WeepingStar/KaisuiUkime

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Kaisui Ukime

Aspect: Air
Concept: Until-Recently-Dynastic Ex-Guild Navigator Turned Pirate Watchman.
Nature: Thrillseeker
House: None. Originally Peleps, I think.
Anima Banner: Winds shift and swirl, bringing with them the rumble of thunder.


Attributes:
Strength 2 - Dexterity 4 - Stamina 2
Charisma 4 - Manipulation 3 - Appearance 3
Perception 4 - Intelligence 3 - Wits 2


Abilities:
Archery 1
Athletics 5 [F]
Awareness 5 [F]
Brawl 2
Craft (Sails/Rigging) 3
Dodge 3
Endurance 2
Larceny 2
Lore 3
Melee 2
Performance 1
Presence 1
Ride 1
Sail 4 [F]
Socialize 2
Stealth 2
Survival 2


Backgrounds:

  • Artifact - 5(I couldn't quite figure out whether non-Dynasts still got ten points in Artifacts with Artifact 5. So I erred on the side of caution and said no) - "Gale Claw" - It's pretty much a 4-point Jade Hand with two hearthstone settings and an Elemental Lens.


  • Breeding 4 - Despite the lack of a Dynastic family name, Ukime has some ~really~ good genes.
  • Henchmen 2 - Strangely enough, when Ukime left the Dynasty to become a Pirate, a couple of people came WITH him, including the slave who served as head cook in his house, and his accountant.
  • Manse 2 - The Pool of Hurried Tranquility, a one-point Manse on the Isle of Mists that consists of a small pool of deceptively clear water with a pagoda built over it that produces a Stone of Quick Thought, as found in the Book of 3 Circles. Also, the Isle of Mists itself, which is a comparatively tiny Manse built over a HUGE Demense. Produces the Lodestone Sapphire, a 1-point Hearthstone. The rest of the Essence produced by the enormous Demense has been redirected into the island's rather strange defense mechanisms.
  • Resources 3 - He's a treasure-hunter and a member of a pirate crew. Where do you think he gets his money?


Charms:

Elemental Bolt Attack
Elemental Burst Technique
Feeling-the-Air Technique
Flaw-Finding Examination
Hurricane-Predicting Glance
Precision Observation Method
Storm-Outrunning Technique

Willpower: 5
Compassion: 2
Conviction: 2
Temperance: 2
Valor: 3

Permanent Essence: 2
Personal: 11
Peripheral: 25

Health Levels:
-0 x 1 / -1 x 2 / -2 x 2 / -4 x 1 / Inc.

Merits & Flaws:

  • Acute Sense (Sight) - 3pt Merit
  • Sterile - 3pt Flaw (Sure, he can do the deed, but being a DB with no kids coming BLOWS.)
  • Wanted - 2pt Flaw (All of the crew get this. They're PIRATES.)


Possessions:

  • Clothing consists mostly of a badly torn uniform of an officer of the Guild, repeatedly patched with what looks like spare sailcloth. Has some really high-quality boots, though, and an unremarkable but sharp steel cutlass.
  • Has a whole schwackload of cash stashed among the ruins on the Isle of Mists, equaling about Resources 3.


Character Notes

More to come as it is unpacked.