TriStatConversion/SolarTemplates

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All solar characters must take the following template:

|| Level || Points || Attribute || || 1 || 1 || Divine Relationship || || 3 || 6 || Energy Bonus || || 2 || 2 || Fast Healing || || 1 || 1 || Highly Skilled || || 1 || 4 || Reincarnation || || 2 || 2 || Special Defense: Aging || || 5 || 5 || Robustness || || 3 || 3
-1 || Energy Respiration
Only in Creation, Heaven and the Wyld || || 2 || 2
-1 || Features: caste mark glow, know time
Burns Energy: 1pt || || || -3 || Cursed || || || -3 || Wanted || || || -2 || Anima Flare || || || 16 || Total ||

Solars must also choose one caste template. Note that characters are free to spend points to improve on the caste template (increasing the area, etc.).

Dawn Caste Template

This template reflects the Dawn caste anima power. It costs six points:

|| Level || Points || Attribute || || 2 || 4
4
4
4
-2
-1
-1
-6
1
|| Mind Control (Reduction: Very Specific Utility, -3/level)
Duration: 10 minutes
Area: 100m
Targets: 50 people
Restriction: limited functioning
Unique: Triggers anima
Restriction: targets remember
Burns Energy: 20pts
Activates for free with bonfire anima || || || 6 || Total ||

Zenith Caste Template

This template reflects the Zenith caste anima powers. It costs six points:

|| Level || Points || Attribute || || 1 || 1
-1 || Feature: Burn Bodies
Burns Energy: 1pt || || 3 || 3
4
-6
1 || Projection: light (Reduction: always the same (-2/lvl)
Duration
Burns Energy: 20pts
Activates for free with bonfire anima || || 2 || 6
-2 || Armor: Optimized vs creatures of darkness
Dependent (Projection) || || 1 || 5
-2
-3 || Massive Damage
Dependent (Projection)
Restriction: creatures of darkness || || || 6 || Total ||

Twilight Caste Template

This template reflects the Twilight caste anima power. It costs six points:

|| Level || Points || Attribute || || 2 || 8
-4
2 || Force Field
Burns Energy: 10pts
Activates for free with bonfire anima || || || 6 || Total ||

Night Caste Template

This template reflects the Night caste anima powers. It costs six points:

|| Level || Points || Attribute || || 1 || 2
-1 || Unique: Mute anima ??
Burns Energy (1pt) || || 2 || 2
4
4
-6
1 || Sensory Block
Duration: 10 minutes
Area: 100m
Burns Energy: 20pts
Activates for free with bonfire anima || || || 6 || Total ||

Eclipse Caste Template

This template reflects the Eclipse caste anima powers. It costs six points:

|| Level || Points || Attribute || || 3 || 12
-2
-3
-6
1 || Dynamic Powers (luck) (Reduction: limited aspect: oath, -6pts/level)
Restriction: specific target: oath makers
Restriction: limited function: must break oath
Burns Energy: 20pts
Activates for free with bonfire anima || || 1 || 1 || Organizational Ties: Heaven (Reduction: Very specific utility, -2/level) || || 1 || 1 || Organizational Ties: Fair Folk (Reduction: Very specific utility, -2/level) || || 1 || 1 || Organizational Ties: Malfeas (Reduction: Very specific utility, 2/level) || || 5 || 10
-6
-3 || Unique: Talented Generalist
Costly: x2
Burns Energy: 5 points || || || 6 || Total ||

The unique Talented Generalist attribute allows others (with GM approval) to teach the Eclipse any attribute they have that is normally limited or restricted for solars. The exact attribute must be learned, with all restrictions, etc. Using that attribute costs the Eclipse five energy points, in addition to any the attribute itself normally costs. The Eclipse must pay twice the normal number of character points for the attribute. Some attributes are usually to specific to other character types to learn, such as the Alternate Form of lunars, Dynamic Powers or Power Flux.