eyes that clearly reflect the intelligence within. He dresses simply, shirt, pants, boots, cloak and wears his hook swords on his back. He generally has a up late working look to him which while doesn't help his charm does give him that appealing intellectual look.

<b>History
A few years ago Yizashi was just a shopkeeper working in Nexus. A seller of books and thaumaturgic components. The business didn't thrive, but it didn't flounder either because he new the occult side of things if not the best selling and bookeeping ways. Had it not been for a certain map that fell into his position he likely would have remained no more or less then that.

Acquired from and auction, then translated by himself quietly in spare time he learned the location of a hidden manse. Hardy Nexian he was, and wanting to do more then just get by he packed his bags, put up a gone fishing sign and travelled north of Sijan to track it down. The closer he got, the more he found he was troubled with strange dreams. Upon finding the manse he found himself overcome with a wash of light for and then he knew the correct series of taps to open the doorway.

He spent the next two years living in seclusion there, reading ancient tomes and self-teaching himself the secrets of sorcery from the books he found within. To be fair it someone hurt his connection with other people, making him uncarring as to their fate after he felt he had learned enough and had to travel some more.

He has met other exalted since then, travelled and fought at their sides. These experiences have taught him much and helped to teach him human compassion once more. Returning to Nexus after some trouble in Cherak he has returned to his house in the Nighthammer distract and spends his time in research and aiding his friends when they need it.

Plot Hooks</b>

  • A master crafstman, he has studied and learned how to craft several different artifacts. If only he had materials...perhaps a trade between some characters and him for some new devices?
  • The local elementals are in a bit of an uproar over his excessive summonings. If the players can't convince him of the danger the Celestial Bureaucracy can be when angered Heaven does plan to solve the problem in a very final fasion.
  • A horrible anathema demon terrorized Cherak and its only a matter of time before terrible damage happens to Nexus to. The Wyld Hunt must move in and deal with the threat. PCs can either be the hunters, or try to hunt the huntee. Any service provided would be repayed, and efforts to take him down will show him to be quite prepared.

BogMod == Comments ==