Thus Spake Zargrabowski/GEBandDSD

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g_c_grabowski - 10/01/2003 23:07:37 - raindog@white-wolf.com

It means if you have a 10 die pool to parry with and you're caught before your initiative tick, you can activate a combo with DSD and GEB, get 10 dice from DSD when you activate it ("buying" a parry) and buy another 10 dice with GEB, for a total of twenty dice on the parry. You can also do this after you take a full action, or use GEB to enhance automatic parries granted by a full scene parry Charm.

Is that clear?

Geoffrey C. Grabowski Exalted Developer, WWGS raindog@white-wolf.com


g_c_grabowski - 10/01/2003 23:19:01 - raindog@white-wolf.com

As I stated, you can use it with other parries. In general, dice-adding parry charms allow you to add the weapon's parry bonus under the current combat metarules. I think that may change but that's the way it is right now.

Geoffrey C. Grabowski Exalted Developer, WWGS raindog@white-wolf.com


g_c_grabowski - 10/02/2003 09:11:56 - raindog@white-wolf.com

>>>Character B loses iniative. He CAN'T use GEB to "build" a parry action from 0 Dice.<<<

No, you can do that but it will top out at your Dex + Melee + parry bonus, because you have 0 dice in your pool, so you are forced to build a normal parry roll die by die.

Charms where you are paying X per X dice are still reflexive timing-wise, but they are mechanically "different" from the ones that create the fact of you taking an action at full dice pool. The latter is effectively a sort of limited extra action. There should probably be some sort of typing that classifies them formally, but I didn't really forsee that 3 years ago.

>>>But he can use DSD to get a full parry action including the weapon's defensive bonus.<<<

Correct, and then he can use GEB on top of it to double that number.

>>>If he activates his combo, he can use GEB to add dice to parry he gets from DSD.<<<

Right.

>>>Character A splits his die pool once. One action to attack, another to defend. He can use GEB to add dice to his parry attempt up to the normal limits imposed by Solar Dice adders. Correct?<<<

Correct.

Geoffrey C. Grabowski Exalted Developer, WWGS raindog@whote-wolf.com


>>>So it is just Reed in the Wind. Well, a bit better, since you can also add your parry bonus.

In other words, dodge dude with dex 5 dodge 5 can total at 20.

Parry dude with dex 5 melee 5 and a golden sword can max out at 26.<<<

g_c_grabowski - 10/02/2003 09:35:35 - raindog@white-wolf.com

That's correct, Mailanka. I'm sorry I didn't clear this up earlier. I thought I had explained it in the FAQ.

Geoffrey C. Grabowski Exalted Developer, WWGS raindog@white-wolf.com


g_c_grabowski - 10/02/2003 10:22:07 - raindog@white-wolf.com

I will try to look at it. I'm currently in the middle of the Player's Guide but will try to find time.

Geoffrey C. Grabowski Exalted Developer, WWGS raindog@white-wolf.com

(note that "it" refers to confusing GEB wording)