Whalrang Daj' Amir
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Name:Whalrang Daj' Amir
Caste: Zenith
Motivation:Overthrow the entirity of the Skullstone Archipeligo.
Attributes
Strength 3, Dexterity 4, Stamina 3
Charisma 4, Manipulation 3, Appearance 3
Perception 3, Intelligence 3, Wits 4
Abilities
Archery 3, Martial Arts 4, *Melee 5, Thrown 2, *War 4
Integrity 4, Performance 2, Presence 4, Resistance 3, Suvival 3 (at sea +2)
Craft(Wood)2 (Fire)1 (Air)1, Investigation 2, *Lore 3, Medicine 1, Occult 2
Athletics* 4, Awareness 2, *Dodge 4, Larceny 0, Stealth 1
Bureacracy 1, Linguistic 3 (Native: Sea-tongue, Others: Fire-tongue, Old Realm, most of the Peligrothropic tribal languages), Ride 0, Sail 4, Socialize 2
*favored ability
will finish later